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source/blender/editors/gpencil/annotate_draw.c
- This file was copied from source/blender/editors/gpencil/drawgpencil.c.
| Show All 17 Lines | |||||
| * The Original Code is Copyright (C) 2008, Blender Foundation | * The Original Code is Copyright (C) 2008, Blender Foundation | ||||
| * This is a new part of Blender | * This is a new part of Blender | ||||
| * | * | ||||
| * Contributor(s): Joshua Leung, Antonio Vazquez | * Contributor(s): Joshua Leung, Antonio Vazquez | ||||
| * | * | ||||
| * ***** END GPL LICENSE BLOCK ***** | * ***** END GPL LICENSE BLOCK ***** | ||||
| */ | */ | ||||
| /** \file blender/editors/gpencil/drawgpencil.c | /** \file blender/editors/gpencil/annotate_draw.c | ||||
| * \ingroup edgpencil | * \ingroup edgpencil | ||||
| */ | */ | ||||
| #include <stdio.h> | #include <stdio.h> | ||||
| #include <string.h> | #include <string.h> | ||||
| #include <stdlib.h> | #include <stdlib.h> | ||||
| #include <stddef.h> | #include <stddef.h> | ||||
| ▲ Show 20 Lines • Show All 47 Lines • ▼ Show 20 Lines | |||||
| typedef enum eDrawStrokeFlags { | typedef enum eDrawStrokeFlags { | ||||
| GP_DRAWDATA_NOSTATUS = (1 << 0), /* don't draw status info */ | GP_DRAWDATA_NOSTATUS = (1 << 0), /* don't draw status info */ | ||||
| GP_DRAWDATA_ONLY3D = (1 << 1), /* only draw 3d-strokes */ | GP_DRAWDATA_ONLY3D = (1 << 1), /* only draw 3d-strokes */ | ||||
| GP_DRAWDATA_ONLYV2D = (1 << 2), /* only draw 'canvas' strokes */ | GP_DRAWDATA_ONLYV2D = (1 << 2), /* only draw 'canvas' strokes */ | ||||
| GP_DRAWDATA_ONLYI2D = (1 << 3), /* only draw 'image' strokes */ | GP_DRAWDATA_ONLYI2D = (1 << 3), /* only draw 'image' strokes */ | ||||
| GP_DRAWDATA_IEDITHACK = (1 << 4), /* special hack for drawing strokes in Image Editor (weird coordinates) */ | GP_DRAWDATA_IEDITHACK = (1 << 4), /* special hack for drawing strokes in Image Editor (weird coordinates) */ | ||||
| GP_DRAWDATA_NO_XRAY = (1 << 5), /* don't draw xray in 3D view (which is default) */ | GP_DRAWDATA_NO_XRAY = (1 << 5), /* don't draw xray in 3D view (which is default) */ | ||||
| GP_DRAWDATA_NO_ONIONS = (1 << 6), /* no onionskins should be drawn (for animation playback) */ | GP_DRAWDATA_NO_ONIONS = (1 << 6), /* no onionskins should be drawn (for animation playback) */ | ||||
| GP_DRAWDATA_VOLUMETRIC = (1 << 7), /* draw strokes as "volumetric" circular billboards */ | |||||
| GP_DRAWDATA_FILL = (1 << 8), /* fill insides/bounded-regions of strokes */ | |||||
| GP_DRAWDATA_HQ_FILL = (1 << 9) /* Use high quality fill */ | |||||
| } eDrawStrokeFlags; | } eDrawStrokeFlags; | ||||
| /* thickness above which we should use special drawing */ | |||||
| #if 0 | |||||
| #define GP_DRAWTHICKNESS_SPECIAL 3 | |||||
| #endif | |||||
| /* conversion utility (float --> normalized unsigned byte) */ | /* conversion utility (float --> normalized unsigned byte) */ | ||||
| #define F2UB(x) (unsigned char)(255.0f * x) | #define F2UB(x) (uchar)(255.0f * x) | ||||
| /* ----- Tool Buffer Drawing ------ */ | /* ----- Tool Buffer Drawing ------ */ | ||||
| /* helper functions to set color of buffer point */ | /* helper functions to set color of buffer point */ | ||||
| // XXX: Remove these | |||||
| static void gp_set_tpoint_varying_color(const tGPspoint *pt, const float ink[4], unsigned attrib_id) | static void UNUSED_FUNCTION(gp_set_tpoint_varying_color)( | ||||
| const tGPspoint *UNUSED(pt), const float ink[4], uint attrib_id) | |||||
| { | { | ||||
| float alpha = ink[3] * pt->strength; | float alpha = ink[3]; | ||||
| CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | ||||
| immAttrib4ub(attrib_id, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(alpha)); | immAttrib4ub(attrib_id, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(alpha)); | ||||
| } | } | ||||
| static void gp_set_point_uniform_color(const bGPDspoint *pt, const float ink[4]) | static void UNUSED_FUNCTION(gp_set_point_uniform_color)( | ||||
| const bGPDspoint *UNUSED(pt), const float ink[4]) | |||||
| { | { | ||||
| float alpha = ink[3] * pt->strength; | float alpha = ink[3]; | ||||
| CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | ||||
| immUniformColor3fvAlpha(ink, alpha); | immUniformColor3fvAlpha(ink, alpha); | ||||
| } | } | ||||
| static void gp_set_point_varying_color(const bGPDspoint *pt, const float ink[4], unsigned attrib_id) | static void gp_set_point_varying_color(const bGPDspoint *UNUSED(pt), const float ink[4], uint attrib_id) | ||||
| { | { | ||||
| float alpha = ink[3] * pt->strength; | float alpha = ink[3]; | ||||
| CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | CLAMP(alpha, GPENCIL_STRENGTH_MIN, 1.0f); | ||||
| immAttrib4ub(attrib_id, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(alpha)); | immAttrib4ub(attrib_id, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(alpha)); | ||||
| } | } | ||||
| /* draw fills for buffer stroke */ | |||||
| static void gp_draw_stroke_buffer_fill(const tGPspoint *points, int totpoints, float ink[4]) | |||||
| { | |||||
| if (totpoints < 3) { | |||||
| return; | |||||
| } | |||||
| int tot_triangles = totpoints - 2; | |||||
| /* allocate memory for temporary areas */ | |||||
| unsigned int(*tmp_triangles)[3] = MEM_mallocN(sizeof(*tmp_triangles) * tot_triangles, "GP Stroke buffer temp triangulation"); | |||||
| float(*points2d)[2] = MEM_mallocN(sizeof(*points2d) * totpoints, "GP Stroke buffer temp 2d points"); | |||||
| /* Convert points to array and triangulate | |||||
| * Here a cache is not used because while drawing the information changes all the time, so the cache | |||||
| * would be recalculated constantly, so it is better to do direct calculation for each function call | |||||
| */ | |||||
| for (int i = 0; i < totpoints; i++) { | |||||
| const tGPspoint *pt = &points[i]; | |||||
| points2d[i][0] = pt->x; | |||||
| points2d[i][1] = pt->y; | |||||
| } | |||||
| BLI_polyfill_calc((const float(*)[2])points2d, (unsigned int)totpoints, 0, (unsigned int(*)[3])tmp_triangles); | |||||
| /* draw triangulation data */ | |||||
| if (tot_triangles > 0) { | |||||
| GPUVertFormat *format = immVertexFormat(); | |||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); | |||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | |||||
| immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); | |||||
| /* Draw all triangles for filling the polygon */ | |||||
| immBegin(GPU_PRIM_TRIS, tot_triangles * 3); | |||||
| /* TODO: use batch instead of immediate mode, to share vertices */ | |||||
| const tGPspoint *pt; | |||||
| for (int i = 0; i < tot_triangles; i++) { | |||||
| /* vertex 1 */ | |||||
| pt = &points[tmp_triangles[i][0]]; | |||||
| gp_set_tpoint_varying_color(pt, ink, color); | |||||
| immVertex2iv(pos, &pt->x); | |||||
| /* vertex 2 */ | |||||
| pt = &points[tmp_triangles[i][1]]; | |||||
| gp_set_tpoint_varying_color(pt, ink, color); | |||||
| immVertex2iv(pos, &pt->x); | |||||
| /* vertex 3 */ | |||||
| pt = &points[tmp_triangles[i][2]]; | |||||
| gp_set_tpoint_varying_color(pt, ink, color); | |||||
| immVertex2iv(pos, &pt->x); | |||||
| } | |||||
| immEnd(); | |||||
| immUnbindProgram(); | |||||
| } | |||||
| /* clear memory */ | |||||
| if (tmp_triangles) { | |||||
| MEM_freeN(tmp_triangles); | |||||
| } | |||||
| if (points2d) { | |||||
| MEM_freeN(points2d); | |||||
| } | |||||
| } | |||||
| /* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */ | /* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */ | ||||
| static void gp_draw_stroke_buffer(const tGPspoint *points, int totpoints, short thickness, | static void gp_draw_stroke_buffer(const tGPspoint *points, int totpoints, short thickness, | ||||
| short dflag, short sflag, float ink[4], float fill_ink[4]) | short dflag, short sflag, float ink[4]) | ||||
| { | { | ||||
| int draw_points = 0; | int draw_points = 0; | ||||
| /* error checking */ | /* error checking */ | ||||
| if ((points == NULL) || (totpoints <= 0)) | if ((points == NULL) || (totpoints <= 0)) | ||||
| return; | return; | ||||
| /* check if buffer can be drawn */ | /* check if buffer can be drawn */ | ||||
| if (dflag & (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_ONLYV2D)) | if (dflag & (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_ONLYV2D)) | ||||
| return; | return; | ||||
| if (sflag & GP_STROKE_ERASER) { | if (sflag & GP_STROKE_ERASER) { | ||||
| /* don't draw stroke at all! */ | /* don't draw stroke at all! */ | ||||
| return; | return; | ||||
| } | } | ||||
| GPUVertFormat *format = immVertexFormat(); | GPUVertFormat *format = immVertexFormat(); | ||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); | uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); | ||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); // XXX: Just set once | ||||
| const tGPspoint *pt = points; | const tGPspoint *pt = points; | ||||
