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intern/cycles/render/nodes.h
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| class VoronoiTextureNode : public TextureNode { | class VoronoiTextureNode : public TextureNode { | ||||
| public: | public: | ||||
| SHADER_NODE_CLASS(VoronoiTextureNode) | SHADER_NODE_CLASS(VoronoiTextureNode) | ||||
| virtual int get_group() { return NODE_GROUP_LEVEL_2; } | virtual int get_group() { return NODE_GROUP_LEVEL_2; } | ||||
| NodeVoronoiColoring coloring; | NodeVoronoiColoring coloring; | ||||
| float scale; | NodeVoronoiDistanceMetric metric; | ||||
| NodeVoronoiFeature feature; | |||||
| float scale, exponent; | |||||
| float3 vector; | float3 vector; | ||||
| }; | }; | ||||
| class MusgraveTextureNode : public TextureNode { | class MusgraveTextureNode : public TextureNode { | ||||
| public: | public: | ||||
| SHADER_NODE_CLASS(MusgraveTextureNode) | SHADER_NODE_CLASS(MusgraveTextureNode) | ||||
| virtual int get_group() { return NODE_GROUP_LEVEL_2; } | virtual int get_group() { return NODE_GROUP_LEVEL_2; } | ||||
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