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mesh_extra_tools/__init__.py
| Context not available. | |||||
| EDGEDROP = scene.mesh_extra_tools.UiTabDrop[1] | EDGEDROP = scene.mesh_extra_tools.UiTabDrop[1] | ||||
| FACEDROP = scene.mesh_extra_tools.UiTabDrop[2] | FACEDROP = scene.mesh_extra_tools.UiTabDrop[2] | ||||
| UTILSDROP = scene.mesh_extra_tools.UiTabDrop[3] | UTILSDROP = scene.mesh_extra_tools.UiTabDrop[3] | ||||
| # Change icons depending on the bool state (complient with the rest of the UI) | # Change icons depending on the bool state (compliant with the rest of the UI) | ||||
| icon_active_0 = "TRIA_RIGHT" if not VERTDROP else "TRIA_DOWN" | icon_active_0 = "TRIA_RIGHT" if not VERTDROP else "TRIA_DOWN" | ||||
| icon_active_1 = "TRIA_RIGHT" if not EDGEDROP else "TRIA_DOWN" | icon_active_1 = "TRIA_RIGHT" if not EDGEDROP else "TRIA_DOWN" | ||||
| icon_active_2 = "TRIA_RIGHT" if not FACEDROP else "TRIA_DOWN" | icon_active_2 = "TRIA_RIGHT" if not FACEDROP else "TRIA_DOWN" | ||||
| Context not available. | |||||