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source/blender/makesdna/DNA_scene_types.h
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| #endif | #endif | ||||
| #include "DNA_color_types.h" /* color management */ | #include "DNA_color_types.h" /* color management */ | ||||
| #include "DNA_vec_types.h" | #include "DNA_vec_types.h" | ||||
| #include "DNA_listBase.h" | #include "DNA_listBase.h" | ||||
| #include "DNA_ID.h" | #include "DNA_ID.h" | ||||
| #include "DNA_freestyle_types.h" | #include "DNA_freestyle_types.h" | ||||
| #include "DNA_gpu_types.h" | #include "DNA_gpu_types.h" | ||||
| #include "DNA_group_types.h" | |||||
| #include "DNA_layer_types.h" | #include "DNA_layer_types.h" | ||||
| #include "DNA_material_types.h" | #include "DNA_material_types.h" | ||||
| #include "DNA_userdef_types.h" | #include "DNA_userdef_types.h" | ||||
| #include "DNA_view3d_types.h" | #include "DNA_view3d_types.h" | ||||
| struct CurveMapping; | struct CurveMapping; | ||||
| struct Object; | struct Object; | ||||
| struct Brush; | struct Brush; | ||||
| struct World; | struct World; | ||||
| struct Scene; | struct Scene; | ||||
| struct Image; | struct Image; | ||||
| struct Group; | struct Collection; | ||||
| struct Text; | struct Text; | ||||
| struct bNodeTree; | struct bNodeTree; | ||||
| struct AnimData; | struct AnimData; | ||||
| struct Editing; | struct Editing; | ||||
| struct SceneStats; | struct SceneStats; | ||||
| struct bGPdata; | struct bGPdata; | ||||
| struct bGPDbrush; | struct bGPDbrush; | ||||
| struct MovieClip; | struct MovieClip; | ||||
| ▲ Show 20 Lines • Show All 1,435 Lines • ▼ Show 20 Lines | typedef struct Scene { | ||||
| ColorManagedColorspaceSettings sequencer_colorspace_settings; | ColorManagedColorspaceSettings sequencer_colorspace_settings; | ||||
| /* RigidBody simulation world+settings */ | /* RigidBody simulation world+settings */ | ||||
| struct RigidBodyWorld *rigidbody_world; | struct RigidBodyWorld *rigidbody_world; | ||||
| struct PreviewImage *preview; | struct PreviewImage *preview; | ||||
| ListBase view_layers; | ListBase view_layers; | ||||
| struct SceneCollection *collection; | /* Not an actual datablock, but memory owned by scene. */ | ||||
| Collection *master_collection; | |||||
| struct SceneCollection *collection DNA_DEPRECATED; | |||||
| IDProperty *layer_properties; /* settings to be override by workspaces */ | IDProperty *layer_properties; /* settings to be override by workspaces */ | ||||
| struct SceneDisplay display; | struct SceneDisplay display; | ||||
| struct SceneEEVEE eevee; | struct SceneEEVEE eevee; | ||||
| } Scene; | } Scene; | ||||
| /* **************** RENDERDATA ********************* */ | /* **************** RENDERDATA ********************* */ | ||||
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