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source/blender/shader_fx/intern/FX_shader_rim.c
- This file was added.
| /* | |||||
| * ***** BEGIN GPL LICENSE BLOCK ***** | |||||
| * | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2018, Blender Foundation | |||||
| * This is a new part of Blender | |||||
| * | |||||
| * Contributor(s): Antonio Vazquez | |||||
| * | |||||
| * ***** END GPL LICENSE BLOCK ***** | |||||
| * | |||||
| */ | |||||
| /** \file blender/shader_fx/intern/FX_shader_rim.c | |||||
| * \ingroup shader_fx | |||||
| */ | |||||
| #include <stdio.h> | |||||
| #include "DNA_shader_fx_types.h" | |||||
| #include "BLI_utildefines.h" | |||||
| #include "FX_shader_types.h" | |||||
| static void initData(ShaderFxData *fx) | |||||
| { | |||||
| RimShaderFxData *gpfx = (RimShaderFxData *)fx; | |||||
| ARRAY_SET_ITEMS(gpfx->offset, 50, -100); | |||||
| ARRAY_SET_ITEMS(gpfx->rim_rgb, 1.0f, 1.0f, 0.5f, 0.9f); | |||||
| ARRAY_SET_ITEMS(gpfx->mask_rgb, 0.0f, 0.0f, 0.0f, 1.0f); | |||||
| gpfx->mode = eShaderFxRimMode_Multiply; | |||||
| ARRAY_SET_ITEMS(gpfx->blur, 0, 0); | |||||
| } | |||||
| static void copyData(const ShaderFxData *md, ShaderFxData *target) | |||||
| { | |||||
| BKE_shaderfx_copyData_generic(md, target); | |||||
| } | |||||
| ShaderFxTypeInfo shaderfx_Type_Rim = { | |||||
| /* name */ "Rim", | |||||
| /* structName */ "RimShaderFxData", | |||||
| /* structSize */ sizeof(RimShaderFxData), | |||||
| /* type */ eShaderFxType_GpencilType, | |||||
| /* flags */ 0, | |||||
| /* copyData */ copyData, | |||||
| /* initData */ initData, | |||||
| /* freeData */ NULL, | |||||
| /* isDisabled */ NULL, | |||||
| /* updateDepsgraph */ NULL, | |||||
| /* dependsOnTime */ NULL, | |||||
| /* foreachObjectLink */ NULL, | |||||
| /* foreachIDLink */ NULL, | |||||
| }; | |||||