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modules/rna_manual_reference.py
| Show First 20 Lines • Show All 247 Lines • ▼ Show 20 Lines | url_manual_mapping = ( | ||||
| ("bpy.types.compositornodenormal*", "compositing/types/vector/normal.html#bpy-types-compositornodenormal"), | ("bpy.types.compositornodenormal*", "compositing/types/vector/normal.html#bpy-types-compositornodenormal"), | ||||
| ("bpy.types.compositornoderotate*", "compositing/types/distort/rotate.html#bpy-types-compositornoderotate"), | ("bpy.types.compositornoderotate*", "compositing/types/distort/rotate.html#bpy-types-compositornoderotate"), | ||||
| ("bpy.types.compositornodeviewer*", "compositing/types/output/viewer.html#bpy-types-compositornodeviewer"), | ("bpy.types.compositornodeviewer*", "compositing/types/output/viewer.html#bpy-types-compositornodeviewer"), | ||||
| ("bpy.types.constraint.influence*", "rigging/constraints/interface/common.html#bpy-types-constraint-influence"), | ("bpy.types.constraint.influence*", "rigging/constraints/interface/common.html#bpy-types-constraint-influence"), | ||||
| ("bpy.types.controlfluidsettings*", "physics/fluid/types/control.html#bpy-types-controlfluidsettings"), | ("bpy.types.controlfluidsettings*", "physics/fluid/types/control.html#bpy-types-controlfluidsettings"), | ||||
| ("bpy.types.cyclesrendersettings*", "render/cycles/settings/index.html#bpy-types-cyclesrendersettings"), | ("bpy.types.cyclesrendersettings*", "render/cycles/settings/index.html#bpy-types-cyclesrendersettings"), | ||||
| ("bpy.types.datatransfermodifier*", "modeling/modifiers/modify/data_transfer.html#bpy-types-datatransfermodifier"), | ("bpy.types.datatransfermodifier*", "modeling/modifiers/modify/data_transfer.html#bpy-types-datatransfermodifier"), | ||||
| ("bpy.types.dynamicpaintmodifier*", "physics/dynamic_paint/index.html#bpy-types-dynamicpaintmodifier"), | ("bpy.types.dynamicpaintmodifier*", "physics/dynamic_paint/index.html#bpy-types-dynamicpaintmodifier"), | ||||
| ("bpy.types.expressioncontroller*", "game_engine/logic/controllers/types/expression.html#bpy-types-expressioncontroller"), | |||||
| ("bpy.types.ffmpegsettings.audio*", "render/output/video.html#bpy-types-ffmpegsettings-audio"), | ("bpy.types.ffmpegsettings.audio*", "render/output/video.html#bpy-types-ffmpegsettings-audio"), | ||||
| ("bpy.types.followpathconstraint*", "rigging/constraints/relationship/follow_path.html#bpy-types-followpathconstraint"), | ("bpy.types.followpathconstraint*", "rigging/constraints/relationship/follow_path.html#bpy-types-followpathconstraint"), | ||||
| ("bpy.types.gaussianblursequence*", "editors/vse/sequencer/strips/effects/blur.html#bpy-types-gaussianblursequence"), | ("bpy.types.gaussianblursequence*", "editors/vse/sequencer/strips/effects/blur.html#bpy-types-gaussianblursequence"), | ||||
| ("bpy.types.limitscaleconstraint*", "rigging/constraints/transform/limit_scale.html#bpy-types-limitscaleconstraint"), | ("bpy.types.limitscaleconstraint*", "rigging/constraints/transform/limit_scale.html#bpy-types-limitscaleconstraint"), | ||||
| ("bpy.types.outflowfluidsettings*", "physics/fluid/types/flow.html#bpy-types-outflowfluidsettings"), | ("bpy.types.outflowfluidsettings*", "physics/fluid/types/flow.html#bpy-types-outflowfluidsettings"), | ||||
| ("bpy.types.scene.background_set*", "data_system/scenes/properties.html#bpy-types-scene-background-set"), | ("bpy.types.scene.background_set*", "data_system/scenes/properties.html#bpy-types-scene-background-set"), | ||||
