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source/blender/blenkernel/BKE_cloth.h
| Context not available. | |||||
| CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled | CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled | ||||
| CLOTH_SIMSETTINGS_FLAG_SCALING = ( 1 << 8 ), /* is advanced scaling active? */ | CLOTH_SIMSETTINGS_FLAG_SCALING = ( 1 << 8 ), /* is advanced scaling active? */ | ||||
| CLOTH_SIMSETTINGS_FLAG_CCACHE_EDIT = (1 << 12), /* edit cache in editmode */ | CLOTH_SIMSETTINGS_FLAG_CCACHE_EDIT = (1 << 12), /* edit cache in editmode */ | ||||
| CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS = (1 << 13), /* don't allow spring compression */ | CLOTH_SIMSETTINGS_FLAG_RESIST_SPRING_COMPRESS = (1 << 13), /* don't allow spring compression */ | ||||
| CLOTH_SIMSETTINGS_FLAG_SEW = (1 << 14), /* pull ends of loose edges together */ | CLOTH_SIMSETTINGS_FLAG_SEW = (1 << 14), /* pull ends of loose edges together */ | ||||
| CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH = (1 << 15), /* make simulation respect deformations in the base object */ | CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH = (1 << 15), /* make simulation respect deformations in the base object */ | ||||
| } CLOTH_SIMSETTINGS_FLAGS; | } CLOTH_SIMSETTINGS_FLAGS; | ||||
| /* ClothSimSettings.bending_model. */ | |||||
| typedef enum { | |||||
| CLOTH_BENDING_LINEAR = 0, | |||||
| CLOTH_BENDING_ANGULAR = 1, | |||||
| } CLOTH_BENDING_MODEL; | |||||
| /* COLLISION FLAGS */ | /* COLLISION FLAGS */ | ||||
| typedef enum { | typedef enum { | ||||
| CLOTH_COLLSETTINGS_FLAG_ENABLED = ( 1 << 1 ), /* enables cloth - object collisions */ | CLOTH_COLLSETTINGS_FLAG_ENABLED = ( 1 << 1 ), /* enables cloth - object collisions */ | ||||
| Context not available. | |||||