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source/blender/modifiers/CMakeLists.txt
| Show First 20 Lines • Show All 70 Lines • ▼ Show 20 Lines | set(SRC | ||||
| intern/MOD_meshcache.c | intern/MOD_meshcache.c | ||||
| intern/MOD_meshcache_mdd.c | intern/MOD_meshcache_mdd.c | ||||
| intern/MOD_meshcache_pc2.c | intern/MOD_meshcache_pc2.c | ||||
| intern/MOD_meshcache_util.c | intern/MOD_meshcache_util.c | ||||
| intern/MOD_meshdeform.c | intern/MOD_meshdeform.c | ||||
| intern/MOD_meshsequencecache.c | intern/MOD_meshsequencecache.c | ||||
| intern/MOD_mirror.c | intern/MOD_mirror.c | ||||
| intern/MOD_multires.c | intern/MOD_multires.c | ||||
| intern/MOD_mybmesh.c | |||||
| intern/MOD_none.c | intern/MOD_none.c | ||||
| intern/MOD_normal_edit.c | intern/MOD_normal_edit.c | ||||
| intern/MOD_ocean.c | intern/MOD_ocean.c | ||||
| intern/MOD_particleinstance.c | intern/MOD_particleinstance.c | ||||
| intern/MOD_particlesystem.c | intern/MOD_particlesystem.c | ||||
| intern/MOD_remesh.c | intern/MOD_remesh.c | ||||
| intern/MOD_screw.c | intern/MOD_screw.c | ||||
| intern/MOD_shapekey.c | intern/MOD_shapekey.c | ||||
| ▲ Show 20 Lines • Show All 54 Lines • ▼ Show 20 Lines | |||||
| endif() | endif() | ||||
| if(WITH_INTERNATIONAL) | if(WITH_INTERNATIONAL) | ||||
| add_definitions(-DWITH_INTERNATIONAL) | add_definitions(-DWITH_INTERNATIONAL) | ||||
| endif() | endif() | ||||
| if(WITH_OPENSUBDIV) | if(WITH_OPENSUBDIV) | ||||
| add_definitions(-DWITH_OPENSUBDIV) | add_definitions(-DWITH_OPENSUBDIV) | ||||
| list(APPEND INC_SYS | |||||
| ../../../intern/opensubdiv | |||||
| ${OPENSUBDIV_INCLUDE_DIRS} | |||||
| ) | |||||
| endif() | endif() | ||||
| # So we can have special tricks in modifier system. | # So we can have special tricks in modifier system. | ||||
| add_definitions(${GL_DEFINITIONS}) | add_definitions(${GL_DEFINITIONS}) | ||||
| blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}") | blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}") | ||||