| ("bpy.types.shadernodebackground*", "render/cycles/nodes/types/shaders/background.html#bpy-types-shadernodebackground"), | ("bpy.types.shadernodebackground*", "render/cycles/nodes/types/shaders/background.html#bpy-types-shadernodebackground"), | ||||
| ("bpy.types.shadernodebsdfglossy*", "render/cycles/nodes/types/shaders/glossy.html#bpy-types-shadernodebsdfglossy"), | ("bpy.types.shadernodebsdfglossy*", "render/cycles/nodes/types/shaders/glossy.html#bpy-types-shadernodebsdfglossy"), | ||||
| ▲ Show 20 Lines • Show All 63 Lines • ▼ Show 20 Lines | url_manual_mapping = ( | ||||
| ("bpy.ops.object.move_to_layer*", "editors/3dview/object/properties/relations/layers.html#bpy-ops-object-move-to-layer"), | ("bpy.ops.object.move_to_layer*", "editors/3dview/object/properties/relations/layers.html#bpy-ops-object-move-to-layer"), | ||||
| ("bpy.ops.object.select_camera*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-camera"), | ("bpy.ops.object.select_camera*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-camera"), | ||||
| ("bpy.ops.object.select_linked*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-linked"), | ("bpy.ops.object.select_linked*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-linked"), | ||||
| ("bpy.ops.object.select_mirror*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-mirror"), | ("bpy.ops.object.select_mirror*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-mirror"), | ||||
| ("bpy.ops.object.select_random*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-random"), | ("bpy.ops.object.select_random*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-random"), | ||||
| ("bpy.ops.sound.bake_animation*", "data_system/scenes/properties.html#bpy-ops-sound-bake-animation"), | ("bpy.ops.sound.bake_animation*", "data_system/scenes/properties.html#bpy-ops-sound-bake-animation"), | ||||
| ("bpy.ops.transform.edge_slide*", "modeling/meshes/editing/edges.html#bpy-ops-transform-edge-slide"), | ("bpy.ops.transform.edge_slide*", "modeling/meshes/editing/edges.html#bpy-ops-transform-edge-slide"), | ||||
| ("bpy.ops.transform.vert_slide*", "modeling/meshes/editing/vertices.html#bpy-ops-transform-vert-slide"), | ("bpy.ops.transform.vert_slide*", "modeling/meshes/editing/vertices.html#bpy-ops-transform-vert-slide"), | ||||
| ("bpy.ops.view3d.select_border*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-border"), | ("bpy.ops.view3d.select_box*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-border"), | ||||
| ("bpy.ops.view3d.select_circle*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-circle"), | ("bpy.ops.view3d.select_circle*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-circle"), | ||||
| ("bpy.types.adjustmentsequence*", "editors/vse/sequencer/strips/effects/adjustment.html#bpy-types-adjustmentsequence"), | ("bpy.types.adjustmentsequence*", "editors/vse/sequencer/strips/effects/adjustment.html#bpy-types-adjustmentsequence"), | ||||
| ("bpy.types.alphaundersequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-alphaundersequence"), | ("bpy.types.alphaundersequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-alphaundersequence"), | ||||
| ("bpy.types.compositornodeblur*", "compositing/types/filter/blur_node.html#bpy-types-compositornodeblur"), | ("bpy.types.compositornodeblur*", "compositing/types/filter/blur_node.html#bpy-types-compositornodeblur"), | ||||
