Changeset View
Changeset View
Standalone View
Standalone View
source/blender/editors/object/object_shader_fx.c
- This file was added.
| /* | |||||
| * ***** BEGIN GPL LICENSE BLOCK ***** | |||||
| * | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2018 Blender Foundation. | |||||
| * All rights reserved. | |||||
| * | |||||
| * Contributor(s): Blender Foundation, 2018 | |||||
| * | |||||
| * ***** END GPL LICENSE BLOCK ***** | |||||
| */ | |||||
| /** \file blender/editors/object/object_shader_fx.c | |||||
| * \ingroup edobj | |||||
| */ | |||||
| #include <math.h> | |||||
| #include <stdio.h> | |||||
| #include <stdlib.h> | |||||
| #include "MEM_guardedalloc.h" | |||||
| #include "DNA_gpencil_types.h" | |||||
| #include "DNA_shader_fx_types.h" | |||||
| #include "DNA_object_types.h" | |||||
| #include "DNA_scene_types.h" | |||||
| #include "BLI_math.h" | |||||
| #include "BLI_listbase.h" | |||||
| #include "BLI_string.h" | |||||
| #include "BLI_string_utf8.h" | |||||
| #include "BLI_utildefines.h" | |||||
| #include "BKE_context.h" | |||||
| #include "BKE_main.h" | |||||
| #include "BKE_shader_fx.h" | |||||
| #include "BKE_report.h" | |||||
| #include "BKE_object.h" | |||||
| #include "DEG_depsgraph.h" | |||||
| #include "DEG_depsgraph_build.h" | |||||
| #include "DEG_depsgraph_query.h" | |||||
| #include "RNA_access.h" | |||||
| #include "RNA_define.h" | |||||
| #include "RNA_enum_types.h" | |||||
| #include "ED_object.h" | |||||
| #include "ED_screen.h" | |||||
| #include "WM_api.h" | |||||
| #include "WM_types.h" | |||||
| #include "object_intern.h" | |||||
| /******************************** API ****************************/ | |||||
| ShaderFxData *ED_object_shaderfx_add(ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type) | |||||
| { | |||||
| ShaderFxData *new_fx = NULL; | |||||
| const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type); | |||||
| if (ob->type != OB_GPENCIL) { | |||||
| BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2); | |||||
| return NULL; | |||||
| } | |||||
| if (fxi->flags & eShaderFxTypeFlag_Single) { | |||||
| if (BKE_shaderfx_findByType(ob, type)) { | |||||
| BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed"); | |||||
| return NULL; | |||||
| } | |||||
| } | |||||
| /* get new effect data to add */ | |||||
| new_fx = BKE_shaderfx_new(type); | |||||
| BLI_addtail(&ob->shader_fx, new_fx); | |||||
| if (name) { | |||||
| BLI_strncpy_utf8(new_fx->name, name, sizeof(new_fx->name)); | |||||
| } | |||||
| /* make sure effect data has unique name */ | |||||
| BKE_shaderfx_unique_name(&ob->shader_fx, new_fx); | |||||
| bGPdata *gpd = ob->data; | |||||
| DEG_id_tag_update(&gpd->id, OB_RECALC_OB | OB_RECALC_DATA); | |||||
| DEG_id_tag_update(&ob->id, OB_RECALC_DATA); | |||||
| DEG_relations_tag_update(bmain); | |||||
| return new_fx; | |||||
| } | |||||
| /* Return true if the object has a effect of type 'type' other than | |||||
| * the shaderfx pointed to be 'exclude', otherwise returns false. */ | |||||
| static bool UNUSED_FUNCTION(object_has_shaderfx)( | |||||
| const Object *ob, const ShaderFxData *exclude, | |||||
| ShaderFxType type) | |||||
| { | |||||
| ShaderFxData *fx; | |||||
| for (fx = ob->shader_fx.first; fx; fx = fx->next) { | |||||
| if ((fx != exclude) && (fx->type == type)) | |||||
| return true; | |||||
| } | |||||
| return false; | |||||
| } | |||||
| static bool object_shaderfx_remove( | |||||
| Main *bmain, Object *ob, ShaderFxData *fx, | |||||
| bool *UNUSED(r_sort_depsgraph)) | |||||
| { | |||||
| /* It seems on rapid delete it is possible to | |||||
