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source/blender/freestyle/intern/geometry/Grid.h
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| /*! Fills the case corresponding to coord with the cell */ | /*! Fills the case corresponding to coord with the cell */ | ||||
| virtual void fillCell(const Vec3u& coord, Cell& cell) = 0; | virtual void fillCell(const Vec3u& coord, Cell& cell) = 0; | ||||
| /*! returns the cell whose coordinates are pased as argument */ | /*! returns the cell whose coordinates are passed as argument */ | ||||
| virtual Cell *getCell(const Vec3u& coord) = 0; | virtual Cell *getCell(const Vec3u& coord) = 0; | ||||
| /*! returns the cell containing the point passed as argument. If the cell is empty (contains no occluder), | /*! returns the cell containing the point passed as argument. If the cell is empty (contains no occluder), | ||||
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