| ("bpy.types.compositornodecomb*", "render/blender_render/textures/nodes/types/color/combine_separate.html#bpy-types-compositornodecomb"), | ("bpy.types.compositornodecomb*", "render/blender_render/textures/nodes/types/color/combine_separate.html#bpy-types-compositornodecomb"), | ||||
| ("bpy.types.compositornodecrop*", "compositing/types/distort/crop.html#bpy-types-compositornodecrop"), | ("bpy.types.compositornodecrop*", "compositing/types/distort/crop.html#bpy-types-compositornodecrop"), | ||||
| ("bpy.types.compositornodeflip*", "compositing/types/distort/flip.html#bpy-types-compositornodeflip"), | ("bpy.types.compositornodeflip*", "compositing/types/distort/flip.html#bpy-types-compositornodeflip"), | ||||
| ("bpy.types.compositornodemask*", "compositing/types/input/mask.html#bpy-types-compositornodemask"), | ("bpy.types.compositornodemask*", "compositing/types/input/mask.html#bpy-types-compositornodemask"), | ||||
| ("bpy.types.compositornodemath*", "compositing/types/converter/math.html#bpy-types-compositornodemath"), | ("bpy.types.compositornodemath*", "compositing/types/converter/math.html#bpy-types-compositornodemath"), | ||||
| ("bpy.types.compositornodetime*", "compositing/types/input/time.html#bpy-types-compositornodetime"), | ("bpy.types.compositornodetime*", "compositing/types/input/time.html#bpy-types-compositornodetime"), | ||||
| ("bpy.types.constraintactuator*", "game_engine/logic/actuators/types/constraint.html#bpy-types-constraintactuator"), | |||||
| ("bpy.types.editobjectactuator*", "game_engine/logic/actuators/types/edit_object.html#bpy-types-editobjectactuator"), | |||||
| ("bpy.types.fluidfluidsettings*", "physics/fluid/types/fluid_object.html#bpy-types-fluidfluidsettings"), | ("bpy.types.fluidfluidsettings*", "physics/fluid/types/fluid_object.html#bpy-types-fluidfluidsettings"), | ||||
| ("bpy.types.fmodifiergenerator*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiergenerator"), | ("bpy.types.fmodifiergenerator*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiergenerator"), | ||||
| ("bpy.types.freestylelinestyle*", "render/freestyle/parameter_editor/line_style/index.html#bpy-types-freestylelinestyle"), | ("bpy.types.freestylelinestyle*", "render/freestyle/parameter_editor/line_style/index.html#bpy-types-freestylelinestyle"), | ||||
| ("bpy.types.gammacrosssequence*", "editors/vse/sequencer/strips/effects/cross.html#bpy-types-gammacrosssequence"), | ("bpy.types.gammacrosssequence*", "editors/vse/sequencer/strips/effects/cross.html#bpy-types-gammacrosssequence"), | ||||
| ("bpy.types.huecorrectmodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-huecorrectmodifier"), | ("bpy.types.huecorrectmodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-huecorrectmodifier"), | ||||
| ("bpy.types.meshdeformmodifier*", "modeling/modifiers/deform/mesh_deform.html#bpy-types-meshdeformmodifier"), | ("bpy.types.meshdeformmodifier*", "modeling/modifiers/deform/mesh_deform.html#bpy-types-meshdeformmodifier"), | ||||
| ("bpy.types.movietrackingtrack*", "editors/movie_clip_editor/tracking/clip/properties/introduction.html#bpy-types-movietrackingtrack"), | ("bpy.types.movietrackingtrack*", "editors/movie_clip_editor/tracking/clip/properties/introduction.html#bpy-types-movietrackingtrack"), | ||||
| ("bpy.types.nodeoutputfileslot*", "compositing/types/output/file.html#bpy-types-nodeoutputfileslot"), | ("bpy.types.nodeoutputfileslot*", "compositing/types/output/file.html#bpy-types-nodeoutputfileslot"), | ||||
