Changeset View
Changeset View
Standalone View
Standalone View
manual/render/cycles/nodes/types/shaders/principled.rst
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| Base Color | Base Color | ||||
| Diffuse or metal surface color. | Diffuse or metal surface color. | ||||
| Subsurface | Subsurface | ||||
| Mix between diffuse and subsurface scattering. | Mix between diffuse and subsurface scattering. | ||||
| Rather than being a simple mix between Diffuse and Subsurface Scattering, | |||||
| it acts as a multiplier for the Subsurface Radius. | |||||
| Subsurface Radius | Subsurface Radius | ||||
| Average scattering distance for RGB channels. | Average scattering distance for RGB channels. | ||||
| Subsurface Color | Subsurface Color | ||||
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