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source/blender/editors/space_view3d/drawobject.c
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| #include "BKE_object.h" | #include "BKE_object.h" | ||||
| #include "BKE_paint.h" | #include "BKE_paint.h" | ||||
| #include "BKE_particle.h" | #include "BKE_particle.h" | ||||
| #include "BKE_pointcache.h" | #include "BKE_pointcache.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #include "BKE_subsurf.h" | #include "BKE_subsurf.h" | ||||
| #include "BKE_unit.h" | #include "BKE_unit.h" | ||||
| #include "BKE_tracking.h" | #include "BKE_tracking.h" | ||||
| #include "BKE_gpencil.h" | |||||
| #include "BKE_editmesh.h" | #include "BKE_editmesh.h" | ||||
| #include "DEG_depsgraph.h" | #include "DEG_depsgraph.h" | ||||
| #include "DEG_depsgraph_query.h" | #include "DEG_depsgraph_query.h" | ||||
| #include "IMB_imbuf.h" | #include "IMB_imbuf.h" | ||||
| #include "IMB_imbuf_types.h" | #include "IMB_imbuf_types.h" | ||||
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