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source/blender/editors/space_view3d/space_view3d.c
| Show All 30 Lines | |||||
| #include <string.h> | #include <string.h> | ||||
| #include <stdio.h> | #include <stdio.h> | ||||
| #include "DNA_lightprobe_types.h" | #include "DNA_lightprobe_types.h" | ||||
| #include "DNA_material_types.h" | #include "DNA_material_types.h" | ||||
| #include "DNA_object_types.h" | #include "DNA_object_types.h" | ||||
| #include "DNA_scene_types.h" | #include "DNA_scene_types.h" | ||||
| #include "DNA_gpencil_types.h" | |||||
| #include "MEM_guardedalloc.h" | #include "MEM_guardedalloc.h" | ||||
| #include "BLI_blenlib.h" | #include "BLI_blenlib.h" | ||||
| #include "BLI_math.h" | #include "BLI_math.h" | ||||
| #include "BLI_utildefines.h" | #include "BLI_utildefines.h" | ||||
| #include "BKE_context.h" | #include "BKE_context.h" | ||||
| ▲ Show 20 Lines • Show All 283 Lines • ▼ Show 20 Lines | static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene) | ||||
| v3d->overlay.bone_select_alpha = 0.5f; | v3d->overlay.bone_select_alpha = 0.5f; | ||||
| v3d->overlay.texture_paint_mode_opacity = 0.8; | v3d->overlay.texture_paint_mode_opacity = 0.8; | ||||
| v3d->overlay.weight_paint_mode_opacity = 0.8; | v3d->overlay.weight_paint_mode_opacity = 0.8; | ||||
| v3d->overlay.vertex_paint_mode_opacity = 0.8; | v3d->overlay.vertex_paint_mode_opacity = 0.8; | ||||
| v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR; | v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR; | ||||
| v3d->flag = V3D_SELECT_OUTLINE; | v3d->flag = V3D_SELECT_OUTLINE; | ||||
| v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_GPENCIL; | v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION; | ||||
| v3d->lens = 50.0f; | v3d->lens = 50.0f; | ||||
| v3d->near = 0.01f; | v3d->near = 0.01f; | ||||
| v3d->far = 1000.0f; | v3d->far = 1000.0f; | ||||
| v3d->gpencil_grid_scale = 1.0; // Scales | |||||
| v3d->gpencil_grid_lines = GP_DEFAULT_GRID_LINES; // NUmber of Lines | |||||
| v3d->gpencil_paper_opacity = 0.5f; | |||||
| v3d->gpencil_grid_axis = V3D_GP_GRID_AXIS_Y; | |||||
| v3d->bundle_size = 0.2f; | v3d->bundle_size = 0.2f; | ||||
| v3d->bundle_drawtype = OB_PLAINAXES; | v3d->bundle_drawtype = OB_PLAINAXES; | ||||
| /* stereo */ | /* stereo */ | ||||
| v3d->stereo3d_camera = STEREO_3D_ID; | v3d->stereo3d_camera = STEREO_3D_ID; | ||||
| v3d->stereo3d_flag |= V3D_S3D_DISPPLANE; | v3d->stereo3d_flag |= V3D_S3D_DISPPLANE; | ||||
| v3d->stereo3d_convergence_alpha = 0.15f; | v3d->stereo3d_convergence_alpha = 0.15f; | ||||
| v3d->stereo3d_volume_alpha = 0.05f; | v3d->stereo3d_volume_alpha = 0.05f; | ||||
| /* grease pencil settings */ | |||||
| v3d->vertex_opacity = 1.0f; | |||||
| v3d->flag3 |= V3D_GP_SHOW_EDIT_LINES; | |||||
| /* header */ | /* header */ | ||||
| ar = MEM_callocN(sizeof(ARegion), "header for view3d"); | ar = MEM_callocN(sizeof(ARegion), "header for view3d"); | ||||
| BLI_addtail(&v3d->regionbase, ar); | BLI_addtail(&v3d->regionbase, ar); | ||||
| ar->regiontype = RGN_TYPE_HEADER; | ar->regiontype = RGN_TYPE_HEADER; | ||||
| ar->alignment = RGN_ALIGN_TOP; | ar->alignment = RGN_ALIGN_TOP; | ||||
| /* tool shelf */ | /* tool shelf */ | ||||
| ▲ Show 20 Lines • Show All 1,241 Lines • Show Last 20 Lines | |||||