| if (totpoints == 1) { | if (totpoints == 1) { | ||||
| /* if drawing a single point, draw it larger */ | /* if drawing a single point, draw it larger */ | ||||
| GPU_point_size((float)(thickness + 2) * points->pressure); | GPU_point_size((float)(thickness + 2) * points->pressure); | ||||
| immBindBuiltinProgram(GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR); | immBindBuiltinProgram(GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR); | ||||
| immBegin(GPU_PRIM_POINTS, 1); | immBegin(GPU_PRIM_POINTS, 1); | ||||
| gp_set_tpoint_varying_color(pt, ink, color); | immAttrib4ub(color, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(ink[3])); | ||||
| immVertex2iv(pos, &pt->x); | immVertex2iv(pos, &pt->x); | ||||
| } | } | ||||
| else { | else { | ||||
| float oldpressure = points[0].pressure; | float oldpressure = points[0].pressure; | ||||
| /* draw stroke curve */ | /* draw stroke curve */ | ||||
| GPU_line_width(max_ff(oldpressure * thickness, 1.0)); | GPU_line_width(max_ff(oldpressure * thickness, 1.0)); | ||||
| immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); | immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); | ||||
| immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints); | immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints); | ||||
| /* TODO: implement this with a geometry shader to draw one continuous tapered stroke */ | /* TODO: implement this with a geometry shader to draw one continuous tapered stroke */ | ||||
| for (int i = 0; i < totpoints; i++, pt++) { | for (int i = 0; i < totpoints; i++, pt++) { | ||||
| /* if there was a significant pressure change, stop the curve, change the thickness of the stroke, | /* if there was a significant pressure change, stop the curve, change the thickness of the stroke, | ||||
| * and continue drawing again (since line-width cannot change in middle of GL_LINE_STRIP) | * and continue drawing again (since line-width cannot change in middle of GL_LINE_STRIP) | ||||
| */ | */ | ||||
| if (fabsf(pt->pressure - oldpressure) > 0.2f) { | if (fabsf(pt->pressure - oldpressure) > 0.2f) { | ||||
| /* need to have 2 points to avoid immEnd assert error */ | /* need to have 2 points to avoid immEnd assert error */ | ||||
| if (draw_points < 2) { | if (draw_points < 2) { | ||||
| gp_set_tpoint_varying_color(pt - 1, ink, color); | immAttrib4ub(color, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(ink[3])); | ||||
| immVertex2iv(pos, &(pt - 1)->x); | immVertex2iv(pos, &(pt - 1)->x); | ||||
| } | } | ||||
| immEnd(); | immEnd(); | ||||
| draw_points = 0; | draw_points = 0; | ||||
| GPU_line_width(max_ff(pt->pressure * thickness, 1.0f)); | GPU_line_width(max_ff(pt->pressure * thickness, 1.0f)); | ||||
| immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints - i + 1); | immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints - i + 1); | ||||
| /* need to roll-back one point to ensure that there are no gaps in the stroke */ | /* need to roll-back one point to ensure that there are no gaps in the stroke */ | ||||
| if (i != 0) { | if (i != 0) { | ||||
| gp_set_tpoint_varying_color(pt - 1, ink, color); | immAttrib4ub(color, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(ink[3])); | ||||
| immVertex2iv(pos, &(pt - 1)->x); | immVertex2iv(pos, &(pt - 1)->x); | ||||
| ++draw_points; | draw_points++; | ||||
| } | } | ||||
| oldpressure = pt->pressure; /* reset our threshold */ | oldpressure = pt->pressure; /* reset our threshold */ | ||||
| } | } | ||||
| /* now the point we want */ | /* now the point we want */ | ||||
| gp_set_tpoint_varying_color(pt, ink, color); | immAttrib4ub(color, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(ink[3])); | ||||
| immVertex2iv(pos, &pt->x); | immVertex2iv(pos, &pt->x); | ||||
| ++draw_points; | draw_points++; | ||||
| } | } | ||||
| /* need to have 2 points to avoid immEnd assert error */ | /* need to have 2 points to avoid immEnd assert error */ | ||||
| if (draw_points < 2) { | if (draw_points < 2) { | ||||
| gp_set_tpoint_varying_color(pt - 1, ink, color); | immAttrib4ub(color, F2UB(ink[0]), F2UB(ink[1]), F2UB(ink[2]), F2UB(ink[3])); | ||||
| immVertex2iv(pos, &(pt - 1)->x); | immVertex2iv(pos, &(pt - 1)->x); | ||||
| } | } | ||||
| } | } | ||||
| immEnd(); | immEnd(); | ||||
| immUnbindProgram(); | immUnbindProgram(); | ||||
| // draw fill | |||||
| if (fill_ink[3] > GPENCIL_ALPHA_OPACITY_THRESH) { | |||||
| gp_draw_stroke_buffer_fill(points, totpoints, fill_ink); | |||||
| } | |||||
| } | } | ||||
| /* --------- 2D Stroke Drawing Helpers --------- */ | /* --------- 2D Stroke Drawing Helpers --------- */ | ||||
| /* change in parameter list */ | /* change in parameter list */ | ||||
| static void gp_calc_2d_stroke_fxy(const float pt[3], short sflag, int offsx, int offsy, int winx, int winy, float r_co[2]) | static void gp_calc_2d_stroke_fxy(const float pt[3], short sflag, int offsx, int offsy, int winx, int winy, float r_co[2]) | ||||
| { | { | ||||
| if (sflag & GP_STROKE_2DSPACE) { | if (sflag & GP_STROKE_2DSPACE) { | ||||
| r_co[0] = pt[0]; | r_co[0] = pt[0]; | ||||
| Show All 9 Lines | static void gp_calc_2d_stroke_fxy(const float pt[3], short sflag, int offsx, int offsy, int winx, int winy, float r_co[2]) | ||||
| else { | else { | ||||
| const float x = (float)(pt[0] / 100 * winx) + offsx; | const float x = (float)(pt[0] / 100 * winx) + offsx; | ||||
| const float y = (float)(pt[1] / 100 * winy) + offsy; | const float y = (float)(pt[1] / 100 * winy) + offsy; | ||||
| r_co[0] = x; | r_co[0] = x; | ||||
| r_co[1] = y; | r_co[1] = y; | ||||
| } | } | ||||
| } | } | ||||
| /* ----------- Volumetric Strokes --------------- */ | |||||
| /* draw a 2D buffer stroke in "volumetric" style | |||||
| * NOTE: the stroke buffer doesn't have any coordinate offsets/transforms | |||||
| */ | |||||
| static void gp_draw_stroke_volumetric_buffer(const tGPspoint *points, int totpoints, short thickness, | |||||
| short dflag, const float ink[4]) | |||||
| { | |||||
| /* error checking */ | |||||
| if ((points == NULL) || (totpoints <= 0)) | |||||
| return; | |||||
| /* check if buffer can be drawn */ | |||||
| if (dflag & (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_ONLYV2D)) | |||||
| return; | |||||
| GPUVertFormat *format = immVertexFormat(); | |||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); | |||||
| uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); | |||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | |||||
| immBindBuiltinProgram(GPU_SHADER_3D_POINT_VARYING_SIZE_VARYING_COLOR); | |||||
| GPU_enable_program_point_size(); | |||||
| immBegin(GPU_PRIM_POINTS, totpoints); | |||||
| const tGPspoint *pt = points; | |||||
| for (int i = 0; i < totpoints; i++, pt++) { | |||||
| gp_set_tpoint_varying_color(pt, ink, color); | |||||
| immAttrib1f(size, pt->pressure * thickness); /* TODO: scale based on view transform (zoom level) */ | |||||
| immVertex2f(pos, pt->x, pt->y); | |||||
| } | |||||
| immEnd(); | |||||
| immUnbindProgram(); | |||||
| GPU_disable_program_point_size(); | |||||
| } | |||||
| /* draw a 2D strokes in "volumetric" style */ | |||||
| static void gp_draw_stroke_volumetric_2d(const bGPDspoint *points, int totpoints, short thickness, | |||||
| short UNUSED(dflag), short sflag, | |||||
| int offsx, int offsy, int winx, int winy, | |||||
| const float diff_mat[4][4], const float ink[4]) | |||||
| { | |||||
| GPUVertFormat *format = immVertexFormat(); | |||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); | |||||
| uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); | |||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | |||||
| immBindBuiltinProgram(GPU_SHADER_3D_POINT_VARYING_SIZE_VARYING_COLOR); | |||||
| GPU_enable_program_point_size(); | |||||
| immBegin(GPU_PRIM_POINTS, totpoints); | |||||
| const bGPDspoint *pt = points; | |||||
| for (int i = 0; i < totpoints; i++, pt++) { | |||||
| /* transform position to 2D */ | |||||
| float co[2]; | |||||
| float fpt[3]; | |||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | |||||
| gp_calc_2d_stroke_fxy(fpt, sflag, offsx, offsy, winx, winy, co); | |||||
| gp_set_point_varying_color(pt, ink, color); | |||||
| immAttrib1f(size, pt->pressure * thickness); /* TODO: scale based on view transform */ | |||||
| immVertex2f(pos, co[0], co[1]); | |||||
| } | |||||
| immEnd(); | |||||
| immUnbindProgram(); | |||||
| GPU_disable_program_point_size(); | |||||
| } | |||||
| /* draw a 3D stroke in "volumetric" style */ | |||||
| static void gp_draw_stroke_volumetric_3d( | |||||
| const bGPDspoint *points, int totpoints, short thickness, | |||||
| const float ink[4]) | |||||
| { | |||||
| GPUVertFormat *format = immVertexFormat(); | |||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | |||||
| uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); | |||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | |||||