| * get called twice on same effect, so make | |||||
| * sure it is in list. */ | |||||
| if (BLI_findindex(&ob->shader_fx, fx) == -1) { | |||||
| return 0; | |||||
| } | |||||
| DEG_relations_tag_update(bmain); | |||||
| BLI_remlink(&ob->shader_fx, fx); | |||||
| BKE_shaderfx_free(fx); | |||||
| BKE_object_free_derived_caches(ob); | |||||
| return 1; | |||||
| } | |||||
| bool ED_object_shaderfx_remove(ReportList *reports, Main *bmain, Object *ob, ShaderFxData *fx) | |||||
| { | |||||
| bool sort_depsgraph = false; | |||||
| bool ok; | |||||
| ok = object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph); | |||||
| if (!ok) { | |||||
| BKE_reportf(reports, RPT_ERROR, "Effect '%s' not in object '%s'", fx->name, ob->id.name); | |||||
| return 0; | |||||
| } | |||||
| DEG_id_tag_update(&ob->id, OB_RECALC_DATA); | |||||
| DEG_relations_tag_update(bmain); | |||||
| return 1; | |||||
| } | |||||
| void ED_object_shaderfx_clear(Main *bmain, Object *ob) | |||||
| { | |||||
| ShaderFxData *fx = ob->shader_fx.first; | |||||
| bool sort_depsgraph = false; | |||||
| if (!fx) | |||||
| return; | |||||
| while (fx) { | |||||
| ShaderFxData *next_fx; | |||||
| next_fx = fx->next; | |||||
| object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph); | |||||
| fx = next_fx; | |||||
| } | |||||
| DEG_id_tag_update(&ob->id, OB_RECALC_DATA); | |||||
| DEG_relations_tag_update(bmain); | |||||
| } | |||||
| int ED_object_shaderfx_move_up(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx) | |||||
| { | |||||
| if (fx->prev) { | |||||
| BLI_remlink(&ob->shader_fx, fx); | |||||
| BLI_insertlinkbefore(&ob->shader_fx, fx->prev, fx); | |||||
| } | |||||
| return 1; | |||||
| } | |||||
| int ED_object_shaderfx_move_down(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx) | |||||
| { | |||||
| if (fx->next) { | |||||
| BLI_remlink(&ob->shader_fx, fx); | |||||
| BLI_insertlinkafter(&ob->shader_fx, fx->next, fx); | |||||
| } | |||||
| return 1; | |||||
| } | |||||
| /************************ add effect operator *********************/ | |||||
| static int shaderfx_add_exec(bContext *C, wmOperator *op) | |||||
| { | |||||
| Main *bmain = CTX_data_main(C); | |||||
| Scene *scene = CTX_data_scene(C); | |||||
| Object *ob = ED_object_active_context(C); | |||||
| int type = RNA_enum_get(op->ptr, "type"); | |||||
| if (!ED_object_shaderfx_add(op->reports, bmain, scene, ob, NULL, type)) | |||||
| return OPERATOR_CANCELLED; | |||||
| WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); | |||||
| return OPERATOR_FINISHED; | |||||
| } | |||||
| static const EnumPropertyItem *shaderfx_add_itemf( | |||||
| bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) | |||||
| { | |||||
| Object *ob = ED_object_active_context(C); | |||||
| EnumPropertyItem *item = NULL; | |||||
| const EnumPropertyItem *fx_item, *group_item = NULL; | |||||
| const ShaderFxTypeInfo *mti; | |||||
| int totitem = 0, a; | |||||
| if (!ob) | |||||
| return rna_enum_object_shaderfx_type_items; | |||||
| for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) { | |||||
| fx_item = &rna_enum_object_shaderfx_type_items[a]; | |||||
| if (fx_item->identifier[0]) { | |||||
| mti = BKE_shaderfxType_getInfo(fx_item->value); | |||||
| if (mti->flags & eShaderFxTypeFlag_NoUserAdd) | |||||
| continue; | |||||
| } | |||||
| else { | |||||
| group_item = fx_item; | |||||
| fx_item = NULL; | |||||
| continue; | |||||
| } | |||||
| if (group_item) { | |||||
| RNA_enum_item_add(&item, &totitem, group_item); | |||||
| group_item = NULL; | |||||
| } | |||||
