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source/blender/bmesh/intern/bmesh_opdefines.c
| Context not available. | |||||
| "split_edges", | "split_edges", | ||||
| /* slots_in */ | /* slots_in */ | ||||
| {{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input edges */ | {{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input edges */ | ||||
| /* needed for vertex rip so we can rip only half an edge at a boundary wich would otherwise split off */ | /* needed for vertex rip so we can rip only half an edge at a boundary which would otherwise split off */ | ||||
| {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* optional tag verts, use to have greater control of splits */ | {"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* optional tag verts, use to have greater control of splits */ | ||||
| {"use_verts", BMO_OP_SLOT_BOOL}, /* use 'verts' for splitting, else just find verts to split from edges */ | {"use_verts", BMO_OP_SLOT_BOOL}, /* use 'verts' for splitting, else just find verts to split from edges */ | ||||
| {{'\0'}}, | {{'\0'}}, | ||||
| Context not available. | |||||