| immBindBuiltinProgram(GPU_SHADER_3D_POINT_VARYING_SIZE_VARYING_COLOR); | |||||
| GPU_enable_program_point_size(); | |||||
| immBegin(GPU_PRIM_POINTS, totpoints); | |||||
| const bGPDspoint *pt = points; | |||||
| for (int i = 0; i < totpoints && pt; i++, pt++) { | |||||
| gp_set_point_varying_color(pt, ink, color); | |||||
| immAttrib1f(size, pt->pressure * thickness); /* TODO: scale based on view transform */ | |||||
| immVertex3fv(pos, &pt->x); /* we can adjust size in vertex shader based on view/projection! */ | |||||
| } | |||||
| immEnd(); | |||||
| immUnbindProgram(); | |||||
| GPU_disable_program_point_size(); | |||||
| } | |||||
| /* --------------- Stroke Fills ----------------- */ | |||||
| /* Get points of stroke always flat to view not affected by camera view or view position */ | |||||
| static void gp_stroke_2d_flat(const bGPDspoint *points, int totpoints, float(*points2d)[2], int *r_direction) | |||||
| { | |||||
| const bGPDspoint *pt0 = &points[0]; | |||||
| const bGPDspoint *pt1 = &points[1]; | |||||
| const bGPDspoint *pt3 = &points[(int)(totpoints * 0.75)]; | |||||
| float locx[3]; | |||||
| float locy[3]; | |||||
| float loc3[3]; | |||||
| float normal[3]; | |||||
| /* local X axis (p0 -> p1) */ | |||||
| sub_v3_v3v3(locx, &pt1->x, &pt0->x); | |||||
| /* point vector at 3/4 */ | |||||
| sub_v3_v3v3(loc3, &pt3->x, &pt0->x); | |||||
| /* vector orthogonal to polygon plane */ | |||||
| cross_v3_v3v3(normal, locx, loc3); | |||||
| /* local Y axis (cross to normal/x axis) */ | |||||
| cross_v3_v3v3(locy, normal, locx); | |||||
| /* Normalize vectors */ | |||||
| normalize_v3(locx); | |||||
| normalize_v3(locy); | |||||
| /* Get all points in local space */ | |||||
| for (int i = 0; i < totpoints; i++) { | |||||
| const bGPDspoint *pt = &points[i]; | |||||
| float loc[3]; | |||||
| /* Get local space using first point as origin */ | |||||
| sub_v3_v3v3(loc, &pt->x, &pt0->x); | |||||
| points2d[i][0] = dot_v3v3(loc, locx); | |||||
| points2d[i][1] = dot_v3v3(loc, locy); | |||||
| } | |||||
| /* Concave (-1), Convex (1), or Autodetect (0)? */ | |||||
| *r_direction = (int)locy[2]; | |||||
| } | |||||
| /* Triangulate stroke for high quality fill (this is done only if cache is null or stroke was modified) */ | |||||
| static void gp_triangulate_stroke_fill(bGPDstroke *gps) | |||||
| { | |||||
| BLI_assert(gps->totpoints >= 3); | |||||
| /* allocate memory for temporary areas */ | |||||
| gps->tot_triangles = gps->totpoints - 2; | |||||
| unsigned int (*tmp_triangles)[3] = MEM_mallocN(sizeof(*tmp_triangles) * gps->tot_triangles, "GP Stroke temp triangulation"); | |||||
| float (*points2d)[2] = MEM_mallocN(sizeof(*points2d) * gps->totpoints, "GP Stroke temp 2d points"); | |||||
| int direction = 0; | |||||
| /* convert to 2d and triangulate */ | |||||
| gp_stroke_2d_flat(gps->points, gps->totpoints, points2d, &direction); | |||||
| BLI_polyfill_calc(points2d, (unsigned int)gps->totpoints, direction, tmp_triangles); | |||||
| /* Number of triangles */ | |||||
| gps->tot_triangles = gps->totpoints - 2; | |||||
| /* save triangulation data in stroke cache */ | |||||
| if (gps->tot_triangles > 0) { | |||||
| if (gps->triangles == NULL) { | |||||
| gps->triangles = MEM_callocN(sizeof(*gps->triangles) * gps->tot_triangles, "GP Stroke triangulation"); | |||||
| } | |||||
| else { | |||||
| gps->triangles = MEM_recallocN(gps->triangles, sizeof(*gps->triangles) * gps->tot_triangles); | |||||
| } | |||||
| for (int i = 0; i < gps->tot_triangles; i++) { | |||||
| memcpy(gps->triangles[i].verts, tmp_triangles[i], sizeof(uint[3])); | |||||
| } | |||||
| } | |||||
| else { | |||||
| /* No triangles needed - Free anything allocated previously */ | |||||
| if (gps->triangles) | |||||
| MEM_freeN(gps->triangles); | |||||
| gps->triangles = NULL; | |||||
| } | |||||
| /* disable recalculation flag */ | |||||
| if (gps->flag & GP_STROKE_RECALC_CACHES) { | |||||
| gps->flag &= ~GP_STROKE_RECALC_CACHES; | |||||
| } | |||||
| /* clear memory */ | |||||
| if (tmp_triangles) MEM_freeN(tmp_triangles); | |||||
| if (points2d) MEM_freeN(points2d); | |||||
| } | |||||
| /* draw fills for shapes */ | |||||
| static void gp_draw_stroke_fill( | |||||
| bGPdata *gpd, bGPDstroke *gps, | |||||
| int offsx, int offsy, int winx, int winy, const float diff_mat[4][4], const float color[4]) | |||||
| { | |||||
| float fpt[3]; | |||||
| BLI_assert(gps->totpoints >= 3); | |||||
| bGPDpalettecolor *palcolor = ED_gpencil_stroke_getcolor(gpd, gps); | |||||
| /* Triangulation fill if high quality flag is enabled */ | |||||
| if (palcolor->flag & PC_COLOR_HQ_FILL) { | |||||
| /* Calculate triangles cache for filling area (must be done only after changes) */ | |||||
| if ((gps->flag & GP_STROKE_RECALC_CACHES) || (gps->tot_triangles == 0) || (gps->triangles == NULL)) { | |||||
| gp_triangulate_stroke_fill(gps); | |||||
| } | |||||
| BLI_assert(gps->tot_triangles >= 1); | |||||
| uint pos; | |||||
| if (gps->flag & GP_STROKE_3DSPACE) { | |||||
| pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | |||||
| immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); | |||||
| } | |||||
| else { | |||||
| pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); | |||||
| immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); | |||||
| } | |||||
| immUniformColor4fv(color); | |||||
| /* Draw all triangles for filling the polygon (cache must be calculated before) */ | |||||
| immBegin(GPU_PRIM_TRIS, gps->tot_triangles * 3); | |||||
| /* TODO: use batch instead of immediate mode, to share vertices */ | |||||
| bGPDtriangle *stroke_triangle = gps->triangles; | |||||
| bGPDspoint *pt; | |||||
| if (gps->flag & GP_STROKE_3DSPACE) { | |||||
| for (int i = 0; i < gps->tot_triangles; i++, stroke_triangle++) { | |||||
| for (int j = 0; j < 3; j++) { | |||||
| pt = &gps->points[stroke_triangle->verts[j]]; | |||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | |||||
| immVertex3fv(pos, fpt); | |||||
| } | |||||
| } | |||||
| } | |||||
| else { | |||||
| for (int i = 0; i < gps->tot_triangles; i++, stroke_triangle++) { | |||||
| for (int j = 0; j < 3; j++) { | |||||
| float co[2]; | |||||
| pt = &gps->points[stroke_triangle->verts[j]]; | |||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | |||||
| gp_calc_2d_stroke_fxy(fpt, gps->flag, offsx, offsy, winx, winy, co); | |||||
| immVertex3fv(pos, fpt); | |||||
| } | |||||
| } | |||||
| } | |||||
| immEnd(); | |||||
| immUnbindProgram(); | |||||
| } | |||||
| } | |||||
| /* ----- Existing Strokes Drawing (3D and Point) ------ */ | /* ----- Existing Strokes Drawing (3D and Point) ------ */ | ||||
| /* draw a given stroke - just a single dot (only one point) */ | /* draw a given stroke - just a single dot (only one point) */ | ||||
| static void gp_draw_stroke_point( | static void gp_draw_stroke_point( | ||||
| const bGPDspoint *points, short thickness, short UNUSED(dflag), short sflag, | const bGPDspoint *points, short thickness, short UNUSED(dflag), short sflag, | ||||
| int offsx, int offsy, int winx, int winy, const float diff_mat[4][4], const float ink[4]) | int offsx, int offsy, int winx, int winy, const float ink[4]) | ||||
| { | { | ||||
| const bGPDspoint *pt = points; | const bGPDspoint *pt = points; | ||||
| /* get final position using parent matrix */ | /* get final position using parent matrix */ | ||||
| float fpt[3]; | float fpt[3]; | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | copy_v3_v3(fpt, &pt->x); | ||||
| GPUVertFormat *format = immVertexFormat(); | GPUVertFormat *format = immVertexFormat(); | ||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | ||||
| if (sflag & GP_STROKE_3DSPACE) { | if (sflag & GP_STROKE_3DSPACE) { | ||||
| immBindBuiltinProgram(GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA); | immBindBuiltinProgram(GPU_SHADER_3D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA); | ||||
| } | } | ||||
| else { | else { | ||||
| immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA); | immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_AA); | ||||
| /* get 2D coordinates of point */ | /* get 2D coordinates of point */ | ||||
| float co[3] = { 0.0f }; | float co[3] = { 0.0f }; | ||||
| gp_calc_2d_stroke_fxy(fpt, sflag, offsx, offsy, winx, winy, co); | gp_calc_2d_stroke_fxy(fpt, sflag, offsx, offsy, winx, winy, co); | ||||
| copy_v3_v3(fpt, co); | copy_v3_v3(fpt, co); | ||||
| } | } | ||||
| gp_set_point_uniform_color(pt, ink); | /* set color */ | ||||
| immUniformColor3fvAlpha(ink, ink[3]); | |||||
| /* set point thickness (since there's only one of these) */ | /* set point thickness (since there's only one of these) */ | ||||
| immUniform1f("size", (float)(thickness + 2) * pt->pressure); | immUniform1f("size", (float)(thickness + 2) * pt->pressure); | ||||