| Show All 10 Lines | url_manual_mapping = ( | ||||
| ("bpy.types.shadernodetexbrick*", "render/cycles/nodes/types/textures/brick.html#bpy-types-shadernodetexbrick"), | ("bpy.types.shadernodetexbrick*", "render/cycles/nodes/types/textures/brick.html#bpy-types-shadernodetexbrick"), | ||||
| ("bpy.types.shadernodetexcoord*", "render/cycles/nodes/types/input/texture_coordinate.html#bpy-types-shadernodetexcoord"), | ("bpy.types.shadernodetexcoord*", "render/cycles/nodes/types/input/texture_coordinate.html#bpy-types-shadernodetexcoord"), | ||||
| ("bpy.types.shadernodeteximage*", "render/cycles/nodes/types/textures/image.html#bpy-types-shadernodeteximage"), | ("bpy.types.shadernodeteximage*", "render/cycles/nodes/types/textures/image.html#bpy-types-shadernodeteximage"), | ||||
| ("bpy.types.shadernodetexmagic*", "render/cycles/nodes/types/textures/magic.html#bpy-types-shadernodetexmagic"), | ("bpy.types.shadernodetexmagic*", "render/cycles/nodes/types/textures/magic.html#bpy-types-shadernodetexmagic"), | ||||
| ("bpy.types.shadernodetexnoise*", "render/cycles/nodes/types/textures/noise.html#bpy-types-shadernodetexnoise"), | ("bpy.types.shadernodetexnoise*", "render/cycles/nodes/types/textures/noise.html#bpy-types-shadernodetexnoise"), | ||||
| ("bpy.types.shrinkwrapmodifier*", "modeling/modifiers/deform/shrinkwrap.html#bpy-types-shrinkwrapmodifier"), | ("bpy.types.shrinkwrapmodifier*", "modeling/modifiers/deform/shrinkwrap.html#bpy-types-shrinkwrapmodifier"), | ||||
| ("bpy.types.splineikconstraint*", "rigging/constraints/tracking/spline_ik.html#bpy-types-splineikconstraint"), | ("bpy.types.splineikconstraint*", "rigging/constraints/tracking/spline_ik.html#bpy-types-splineikconstraint"), | ||||
| ("bpy.types.texturenodetexture*", "render/blender_render/textures/nodes/types/input/texture.html#bpy-types-texturenodetexture"), | ("bpy.types.texturenodetexture*", "render/blender_render/textures/nodes/types/input/texture.html#bpy-types-texturenodetexture"), | ||||
| ("bpy.types.visibilityactuator*", "game_engine/logic/actuators/types/visibility.html#bpy-types-visibilityactuator"), | |||||
| ("bpy.ops.anim.keyframe_clear*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-clear"), | ("bpy.ops.anim.keyframe_clear*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-clear"), | ||||
| ("bpy.ops.curve.primitive*add*", "modeling/curves/primitives.html#bpy-ops-curve-primitive-add"), | ("bpy.ops.curve.primitive*add*", "modeling/curves/primitives.html#bpy-ops-curve-primitive-add"), | ||||
| ("bpy.ops.mesh.duplicate_move*", "modeling/meshes/editing/duplicating/duplicate.html#bpy-ops-mesh-duplicate-move"), | ("bpy.ops.mesh.duplicate_move*", "modeling/meshes/editing/duplicating/duplicate.html#bpy-ops-mesh-duplicate-move"), | ||||
| ("bpy.ops.object.parent_clear*", "editors/3dview/object/properties/relations/parents.html#bpy-ops-object-parent-clear"), | ("bpy.ops.object.parent_clear*", "editors/3dview/object/properties/relations/parents.html#bpy-ops-object-parent-clear"), | ||||
| ("bpy.ops.object.shade_smooth*", "modeling/meshes/editing/normals.html#bpy-ops-object-shade-smooth"), | ("bpy.ops.object.shade_smooth*", "modeling/meshes/editing/normals.html#bpy-ops-object-shade-smooth"), | ||||
| ("bpy.ops.transform.push_pull*", "modeling/meshes/editing/transform/push_pull.html#bpy-ops-transform-push-pull"), | ("bpy.ops.transform.push_pull*", "modeling/meshes/editing/transform/push_pull.html#bpy-ops-transform-push-pull"), | ||||