| RNA_enum_item_add(&item, &totitem, fx_item); | |||||
| } | |||||
| RNA_enum_item_end(&item, &totitem); | |||||
| *r_free = true; | |||||
| return item; | |||||
| } | |||||
| void OBJECT_OT_shaderfx_add(wmOperatorType *ot) | |||||
| { | |||||
| PropertyRNA *prop; | |||||
| /* identifiers */ | |||||
| ot->name = "Add Effect"; | |||||
| ot->description = "Add a visual effect to the active object"; | |||||
| ot->idname = "OBJECT_OT_shaderfx_add"; | |||||
| /* api callbacks */ | |||||
| ot->invoke = WM_menu_invoke; | |||||
| ot->exec = shaderfx_add_exec; | |||||
| ot->poll = ED_operator_object_active_editable; | |||||
| /* flags */ | |||||
| ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; | |||||
| /* properties */ | |||||
| prop = RNA_def_enum(ot->srna, "type", rna_enum_object_shaderfx_type_items, eShaderFxType_Blur, "Type", ""); | |||||
| RNA_def_enum_funcs(prop, shaderfx_add_itemf); | |||||
| ot->prop = prop; | |||||
| } | |||||
| /************************ generic functions for operators using names and data context *********************/ | |||||
| static bool edit_shaderfx_poll_generic(bContext *C, StructRNA *rna_type, int obtype_flag) | |||||
| { | |||||
| PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", rna_type); | |||||
| Object *ob = (ptr.id.data) ? ptr.id.data : ED_object_active_context(C); | |||||
| if (!ptr.data) { | |||||
| CTX_wm_operator_poll_msg_set(C, "Context missing 'shaderfx'"); | |||||
| return 0; | |||||
| } | |||||
| if (!ob || ID_IS_LINKED(ob)) return 0; | |||||
| if (obtype_flag && ((1 << ob->type) & obtype_flag) == 0) return 0; | |||||
| if (ptr.id.data && ID_IS_LINKED(ptr.id.data)) return 0; | |||||
| if (ID_IS_STATIC_OVERRIDE(ob)) { | |||||
| CTX_wm_operator_poll_msg_set(C, "Cannot edit shaderfxs comming from static override"); | |||||
| return (((ShaderFxData *)ptr.data)->flag & eShaderFxFlag_StaticOverride_Local) != 0; | |||||
| } | |||||
| return 1; | |||||
| } | |||||
| static bool edit_shaderfx_poll(bContext *C) | |||||
| { | |||||
| return edit_shaderfx_poll_generic(C, &RNA_ShaderFx, 0); | |||||
| } | |||||
| static void edit_shaderfx_properties(wmOperatorType *ot) | |||||
| { | |||||
| RNA_def_string(ot->srna, "shaderfx", NULL, MAX_NAME, "Shader", "Name of the shaderfx to edit"); | |||||
| } | |||||
| static int edit_shaderfx_invoke_properties(bContext *C, wmOperator *op) | |||||
| { | |||||
| ShaderFxData *fx; | |||||
| if (RNA_struct_property_is_set(op->ptr, "shaderfx")) { | |||||
| return true; | |||||
| } | |||||
| else { | |||||
| PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", &RNA_ShaderFx); | |||||
| if (ptr.data) { | |||||
| fx = ptr.data; | |||||
| RNA_string_set(op->ptr, "shaderfx", fx->name); | |||||
| return true; | |||||
| } | |||||
| } | |||||
| return false; | |||||
| } | |||||
| static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int type) | |||||
| { | |||||
| char shaderfx_name[MAX_NAME]; | |||||
| ShaderFxData *fx; | |||||
| RNA_string_get(op->ptr, "shaderfx", shaderfx_name); | |||||
| fx = BKE_shaderfx_findByName(ob, shaderfx_name); | |||||
| if (fx && type != 0 && fx->type != type) | |||||
| fx = NULL; | |||||
| return fx; | |||||
| } | |||||
| /************************ remove shaderfx operator *********************/ | |||||
| static int shaderfx_remove_exec(bContext *C, wmOperator *op) | |||||
| { | |||||
| Main *bmain = CTX_data_main(C); | |||||
| Object *ob = ED_object_active_context(C); | |||||
| ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0); | |||||
| if (!fx || !ED_object_shaderfx_remove(op->reports, bmain, ob, fx)) | |||||