| immBegin(GPU_PRIM_POINTS, 1); | immBegin(GPU_PRIM_POINTS, 1); | ||||
| immVertex3fv(pos, fpt); | immVertex3fv(pos, fpt); | ||||
| immEnd(); | immEnd(); | ||||
| immUnbindProgram(); | immUnbindProgram(); | ||||
| } | } | ||||
| /* draw a given stroke in 3d (i.e. in 3d-space), using simple ogl lines */ | /* draw a given stroke in 3d (i.e. in 3d-space), using simple ogl lines */ | ||||
| static void gp_draw_stroke_3d(const bGPDspoint *points, int totpoints, short thickness, bool UNUSED(debug), | static void gp_draw_stroke_3d(const bGPDspoint *points, int totpoints, short thickness, bool UNUSED(debug), | ||||
| short UNUSED(sflag), const float diff_mat[4][4], const float ink[4], bool cyclic) | short UNUSED(sflag), const float ink[4], bool cyclic) | ||||
| { | { | ||||
| float curpressure = points[0].pressure; | float curpressure = points[0].pressure; | ||||
| float fpt[3]; | |||||
| float cyclic_fpt[3]; | float cyclic_fpt[3]; | ||||
| int draw_points = 0; | int draw_points = 0; | ||||
| /* if cyclic needs one vertex more */ | /* if cyclic needs one vertex more */ | ||||
| int cyclic_add = 0; | int cyclic_add = 0; | ||||
| if (cyclic) { | if (cyclic) { | ||||
| ++cyclic_add; | ++cyclic_add; | ||||
| } | } | ||||
| Show All 17 Lines | for (int i = 0; i < totpoints; i++, pt++) { | ||||
| /* if there was a significant pressure change, stop the curve, change the thickness of the stroke, | /* if there was a significant pressure change, stop the curve, change the thickness of the stroke, | ||||
| * and continue drawing again (since line-width cannot change in middle of GL_LINE_STRIP) | * and continue drawing again (since line-width cannot change in middle of GL_LINE_STRIP) | ||||
| * Note: we want more visible levels of pressures when thickness is bigger. | * Note: we want more visible levels of pressures when thickness is bigger. | ||||
| */ | */ | ||||
| if (fabsf(pt->pressure - curpressure) > 0.2f / (float)thickness) { | if (fabsf(pt->pressure - curpressure) > 0.2f / (float)thickness) { | ||||
| /* if the pressure changes before get at least 2 vertices, need to repeat last point to avoid assert in immEnd() */ | /* if the pressure changes before get at least 2 vertices, need to repeat last point to avoid assert in immEnd() */ | ||||
| if (draw_points < 2) { | if (draw_points < 2) { | ||||
| const bGPDspoint *pt2 = pt - 1; | const bGPDspoint *pt2 = pt - 1; | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt2->x); | immVertex3fv(pos, &pt2->x); | ||||
| immVertex3fv(pos, fpt); | |||||
| } | } | ||||
| immEnd(); | immEnd(); | ||||
| draw_points = 0; | draw_points = 0; | ||||
| curpressure = pt->pressure; | curpressure = pt->pressure; | ||||
| GPU_line_width(max_ff(curpressure * thickness, 1.0f)); | GPU_line_width(max_ff(curpressure * thickness, 1.0f)); | ||||
| immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints - i + 1 + cyclic_add); | immBeginAtMost(GPU_PRIM_LINE_STRIP, totpoints - i + 1 + cyclic_add); | ||||
| /* need to roll-back one point to ensure that there are no gaps in the stroke */ | /* need to roll-back one point to ensure that there are no gaps in the stroke */ | ||||
| if (i != 0) { | if (i != 0) { | ||||
| const bGPDspoint *pt2 = pt - 1; | const bGPDspoint *pt2 = pt - 1; | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt2->x); | |||||
| gp_set_point_varying_color(pt2, ink, color); | gp_set_point_varying_color(pt2, ink, color); | ||||
| immVertex3fv(pos, fpt); | immVertex3fv(pos, &pt2->x); | ||||
| ++draw_points; | draw_points++; | ||||
| } | } | ||||
| } | } | ||||
| /* now the point we want */ | /* now the point we want */ | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | immVertex3fv(pos, &pt->x); | ||||
| immVertex3fv(pos, fpt); | draw_points++; | ||||
| ++draw_points; | |||||
| if (cyclic && i == 0) { | if (cyclic && i == 0) { | ||||
| /* save first point to use in cyclic */ | /* save first point to use in cyclic */ | ||||
| copy_v3_v3(cyclic_fpt, fpt); | copy_v3_v3(cyclic_fpt, &pt->x); | ||||
| } | } | ||||
| } | } | ||||
| if (cyclic) { | if (cyclic) { | ||||
| /* draw line to first point to complete the cycle */ | /* draw line to first point to complete the cycle */ | ||||
| immVertex3fv(pos, cyclic_fpt); | immVertex3fv(pos, cyclic_fpt); | ||||
| ++draw_points; | draw_points++; | ||||
| } | } | ||||
| /* if less of two points, need to repeat last point to avoid assert in immEnd() */ | /* if less of two points, need to repeat last point to avoid assert in immEnd() */ | ||||
| if (draw_points < 2) { | if (draw_points < 2) { | ||||
| const bGPDspoint *pt2 = pt - 1; | const bGPDspoint *pt2 = pt - 1; | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt2->x); | |||||
| gp_set_point_varying_color(pt2, ink, color); | gp_set_point_varying_color(pt2, ink, color); | ||||
| immVertex3fv(pos, fpt); | immVertex3fv(pos, &pt2->x); | ||||
| } | } | ||||
| immEnd(); | immEnd(); | ||||
| immUnbindProgram(); | immUnbindProgram(); | ||||
| } | } | ||||
| /* ----- Fancy 2D-Stroke Drawing ------ */ | /* ----- Fancy 2D-Stroke Drawing ------ */ | ||||
| /* draw a given stroke in 2d */ | /* draw a given stroke in 2d */ | ||||
| static void gp_draw_stroke_2d(const bGPDspoint *points, int totpoints, short thickness_s, short dflag, short sflag, | static void gp_draw_stroke_2d(const bGPDspoint *points, int totpoints, short thickness_s, short dflag, short sflag, | ||||
| bool UNUSED(debug), int offsx, int offsy, int winx, int winy, const float diff_mat[4][4], const float ink[4]) | bool UNUSED(debug), int offsx, int offsy, int winx, int winy, const float ink[4]) | ||||
| { | { | ||||
| /* otherwise thickness is twice that of the 3D view */ | /* otherwise thickness is twice that of the 3D view */ | ||||
| float thickness = (float)thickness_s * 0.5f; | float thickness = (float)thickness_s * 0.5f; | ||||
| /* strokes in Image Editor need a scale factor, since units there are not pixels! */ | /* strokes in Image Editor need a scale factor, since units there are not pixels! */ | ||||
| float scalefac = 1.0f; | float scalefac = 1.0f; | ||||
| if ((dflag & GP_DRAWDATA_IEDITHACK) && (dflag & GP_DRAWDATA_ONLYV2D)) { | if ((dflag & GP_DRAWDATA_IEDITHACK) && (dflag & GP_DRAWDATA_ONLYV2D)) { | ||||
| scalefac = 0.001f; | scalefac = 0.001f; | ||||
| } | } | ||||
| /* TODO: fancy++ with the magic of shaders */ | /* TODO: fancy++ with the magic of shaders */ | ||||
| /* tessellation code - draw stroke as series of connected quads (triangle strips in fact) with connection | /* tessellation code - draw stroke as series of connected quads (triangle strips in fact) with connection | ||||
| * edges rotated to minimize shrinking artifacts, and rounded endcaps | * edges rotated to minimize shrinking artifacts, and rounded endcaps | ||||
| */ | */ | ||||
| { | { | ||||
| const bGPDspoint *pt1, *pt2; | const bGPDspoint *pt1, *pt2; | ||||
| float s0[2], s1[2]; /* segment 'center' points */ | float s0[2], s1[2]; /* segment 'center' points */ | ||||
| float pm[2]; /* normal from previous segment. */ | float pm[2]; /* normal from previous segment. */ | ||||
| int i; | int i; | ||||
| float fpt[3]; | |||||
| GPUVertFormat *format = immVertexFormat(); | GPUVertFormat *format = immVertexFormat(); | ||||
| uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); | uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); | ||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); | ||||
| immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR); | immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR); | ||||
| immBegin(GPU_PRIM_TRI_STRIP, totpoints * 2 + 4); | immBegin(GPU_PRIM_TRI_STRIP, totpoints * 2 + 4); | ||||
| /* get x and y coordinates from first point */ | /* get x and y coordinates from first point */ | ||||
| mul_v3_m4v3(fpt, diff_mat, &points->x); | gp_calc_2d_stroke_fxy(&points->x, sflag, offsx, offsy, winx, winy, s0); | ||||
| gp_calc_2d_stroke_fxy(fpt, sflag, offsx, offsy, winx, winy, s0); | |||||
| for (i = 0, pt1 = points, pt2 = points + 1; i < (totpoints - 1); i++, pt1++, pt2++) { | for (i = 0, pt1 = points, pt2 = points + 1; i < (totpoints - 1); i++, pt1++, pt2++) { | ||||
| float t0[2], t1[2]; /* tessellated coordinates */ | float t0[2], t1[2]; /* tessellated coordinates */ | ||||
| float m1[2], m2[2]; /* gradient and normal */ | float m1[2], m2[2]; /* gradient and normal */ | ||||
| float mt[2], sc[2]; /* gradient for thickness, point for end-cap */ | float mt[2], sc[2]; /* gradient for thickness, point for end-cap */ | ||||
| float pthick; /* thickness at segment point */ | float pthick; /* thickness at segment point */ | ||||
| /* get x and y coordinates from point2 (point1 has already been computed in previous iteration). */ | /* get x and y coordinates from point2 (point1 has already been computed in previous iteration). */ | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt2->x); | gp_calc_2d_stroke_fxy(&pt2->x, sflag, offsx, offsy, winx, winy, s1); | ||||
| gp_calc_2d_stroke_fxy(fpt, sflag, offsx, offsy, winx, winy, s1); | |||||
| /* calculate gradient and normal - 'angle'=(ny/nx) */ | /* calculate gradient and normal - 'angle'=(ny/nx) */ | ||||
| m1[1] = s1[1] - s0[1]; | m1[1] = s1[1] - s0[1]; | ||||
| m1[0] = s1[0] - s0[0]; | m1[0] = s1[0] - s0[0]; | ||||
| normalize_v2(m1); | normalize_v2(m1); | ||||
| m2[1] = -m1[0]; | m2[1] = -m1[0]; | ||||
| m2[0] = m1[1]; | m2[0] = m1[1]; | ||||
| ▲ Show 20 Lines • Show All 149 Lines • ▼ Show 20 Lines | if ((gps->points == NULL) || (gps->totpoints < 1)) | ||||
| return false; | return false; | ||||
| /* stroke can be drawn */ | /* stroke can be drawn */ | ||||
| return true; | return true; | ||||
| } | } | ||||
| /* draw a set of strokes */ | /* draw a set of strokes */ | ||||
| static void gp_draw_strokes( | static void gp_draw_strokes( | ||||
| bGPdata *gpd, const bGPDframe *gpf, int offsx, int offsy, int winx, int winy, int dflag, | bGPdata *UNUSED(gpd), bGPDlayer *UNUSED(gpl), const bGPDframe *gpf, int offsx, int offsy, int winx, int winy, | ||||
| bool debug, short lthick, const float opacity, const float tintcolor[4], | int dflag, bool debug, short lthick, const float color[4]) | ||||
| const bool onion, const bool custonion, const float diff_mat[4][4]) | { | ||||
| { | |||||
| float tcolor[4]; | |||||
| float tfill[4]; | |||||
| short sthickness; | |||||
| float ink[4]; | |||||
| GPU_enable_program_point_size(); | GPU_enable_program_point_size(); | ||||
| for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { | for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { | ||||
| /* check if stroke can be drawn */ | /* check if stroke can be drawn */ | ||||
| if (gp_can_draw_stroke(gps, dflag) == false) { | if (gp_can_draw_stroke(gps, dflag) == false) { | ||||
| continue; | continue; | ||||
| } | } | ||||
| /* check if the color is visible */ | |||||
| bGPDpalettecolor *palcolor = ED_gpencil_stroke_getcolor(gpd, gps); | |||||
| if ((palcolor == NULL) || | |||||
| (palcolor->flag & PC_COLOR_HIDE) || | |||||
| /* if onion and ghost flag do not draw*/ | |||||
| (onion && (palcolor->flag & PC_COLOR_ONIONSKIN))) | |||||
| { | |||||
| continue; | |||||
| } | |||||
| /* calculate thickness */ | |||||
| sthickness = gps->thickness + lthick; | |||||
| if (sthickness <= 0) { | |||||
| continue; | |||||
| } | |||||
| /* check which stroke-drawer to use */ | /* check which stroke-drawer to use */ | ||||
| if (dflag & GP_DRAWDATA_ONLY3D) { | if (dflag & GP_DRAWDATA_ONLY3D) { | ||||
| const int no_xray = (dflag & GP_DRAWDATA_NO_XRAY); | const int no_xray = (dflag & GP_DRAWDATA_NO_XRAY); | ||||
| int mask_orig = 0; | int mask_orig = 0; | ||||
| if (no_xray) { | if (no_xray) { | ||||
| glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig); | glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig); | ||||
| glDepthMask(0); | glDepthMask(0); | ||||
| GPU_depth_test(true); | GPU_depth_test(true); | ||||
| /* first arg is normally rv3d->dist, but this isn't | /* first arg is normally rv3d->dist, but this isn't | ||||
| * available here and seems to work quite well without */ | * available here and seems to work quite well without */ | ||||
| bglPolygonOffset(1.0f, 1.0f); | bglPolygonOffset(1.0f, 1.0f); | ||||
| } | } | ||||
| /* 3D Fill */ | |||||
| //if ((dflag & GP_DRAWDATA_FILL) && (gps->totpoints >= 3)) { | |||||
| if (gps->totpoints >= 3) { | |||||
| /* set color using palette, tint color and opacity */ | |||||
| interp_v3_v3v3(tfill, palcolor->fill, tintcolor, tintcolor[3]); | |||||
| tfill[3] = palcolor->fill[3] * opacity; | |||||
| if (tfill[3] > GPENCIL_ALPHA_OPACITY_THRESH) { | |||||
| const float *color; | |||||
| if (!onion) { | |||||
| color = tfill; | |||||
| } | |||||
| else { | |||||
| if (custonion) { | |||||
| color = tintcolor; | |||||
| } | |||||
| else { | |||||
| ARRAY_SET_ITEMS(tfill, UNPACK3(palcolor->fill), tintcolor[3]); | |||||
| color = tfill; | |||||
| } | |||||
| } | |||||
| gp_draw_stroke_fill(gpd, gps, offsx, offsy, winx, winy, diff_mat, color); | |||||
| } | |||||
| } | |||||
| /* 3D Stroke */ | |||||
| /* set color using palette, tint color and opacity */ | |||||
| if (!onion) { | |||||
| interp_v3_v3v3(tcolor, palcolor->color, tintcolor, tintcolor[3]); | |||||
| tcolor[3] = palcolor->color[3] * opacity; | |||||
| copy_v4_v4(ink, tcolor); | |||||
| } | |||||
| else { | |||||
| if (custonion) { | |||||
| copy_v4_v4(ink, tintcolor); | |||||
| } | |||||
| else { | |||||
| ARRAY_SET_ITEMS(tcolor, palcolor->color[0], palcolor->color[1], palcolor->color[2], opacity); | |||||
| copy_v4_v4(ink, tcolor); | |||||
| } | |||||
| } | |||||
| if (palcolor->flag & PC_COLOR_VOLUMETRIC) { | |||||
| /* volumetric stroke drawing */ | |||||
| gp_draw_stroke_volumetric_3d(gps->points, gps->totpoints, sthickness, ink); | |||||
| } | |||||
| else { | |||||
| /* 3D Lines - OpenGL primitives-based */ | /* 3D Lines - OpenGL primitives-based */ | ||||
| if (gps->totpoints == 1) { | if (gps->totpoints == 1) { | ||||
| gp_draw_stroke_point(gps->points, sthickness, dflag, gps->flag, offsx, offsy, winx, winy, | gp_draw_stroke_point(gps->points, lthick, dflag, gps->flag, offsx, offsy, winx, winy, color); | ||||
| diff_mat, ink); | |||||
| } | } | ||||
| else { | else { | ||||
| gp_draw_stroke_3d(gps->points, gps->totpoints, sthickness, debug, gps->flag, | gp_draw_stroke_3d(gps->points, gps->totpoints, lthick, debug, gps->flag, | ||||
| diff_mat, ink, gps->flag & GP_STROKE_CYCLIC); | color, gps->flag & GP_STROKE_CYCLIC); | ||||
| } | |||||
| } | } | ||||
| if (no_xray) { | if (no_xray) { | ||||
| glDepthMask(mask_orig); | glDepthMask(mask_orig); | ||||
| GPU_depth_test(false); | GPU_depth_test(false); | ||||
| bglPolygonOffset(0.0, 0.0); | bglPolygonOffset(0.0, 0.0); | ||||
| } | } | ||||
| } | } | ||||
| else { | else { | ||||
| /* 2D - Fill */ | |||||
| if (gps->totpoints >= 3) { | |||||
| /* set color using palette, tint color and opacity */ | |||||
| interp_v3_v3v3(tfill, palcolor->fill, tintcolor, tintcolor[3]); | |||||
| tfill[3] = palcolor->fill[3] * opacity; | |||||
| if (tfill[3] > GPENCIL_ALPHA_OPACITY_THRESH) { | |||||
| const float *color; | |||||
| if (!onion) { | |||||
| color = tfill; | |||||
| } | |||||
| else { | |||||
| if (custonion) { | |||||
| color = tintcolor; | |||||
| } | |||||
| else { | |||||
| ARRAY_SET_ITEMS(tfill, palcolor->fill[0], palcolor->fill[1], palcolor->fill[2], | |||||
| tintcolor[3]); | |||||
| color = tfill; | |||||
| } | |||||
| } | |||||
| gp_draw_stroke_fill(gpd, gps, offsx, offsy, winx, winy, diff_mat, color); | |||||
| } | |||||
| } | |||||
| /* 2D Strokes... */ | /* 2D Strokes... */ | ||||
| /* set color using palette, tint color and opacity */ | |||||
| if (!onion) { | |||||
| interp_v3_v3v3(tcolor, palcolor->color, tintcolor, tintcolor[3]); | |||||
| tcolor[3] = palcolor->color[3] * opacity; | |||||
| copy_v4_v4(ink, tcolor); | |||||
| } | |||||
| else { | |||||
| if (custonion) { | |||||
| copy_v4_v4(ink, tintcolor); | |||||
| } | |||||
| else { | |||||
| ARRAY_SET_ITEMS(tcolor, palcolor->color[0], palcolor->color[1], palcolor->color[2], opacity); | |||||
| copy_v4_v4(ink, tcolor); | |||||
| } | |||||
| } | |||||
| if (palcolor->flag & PC_COLOR_VOLUMETRIC) { | |||||
| /* blob/disk-based "volumetric" drawing */ | |||||
| gp_draw_stroke_volumetric_2d(gps->points, gps->totpoints, sthickness, dflag, gps->flag, | |||||
| offsx, offsy, winx, winy, diff_mat, ink); | |||||
| } | |||||
| else { | |||||
| /* normal 2D strokes */ | |||||
| if (gps->totpoints == 1) { | if (gps->totpoints == 1) { | ||||
| gp_draw_stroke_point(gps->points, sthickness, dflag, gps->flag, offsx, offsy, winx, winy, | gp_draw_stroke_point(gps->points, lthick, dflag, gps->flag, offsx, offsy, winx, winy, color); | ||||
| diff_mat, ink); | |||||
| } | } | ||||
| else { | else { | ||||
| gp_draw_stroke_2d(gps->points, gps->totpoints, sthickness, dflag, gps->flag, debug, | gp_draw_stroke_2d(gps->points, gps->totpoints, lthick, dflag, gps->flag, debug, | ||||
| offsx, offsy, winx, winy, diff_mat, ink); | offsx, offsy, winx, winy, color); | ||||
| } | |||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| GPU_disable_program_point_size(); | GPU_disable_program_point_size(); | ||||
| } | } | ||||
| /* Draw selected verts for strokes being edited */ | /* Draw selected verts for strokes being edited */ | ||||
| static void gp_draw_strokes_edit( | static void gp_draw_strokes_edit( | ||||
| bGPdata *gpd, const bGPDframe *gpf, int offsx, int offsy, int winx, int winy, short dflag, | bGPdata *gpd, bGPDlayer *gpl, const bGPDframe *gpf, | ||||
| short lflag, const float diff_mat[4][4], float alpha) | int offsx, int offsy, int winx, int winy, | ||||
| short dflag, short UNUSED(lflag), float alpha) | |||||
| { | { | ||||