| return OPERATOR_CANCELLED; | |||||
| WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); | |||||
| return OPERATOR_FINISHED; | |||||
| } | |||||
| static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) | |||||
| { | |||||
| if (edit_shaderfx_invoke_properties(C, op)) | |||||
| return shaderfx_remove_exec(C, op); | |||||
| else | |||||
| return OPERATOR_CANCELLED; | |||||
| } | |||||
| void OBJECT_OT_shaderfx_remove(wmOperatorType *ot) | |||||
| { | |||||
| ot->name = "Remove Grease Pencil Modifier"; | |||||
| ot->description = "Remove a shaderfx from the active grease pencil object"; | |||||
| ot->idname = "OBJECT_OT_shaderfx_remove"; | |||||
| ot->invoke = shaderfx_remove_invoke; | |||||
| ot->exec = shaderfx_remove_exec; | |||||
| ot->poll = edit_shaderfx_poll; | |||||
| /* flags */ | |||||
| ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL; | |||||
| edit_shaderfx_properties(ot); | |||||
| } | |||||
| /************************ move up shaderfx operator *********************/ | |||||
| static int shaderfx_move_up_exec(bContext *C, wmOperator *op) | |||||
| { | |||||
| Object *ob = ED_object_active_context(C); | |||||
| ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0); | |||||
| if (!fx || !ED_object_shaderfx_move_up(op->reports, ob, fx)) | |||||
| return OPERATOR_CANCELLED; | |||||
| DEG_id_tag_update(&ob->id, OB_RECALC_DATA); | |||||
| WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); | |||||
| return OPERATOR_FINISHED; | |||||
| } | |||||
| static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) | |||||
| { | |||||
| if (edit_shaderfx_invoke_properties(C, op)) | |||||
| return shaderfx_move_up_exec(C, op); | |||||
| else | |||||
| return OPERATOR_CANCELLED; | |||||
| } | |||||
| void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot) | |||||
| { | |||||
| ot->name = "Move Up Modifier"; | |||||
| ot->description = "Move shaderfx up in the stack"; | |||||
| ot->idname = "OBJECT_OT_shaderfx_move_up"; | |||||
| ot->invoke = shaderfx_move_up_invoke; | |||||
| ot->exec = shaderfx_move_up_exec; | |||||
| ot->poll = edit_shaderfx_poll; | |||||
| /* flags */ | |||||
| ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL; | |||||
| edit_shaderfx_properties(ot); | |||||
| } | |||||
| /************************ move down shaderfx operator *********************/ | |||||
| static int shaderfx_move_down_exec(bContext *C, wmOperator *op) | |||||
| { | |||||
| Object *ob = ED_object_active_context(C); | |||||
| ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0); | |||||
| if (!fx || !ED_object_shaderfx_move_down(op->reports, ob, fx)) | |||||
| return OPERATOR_CANCELLED; | |||||
| DEG_id_tag_update(&ob->id, OB_RECALC_DATA); | |||||
| WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); | |||||
| return OPERATOR_FINISHED; | |||||
| } | |||||
| static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) | |||||
| { | |||||
| if (edit_shaderfx_invoke_properties(C, op)) | |||||
| return shaderfx_move_down_exec(C, op); | |||||
| else | |||||
| return OPERATOR_CANCELLED; | |||||
| } | |||||
| void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot) | |||||
| { | |||||
| ot->name = "Move Down Modifier"; | |||||
| ot->description = "Move shaderfx down in the stack"; | |||||
| ot->idname = "OBJECT_OT_shaderfx_move_down"; | |||||
| ot->invoke = shaderfx_move_down_invoke; | |||||
| ot->exec = shaderfx_move_down_exec; | |||||
| ot->poll = edit_shaderfx_poll; | |||||
| /* flags */ | |||||
| ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL; | |||||
| edit_shaderfx_properties(ot); | |||||
| } | |||||