| /* if alpha 0 do not draw */ | /* if alpha 0 do not draw */ | ||||
| if (alpha == 0.0f) | if (alpha == 0.0f) | ||||
| return; | return; | ||||
| const bool no_xray = (dflag & GP_DRAWDATA_NO_XRAY) != 0; | const bool no_xray = (dflag & GP_DRAWDATA_NO_XRAY) != 0; | ||||
| int mask_orig = 0; | int mask_orig = 0; | ||||
| Show All 20 Lines | for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { | ||||
| /* Optimisation: only draw points for selected strokes | /* Optimisation: only draw points for selected strokes | ||||
| * We assume that selected points can only occur in | * We assume that selected points can only occur in | ||||
| * strokes that are selected too. | * strokes that are selected too. | ||||
| */ | */ | ||||
| if ((gps->flag & GP_STROKE_SELECT) == 0) | if ((gps->flag & GP_STROKE_SELECT) == 0) | ||||
| continue; | continue; | ||||
| /* verify palette color lock */ | |||||
| { | |||||
| bGPDpalettecolor *palcolor = ED_gpencil_stroke_getcolor(gpd, gps); | |||||
| if (palcolor != NULL) { | |||||
| if (palcolor->flag & PC_COLOR_HIDE) { | |||||
| continue; | |||||
| } | |||||
| if (((lflag & GP_LAYER_UNLOCK_COLOR) == 0) && (palcolor->flag & PC_COLOR_LOCKED)) { | |||||
| continue; | |||||
| } | |||||
| } | |||||
| } | |||||
| /* Get size of verts: | /* Get size of verts: | ||||
| * - The selected state needs to be larger than the unselected state so that | * - The selected state needs to be larger than the unselected state so that | ||||
| * they stand out more. | * they stand out more. | ||||
| * - We use the theme setting for size of the unselected verts | * - We use the theme setting for size of the unselected verts | ||||
| */ | */ | ||||
| float bsize = UI_GetThemeValuef(TH_GP_VERTEX_SIZE); | float bsize = UI_GetThemeValuef(TH_GP_VERTEX_SIZE); | ||||
| float vsize; | float vsize; | ||||
| if ((int)bsize > 8) { | if ((int)bsize > 8) { | ||||
| vsize = 10.0f; | vsize = 10.0f; | ||||
| bsize = 8.0f; | bsize = 8.0f; | ||||
| } | } | ||||
| else { | else { | ||||
| vsize = bsize + 2; | vsize = bsize + 2; | ||||
| } | } | ||||
| /* for now, we assume that the base color of the points is not too close to the real color */ | |||||
| /* set color using palette */ | |||||
| bGPDpalettecolor *palcolor = ED_gpencil_stroke_getcolor(gpd, gps); | |||||
| float selectColor[4]; | float selectColor[4]; | ||||
| UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, selectColor); | UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, selectColor); | ||||
| selectColor[3] = alpha; | selectColor[3] = alpha; | ||||
| GPUVertFormat *format = immVertexFormat(); | GPUVertFormat *format = immVertexFormat(); | ||||
| uint pos; /* specified later */ | uint pos; /* specified later */ | ||||
| uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); | uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); | ||||
| uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); | ||||
| Show All 9 Lines | for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { | ||||
| immBegin(GPU_PRIM_POINTS, gps->totpoints); | immBegin(GPU_PRIM_POINTS, gps->totpoints); | ||||
| /* Draw start and end point differently if enabled stroke direction hint */ | /* Draw start and end point differently if enabled stroke direction hint */ | ||||
| bool show_direction_hint = (gpd->flag & GP_DATA_SHOW_DIRECTION) && (gps->totpoints > 1); | bool show_direction_hint = (gpd->flag & GP_DATA_SHOW_DIRECTION) && (gps->totpoints > 1); | ||||
| /* Draw all the stroke points (selected or not) */ | /* Draw all the stroke points (selected or not) */ | ||||
| bGPDspoint *pt = gps->points; | bGPDspoint *pt = gps->points; | ||||
| float fpt[3]; | |||||
| for (int i = 0; i < gps->totpoints; i++, pt++) { | for (int i = 0; i < gps->totpoints; i++, pt++) { | ||||
| /* size and color first */ | /* size and color first */ | ||||
| if (show_direction_hint && i == 0) { | if (show_direction_hint && i == 0) { | ||||
| /* start point in green bigger */ | /* start point in green bigger */ | ||||
| immAttrib3f(color, 0.0f, 1.0f, 0.0f); | immAttrib3f(color, 0.0f, 1.0f, 0.0f); | ||||
| immAttrib1f(size, vsize + 4); | immAttrib1f(size, vsize + 4); | ||||
| } | } | ||||
| else if (show_direction_hint && (i == gps->totpoints - 1)) { | else if (show_direction_hint && (i == gps->totpoints - 1)) { | ||||
| /* end point in red smaller */ | /* end point in red smaller */ | ||||
| immAttrib3f(color, 1.0f, 0.0f, 0.0f); | immAttrib3f(color, 1.0f, 0.0f, 0.0f); | ||||
| immAttrib1f(size, vsize + 1); | immAttrib1f(size, vsize + 1); | ||||
| } | } | ||||
| else if (pt->flag & GP_SPOINT_SELECT) { | else if (pt->flag & GP_SPOINT_SELECT) { | ||||
| immAttrib3fv(color, selectColor); | immAttrib3fv(color, selectColor); | ||||
| immAttrib1f(size, vsize); | immAttrib1f(size, vsize); | ||||
| } | } | ||||
| else { | else { | ||||
| immAttrib3fv(color, palcolor->color); | immAttrib3fv(color, gpl->color); | ||||
| immAttrib1f(size, bsize); | immAttrib1f(size, bsize); | ||||
| } | } | ||||
| /* then position */ | /* then position */ | ||||
| if (gps->flag & GP_STROKE_3DSPACE) { | if (gps->flag & GP_STROKE_3DSPACE) { | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | immVertex3fv(pos, &pt->x); | ||||
| immVertex3fv(pos, fpt); | |||||
| } | } | ||||
| else { | else { | ||||
| float co[2]; | float co[2]; | ||||
| mul_v3_m4v3(fpt, diff_mat, &pt->x); | gp_calc_2d_stroke_fxy(&pt->x, gps->flag, offsx, offsy, winx, winy, co); | ||||
| gp_calc_2d_stroke_fxy(fpt, gps->flag, offsx, offsy, winx, winy, co); | |||||
| immVertex2fv(pos, co); | immVertex2fv(pos, co); | ||||
| } | } | ||||
| } | } | ||||
| immEnd(); | immEnd(); | ||||
| immUnbindProgram(); | immUnbindProgram(); | ||||
| } | } | ||||
| Show All 11 Lines | #if 0 | ||||
| glPolygonOffset(0, 0); | glPolygonOffset(0, 0); | ||||
| #endif | #endif | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| /* ----- General Drawing ------ */ | /* ----- General Drawing ------ */ | ||||
| /* draw onion-skinning for a layer */ | |||||
| static void gp_draw_onionskins( | |||||
| bGPdata *gpd, const bGPDlayer *gpl, const bGPDframe *gpf, int offsx, int offsy, int winx, int winy, | |||||
| int UNUSED(cfra), int dflag, bool debug, const float diff_mat[4][4]) | |||||
| { | |||||
| const float default_color[3] = {UNPACK3(U.gpencil_new_layer_col)}; | |||||
| const float alpha = 1.0f; | |||||
| float color[4]; | |||||
| /* 1) Draw Previous Frames First */ | |||||
| if (gpl->flag & GP_LAYER_GHOST_PREVCOL) { | |||||
| copy_v3_v3(color, gpl->gcolor_prev); | |||||
| } | |||||
| else { | |||||
| copy_v3_v3(color, default_color); | |||||
| } | |||||
| if (gpl->gstep > 0) { | |||||
| /* draw previous frames first */ | |||||
| for (bGPDframe *gf = gpf->prev; gf; gf = gf->prev) { | |||||
| /* check if frame is drawable */ | |||||
| if ((gpf->framenum - gf->framenum) <= gpl->gstep) { | |||||
| /* alpha decreases with distance from curframe index */ | |||||
| float fac = 1.0f - ((float)(gpf->framenum - gf->framenum) / (float)(gpl->gstep + 1)); | |||||
| color[3] = alpha * fac * 0.66f; | |||||
| gp_draw_strokes(gpd, gf, offsx, offsy, winx, winy, dflag, debug, gpl->thickness, 1.0f, color, | |||||
| true, gpl->flag & GP_LAYER_GHOST_PREVCOL, diff_mat); | |||||
| } | |||||
| else | |||||
| break; | |||||
| } | |||||
| } | |||||
| else if (gpl->gstep == 0) { | |||||
| /* draw the strokes for the ghost frames (at half of the alpha set by user) */ | |||||
| if (gpf->prev) { | |||||
| color[3] = (alpha / 7); | |||||
| gp_draw_strokes(gpd, gpf->prev, offsx, offsy, winx, winy, dflag, debug, gpl->thickness, 1.0f, color, | |||||
| true, gpl->flag & GP_LAYER_GHOST_PREVCOL, diff_mat); | |||||
| } | |||||
| } | |||||
| else { | |||||
| /* don't draw - disabled */ | |||||
| } | |||||
| /* 2) Now draw next frames */ | |||||
| if (gpl->flag & GP_LAYER_GHOST_NEXTCOL) { | |||||
| copy_v3_v3(color, gpl->gcolor_next); | |||||
| } | |||||
| else { | |||||
| copy_v3_v3(color, default_color); | |||||
| } | |||||
| if (gpl->gstep_next > 0) { | |||||
| /* now draw next frames */ | |||||
| for (bGPDframe *gf = gpf->next; gf; gf = gf->next) { | |||||
| /* check if frame is drawable */ | |||||
| if ((gf->framenum - gpf->framenum) <= gpl->gstep_next) { | |||||
| /* alpha decreases with distance from curframe index */ | |||||
| float fac = 1.0f - ((float)(gf->framenum - gpf->framenum) / (float)(gpl->gstep_next + 1)); | |||||
| color[3] = alpha * fac * 0.66f; | |||||
| gp_draw_strokes(gpd, gf, offsx, offsy, winx, winy, dflag, debug, gpl->thickness, 1.0f, color, | |||||
| true, gpl->flag & GP_LAYER_GHOST_NEXTCOL, diff_mat); | |||||
| } | |||||
| else | |||||
| break; | |||||
| } | |||||
| } | |||||
| else if (gpl->gstep_next == 0) { | |||||
| /* draw the strokes for the ghost frames (at half of the alpha set by user) */ | |||||
| if (gpf->next) { | |||||
| color[3] = (alpha / 4); | |||||
| gp_draw_strokes(gpd, gpf->next, offsx, offsy, winx, winy, dflag, debug, gpl->thickness, 1.0f, color, | |||||
| true, gpl->flag & GP_LAYER_GHOST_NEXTCOL, diff_mat); | |||||
| } | |||||
| } | |||||
| else { | |||||
| /* don't draw - disabled */ | |||||
| } | |||||
| } | |||||
| /* draw interpolate strokes (used only while operator is running) */ | |||||
| void ED_gp_draw_interpolation(tGPDinterpolate *tgpi, const int type) | |||||
| { | |||||
| tGPDinterpolate_layer *tgpil; | |||||
| float diff_mat[4][4]; | |||||
| float color[4]; | |||||
| int offsx = 0; | |||||
| int offsy = 0; | |||||
| int winx = tgpi->ar->winx; | |||||
| int winy = tgpi->ar->winy; | |||||
| UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, color); | |||||
| color[3] = 0.6f; | |||||
| int dflag = 0; | |||||
| /* if 3d stuff, enable flags */ | |||||
| if (type == REGION_DRAW_POST_VIEW) { | |||||
| dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS); | |||||
| } | |||||
| /* turn on alpha-blending */ | |||||
| GPU_blend(true); | |||||
| for (tgpil = tgpi->ilayers.first; tgpil; tgpil = tgpil->next) { | |||||
| /* calculate parent position */ | |||||
| ED_gpencil_parent_location(tgpil->gpl, diff_mat); | |||||
| if (tgpil->interFrame) { | |||||
| gp_draw_strokes(tgpi->gpd, tgpil->interFrame, offsx, offsy, winx, winy, dflag, false, | |||||
| tgpil->gpl->thickness, 1.0f, color, true, true, diff_mat); | |||||
| } | |||||
| } | |||||
| GPU_blend(false); | |||||
| } | |||||
| /* loop over gpencil data layers, drawing them */ | /* loop over gpencil data layers, drawing them */ | ||||
| static void gp_draw_data_layers( | static void gp_draw_data_layers( | ||||
| const bGPDbrush *brush, float alpha, bGPdata *gpd, | bGPdata *gpd, int offsx, int offsy, int winx, int winy, | ||||
| int offsx, int offsy, int winx, int winy, int cfra, int dflag) | int cfra, int dflag, float alpha) | ||||
| { | { | ||||
| float diff_mat[4][4]; | |||||
| for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { | for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { | ||||
| /* calculate parent position */ | |||||
| ED_gpencil_parent_location(gpl, diff_mat); | |||||
| bool debug = (gpl->flag & GP_LAYER_DRAWDEBUG); | bool debug = (gpl->flag & GP_LAYER_DRAWDEBUG); | ||||
| short lthick = brush->thickness + gpl->thickness; | short lthick = gpl->thickness; | ||||
| /* don't draw layer if hidden */ | /* don't draw layer if hidden */ | ||||
| if (gpl->flag & GP_LAYER_HIDE) | if (gpl->flag & GP_LAYER_HIDE) | ||||
| continue; | continue; | ||||
| /* get frame to draw */ | /* get frame to draw */ | ||||
| bGPDframe *gpf = BKE_gpencil_layer_getframe(gpl, cfra, 0); | bGPDframe *gpf = BKE_gpencil_layer_getframe(gpl, cfra, 0); | ||||
| if (gpf == NULL) | if (gpf == NULL) | ||||
| Show All 9 Lines | |||||
| #define GP_DRAWFLAG_APPLY(condition, draw_flag_value) { \ | #define GP_DRAWFLAG_APPLY(condition, draw_flag_value) { \ | ||||
| if (condition) dflag |= (draw_flag_value); \ | if (condition) dflag |= (draw_flag_value); \ | ||||
| else dflag &= ~(draw_flag_value); \ | else dflag &= ~(draw_flag_value); \ | ||||
| } (void)0 | } (void)0 | ||||
| /* xray... */ | /* xray... */ | ||||
| GP_DRAWFLAG_APPLY((gpl->flag & GP_LAYER_NO_XRAY), GP_DRAWDATA_NO_XRAY); | GP_DRAWFLAG_APPLY((gpl->flag & GP_LAYER_NO_XRAY), GP_DRAWDATA_NO_XRAY); | ||||
| /* volumetric strokes... */ | |||||
| GP_DRAWFLAG_APPLY((gpl->flag & GP_LAYER_VOLUMETRIC), GP_DRAWDATA_VOLUMETRIC); | |||||
| /* HQ fills... */ | |||||
| GP_DRAWFLAG_APPLY((gpl->flag & GP_LAYER_HQ_FILL), GP_DRAWDATA_HQ_FILL); | |||||
| #undef GP_DRAWFLAG_APPLY | #undef GP_DRAWFLAG_APPLY | ||||
| /* Draw 'onionskins' (frame left + right) | |||||
| * - It is only possible to show these if the option is enabled | |||||
| * - The "no onions" flag prevents ghosts from appearing during animation playback/scrubbing | |||||
| * and in renders | |||||
| * - The per-layer "always show" flag however overrides the playback/render restriction, | |||||
| * allowing artists to selectively turn onionskins on/off during playback | |||||
| */ | |||||
| if ((gpl->flag & GP_LAYER_ONIONSKIN) && | |||||
| ((dflag & GP_DRAWDATA_NO_ONIONS) == 0 || (gpl->flag & GP_LAYER_GHOST_ALWAYS))) | |||||
| { | |||||
| /* Drawing method - only immediately surrounding (gstep = 0), | |||||
| * or within a frame range on either side (gstep > 0) | |||||
| */ | |||||
| gp_draw_onionskins(gpd, gpl, gpf, offsx, offsy, winx, winy, cfra, dflag, debug, diff_mat); | |||||
| } | |||||
| /* draw the strokes already in active frame */ | /* draw the strokes already in active frame */ | ||||
| gp_draw_strokes(gpd, gpf, offsx, offsy, winx, winy, dflag, debug, gpl->thickness, | gp_draw_strokes(gpd, gpl, gpf, offsx, offsy, winx, winy, dflag, debug, lthick, gpl->color); | ||||
| gpl->opacity, gpl->tintcolor, false, false, diff_mat); | |||||
| /* Draw verts of selected strokes | /* Draw verts of selected strokes | ||||
| * - when doing OpenGL renders, we don't want to be showing these, as that ends up flickering | * - when doing OpenGL renders, we don't want to be showing these, as that ends up flickering | ||||
| * - locked layers can't be edited, so there's no point showing these verts | * - locked layers can't be edited, so there's no point showing these verts | ||||
| * as they will have no bearings on what gets edited | * as they will have no bearings on what gets edited | ||||
| * - only show when in editmode, since operators shouldn't work otherwise | * - only show when in editmode, since operators shouldn't work otherwise | ||||
| * (NOTE: doing it this way means that the toggling editmode shows visible change immediately) | * (NOTE: doing it this way means that the toggling editmode shows visible change immediately) | ||||
| */ | */ | ||||
| /* XXX: perhaps we don't want to show these when users are drawing... */ | /* XXX: perhaps we don't want to show these when users are drawing... */ | ||||
| if ((G.f & G_RENDER_OGL) == 0 && | if ((G.f & G_RENDER_OGL) == 0 && | ||||
| (gpl->flag & GP_LAYER_LOCKED) == 0 && | (gpl->flag & GP_LAYER_LOCKED) == 0 && | ||||
| (gpd->flag & GP_DATA_STROKE_EDITMODE)) | (gpd->flag & GP_DATA_STROKE_EDITMODE)) | ||||
| { | { | ||||
| gp_draw_strokes_edit(gpd, gpf, offsx, offsy, winx, winy, dflag, gpl->flag, diff_mat, alpha); | gp_draw_strokes_edit(gpd, gpl, gpf, offsx, offsy, winx, winy, dflag, gpl->flag, alpha); | ||||
| } | } | ||||
| /* Check if may need to draw the active stroke cache, only if this layer is the active layer | /* Check if may need to draw the active stroke cache, only if this layer is the active layer | ||||
| * that is being edited. (Stroke buffer is currently stored in gp-data) | * that is being edited. (Stroke buffer is currently stored in gp-data) | ||||
| */ | */ | ||||
| if (ED_gpencil_session_active() && (gpl->flag & GP_LAYER_ACTIVE) && | if (ED_gpencil_session_active() && (gpl->flag & GP_LAYER_ACTIVE) && | ||||
| (gpf->flag & GP_FRAME_PAINT)) | (gpf->flag & GP_FRAME_PAINT)) | ||||
| { | { | ||||
| /* Buffer stroke needs to be drawn with a different linestyle | /* Buffer stroke needs to be drawn with a different linestyle | ||||
| * to help differentiate them from normal strokes. | * to help differentiate them from normal strokes. | ||||
| * | * | ||||
| * It should also be noted that sbuffer contains temporary point types | * It should also be noted that sbuffer contains temporary point types | ||||
| * i.e. tGPspoints NOT bGPDspoints | * i.e. tGPspoints NOT bGPDspoints | ||||
| */ | */ | ||||
| if (gpd->sflag & PC_COLOR_VOLUMETRIC) { | gp_draw_stroke_buffer(gpd->runtime.sbuffer, | ||||
| gp_draw_stroke_volumetric_buffer(gpd->sbuffer, gpd->sbuffer_size, lthick, | gpd->runtime.sbuffer_size, lthick, | ||||
| dflag, gpd->scolor); | dflag, gpd->runtime.sbuffer_sflag, gpl->color); | ||||
| } | |||||
| else { | |||||
| gp_draw_stroke_buffer(gpd->sbuffer, gpd->sbuffer_size, lthick, dflag, gpd->sbuffer_sflag, gpd->scolor, gpd->sfill); | |||||
| } | |||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| /* draw a short status message in the top-right corner */ | /* draw a short status message in the top-right corner */ | ||||
| static void gp_draw_status_text(const bGPdata *gpd, ARegion *ar) | static void gp_draw_status_text(const bGPdata *gpd, ARegion *ar) | ||||
| { | { | ||||
| rcti rect; | rcti rect; | ||||
| Show All 36 Lines | #endif | ||||
| UI_icon_draw(xco, yco, ICON_GREASEPENCIL); | UI_icon_draw(xco, yco, ICON_GREASEPENCIL); | ||||
| GPU_blend(false); | GPU_blend(false); | ||||
| } | } | ||||
| } | } | ||||
| /* draw grease-pencil datablock */ | /* draw grease-pencil datablock */ | ||||
| static void gp_draw_data( | static void gp_draw_data( | ||||
| const bGPDbrush *brush, float alpha, bGPdata *gpd, | bGPdata *gpd, int offsx, int offsy, int winx, int winy, | ||||
| int offsx, int offsy, int winx, int winy, int cfra, int dflag) | int cfra, int dflag, float alpha) | ||||
| { | { | ||||
| /* turn on smooth lines (i.e. anti-aliasing) */ | /* turn on smooth lines (i.e. anti-aliasing) */ | ||||
| GPU_line_smooth(true); | GPU_line_smooth(true); | ||||
| /* XXX: turn on some way of ensuring that the polygon edges get smoothed | |||||
| * GL_POLYGON_SMOOTH is nasty and shouldn't be used, as it ends up | |||||
| * creating internal white rays due to the ways it accumulates stuff | |||||
| */ | |||||
| /* turn on alpha-blending */ | /* turn on alpha-blending */ | ||||
| GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); | GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); | ||||
| GPU_blend(true); | GPU_blend(true); | ||||
| /* draw! */ | /* draw! */ | ||||
| gp_draw_data_layers(brush, alpha, gpd, offsx, offsy, winx, winy, cfra, dflag); | gp_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha); | ||||
| /* turn off alpha blending, then smooth lines */ | /* turn off alpha blending, then smooth lines */ | ||||
| GPU_blend(false); // alpha blending | GPU_blend(false); // alpha blending | ||||
| GPU_line_smooth(false); // smooth lines | GPU_line_smooth(false); // smooth lines | ||||
| } | } | ||||
| /* if we have strokes for scenes (3d view)/clips (movie clip editor) | /* if we have strokes for scenes (3d view)/clips (movie clip editor) | ||||
| * and objects/tracks, multiple data blocks have to be drawn */ | * and objects/tracks, multiple data blocks have to be drawn */ | ||||
| static void gp_draw_data_all(Scene *scene, bGPdata *gpd, int offsx, int offsy, int winx, int winy, | static void gp_draw_data_all( | ||||
| Scene *scene, bGPdata *gpd, int offsx, int offsy, int winx, int winy, | |||||
| int cfra, int dflag, const char spacetype) | int cfra, int dflag, const char spacetype) | ||||
| { | { | ||||
| bGPdata *gpd_source = NULL; | bGPdata *gpd_source = NULL; | ||||
| ToolSettings *ts; | float alpha = 1.0f; | ||||
| bGPDbrush *brush = NULL; | |||||
| if (scene) { | |||||
| ts = scene->toolsettings; | |||||
| brush = BKE_gpencil_brush_getactive(ts); | |||||
| /* if no brushes, create default set */ | |||||
| if (brush == NULL) { | |||||
| BKE_gpencil_brush_init_presets(ts); | |||||
| brush = BKE_gpencil_brush_getactive(ts); | |||||
| } | |||||
| if (scene) { | |||||
| if (spacetype == SPACE_VIEW3D) { | if (spacetype == SPACE_VIEW3D) { | ||||
| gpd_source = (scene->gpd ? scene->gpd : NULL); | gpd_source = (scene->gpd ? scene->gpd : NULL); | ||||
| } | } | ||||
| else if (spacetype == SPACE_CLIP && scene->clip) { | else if (spacetype == SPACE_CLIP && scene->clip) { | ||||
| /* currently drawing only gpencil data from either clip or track, but not both - XXX fix logic behind */ | /* currently drawing only gpencil data from either clip or track, but not both - XXX fix logic behind */ | ||||
| gpd_source = (scene->clip->gpd ? scene->clip->gpd : NULL); | gpd_source = (scene->clip->gpd ? scene->clip->gpd : NULL); | ||||
| } | } | ||||
| if (gpd_source) { | if (gpd_source) { | ||||
| if (brush != NULL) { | gp_draw_data(gpd_source, offsx, offsy, winx, winy, cfra, dflag, alpha); | ||||
| gp_draw_data(brush, ts->gp_sculpt.alpha, gpd_source, | |||||
| offsx, offsy, winx, winy, cfra, dflag); | |||||
| } | |||||
| } | } | ||||
| } | } | ||||
| /* scene/clip data has already been drawn, only object/track data is drawn here | /* scene/clip data has already been drawn, only object/track data is drawn here | ||||
| * if gpd_source == gpd, we don't have any object/track data and we can skip */ | * if gpd_source == gpd, we don't have any object/track data and we can skip */ | ||||
| if (gpd_source == NULL || (gpd_source && gpd_source != gpd)) { | if (gpd_source == NULL || (gpd_source && gpd_source != gpd)) { | ||||
| if (brush != NULL) { | gp_draw_data(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha); | ||||
| gp_draw_data(brush, ts->gp_sculpt.alpha, gpd, | |||||
| offsx, offsy, winx, winy, cfra, dflag); | |||||
| } | |||||
| } | } | ||||
| } | } | ||||
| /* ----- Grease Pencil Sketches Drawing API ------ */ | /* ----- Grease Pencil Sketches Drawing API ------ */ | ||||
| /* ............................ | /* ............................ | ||||
| * XXX | * XXX | ||||
| * We need to review the calls below, since they may be/are not that suitable for | * We need to review the calls below, since they may be/are not that suitable for | ||||
| ▲ Show 20 Lines • Show All 94 Lines • ▼ Show 20 Lines | void ED_gpencil_draw_view2d(const bContext *C, bool onlyv2d) | ||||
| gp_draw_data_all(scene, gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag, sa->spacetype); | gp_draw_data_all(scene, gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag, sa->spacetype); | ||||
| /* draw status text (if in screen/pixel-space) */ | /* draw status text (if in screen/pixel-space) */ | ||||
| if (!onlyv2d) { | if (!onlyv2d) { | ||||
| gp_draw_status_text(gpd, ar); | gp_draw_status_text(gpd, ar); | ||||
| } | } | ||||
| } | } | ||||
| /* draw grease-pencil sketches to specified 3d-view assuming that matrices are already set correctly | |||||
| /* draw annotations sketches to specified 3d-view assuming that matrices are already set correctly | |||||
| * Note: this gets called twice - first time with only3d=true to draw 3d-strokes, | * Note: this gets called twice - first time with only3d=true to draw 3d-strokes, | ||||
| * second time with only3d=false for screen-aligned strokes */ | * second time with only3d=false for screen-aligned strokes */ | ||||
| void ED_gpencil_draw_view3d(wmWindowManager *wm, | void ED_gpencil_draw_view3d_annotations( | ||||
| Scene *scene, | Scene *scene, struct Depsgraph *depsgraph, | ||||
| ViewLayer *view_layer, | View3D *v3d, ARegion *ar, | ||||
| struct Depsgraph *depsgraph, | |||||
| View3D *v3d, | |||||
| ARegion *ar, | |||||
| bool only3d) | bool only3d) | ||||
| { | { | ||||
| int dflag = 0; | int dflag = 0; | ||||
| RegionView3D *rv3d = ar->regiondata; | RegionView3D *rv3d = ar->regiondata; | ||||
| int offsx, offsy, winx, winy; | int offsx, offsy, winx, winy; | ||||
| /* check that we have grease-pencil stuff to draw */ | /* check that we have grease-pencil stuff to draw */ | ||||
| bGPdata *gpd = ED_gpencil_data_get_active_v3d(scene, view_layer); | /* XXX: Hardcoded reference here may get out of sync if we change how we fetch annotation data */ | ||||
| bGPdata *gpd = scene->gpd; | |||||
| if (gpd == NULL) return; | if (gpd == NULL) return; | ||||
| /* when rendering to the offscreen buffer we don't want to | /* when rendering to the offscreen buffer we don't want to | ||||
| * deal with the camera border, otherwise map the coords to the camera border. */ | * deal with the camera border, otherwise map the coords to the camera border. */ | ||||
| if ((rv3d->persp == RV3D_CAMOB) && !(G.f & G_RENDER_OGL)) { | if ((rv3d->persp == RV3D_CAMOB) && !(G.f & G_RENDER_OGL)) { | ||||
| rctf rectf; | rctf rectf; | ||||
| ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &rectf, true); /* no shift */ | ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &rectf, true); /* no shift */ | ||||
| Show All 18 Lines | if (only3d) { | ||||
| dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS); | dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS); | ||||
| } | } | ||||
| if (v3d->flag2 & V3D_RENDER_OVERRIDE) { | if (v3d->flag2 & V3D_RENDER_OVERRIDE) { | ||||
| /* don't draw status text when "only render" flag is set */ | /* don't draw status text when "only render" flag is set */ | ||||
| dflag |= GP_DRAWDATA_NOSTATUS; | dflag |= GP_DRAWDATA_NOSTATUS; | ||||
| } | } | ||||
| if ((wm == NULL) || ED_screen_animation_playing(wm)) { | |||||
| /* don't show onionskins during animation playback/scrub (i.e. it obscures the poses) | |||||
| * OpenGL Renders (i.e. final output), or depth buffer (i.e. not real strokes) | |||||
| */ | |||||
| dflag |= GP_DRAWDATA_NO_ONIONS; | |||||
| } | |||||
| /* draw it! */ | /* draw it! */ | ||||
| gp_draw_data_all(scene, gpd, offsx, offsy, winx, winy, CFRA, dflag, v3d->spacetype); | gp_draw_data_all(scene, gpd, offsx, offsy, winx, winy, CFRA, dflag, v3d->spacetype); | ||||
| } | } | ||||
| #if 0 // XXX: Reinstate, after renaming the functions | |||||
| void ED_gpencil_draw_ex(Scene *scene, bGPdata *gpd, int winx, int winy, const int cfra, const char spacetype) | void ED_gpencil_draw_ex(Scene *scene, bGPdata *gpd, int winx, int winy, const int cfra, const char spacetype) | ||||
| { | { | ||||
| int dflag = GP_DRAWDATA_NOSTATUS | GP_DRAWDATA_ONLYV2D; | int dflag = GP_DRAWDATA_NOSTATUS | GP_DRAWDATA_ONLYV2D; | ||||
| gp_draw_data_all(scene, gpd, 0, 0, winx, winy, cfra, dflag, spacetype); | gp_draw_data_all(scene, gpd, 0, 0, winx, winy, cfra, dflag, spacetype); | ||||
| } | } | ||||
| #endif | |||||
| /* ************************************************** */ | /* ************************************************** */ | ||||