| ("bpy.ops.transform.transform*", "editors/3dview/object/editing/transform/control/orientations.html#bpy-ops-transform-transform"), | ("bpy.ops.transform.transform*", "editors/3dview/object/editing/transform/control/orientations.html#bpy-ops-transform-transform"), | ||||
| ("bpy.ops.transform.translate*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-translate"), | ("bpy.ops.transform.translate*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-translate"), | ||||
| ("bpy.ops.uv.minimize_stretch*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-minimize-stretch"), | ("bpy.ops.uv.minimize_stretch*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-minimize-stretch"), | ||||
| ("bpy.ops.view3d.select_lasso*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-lasso"), | ("bpy.ops.view3d.select_lasso*", "editors/3dview/object/selecting/tools.html#bpy-ops-view3d-select-lasso"), | ||||
| ("bpy.types.alphaoversequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-alphaoversequence"), | ("bpy.types.alphaoversequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-alphaoversequence"), | ||||
| ("bpy.types.armatureeditbones*", "rigging/armatures/bones/editing/index.html#bpy-types-armatureeditbones"), | ("bpy.types.armatureeditbones*", "rigging/armatures/bones/editing/index.html#bpy-types-armatureeditbones"), | ||||
| ("bpy.types.childofconstraint*", "rigging/constraints/relationship/child_of.html#bpy-types-childofconstraint"), | ("bpy.types.childofconstraint*", "rigging/constraints/relationship/child_of.html#bpy-types-childofconstraint"), | ||||
| ("bpy.types.clamptoconstraint*", "rigging/constraints/tracking/clamp_to.html#bpy-types-clamptoconstraint"), | ("bpy.types.clamptoconstraint*", "rigging/constraints/tracking/clight_to.html#bpy-types-clamptoconstraint"), | ||||
| ("bpy.types.collisionmodifier*", "physics/collision.html#bpy-types-collisionmodifier"), | ("bpy.types.collisionmodifier*", "physics/collision.html#bpy-types-collisionmodifier"), | ||||
| ("bpy.types.collisionsettings*", "physics/collision.html#bpy-types-collisionsettings"), | ("bpy.types.collisionsettings*", "physics/collision.html#bpy-types-collisionsettings"), | ||||
| ("bpy.types.compositornodergb*", "compositing/types/input/rgb.html#bpy-types-compositornodergb"), | ("bpy.types.compositornodergb*", "compositing/types/input/rgb.html#bpy-types-compositornodergb"), | ||||
| ("bpy.types.compositornodesep*", "render/blender_render/textures/nodes/types/color/combine_separate.html#bpy-types-compositornodesep"), | ("bpy.types.compositornodesep*", "render/blender_render/textures/nodes/types/color/combine_separate.html#bpy-types-compositornodesep"), | ||||
| ("bpy.types.edgesplitmodifier*", "modeling/modifiers/generate/edge_split.html#bpy-types-edgesplitmodifier"), | ("bpy.types.edgesplitmodifier*", "modeling/modifiers/generate/edge_split.html#bpy-types-edgesplitmodifier"), | ||||
| ("bpy.types.fmodifierenvelope*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierenvelope"), | ("bpy.types.fmodifierenvelope*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierenvelope"), | ||||
| ("bpy.types.freestylesettings*", "render/freestyle/view_map.html#bpy-types-freestylesettings"), | ("bpy.types.freestylesettings*", "render/freestyle/view_map.html#bpy-types-freestylesettings"), | ||||
| ("bpy.types.material.specular*", "render/blender_render/materials/properties/specular_shaders.html#bpy-types-material-specular"), | ("bpy.types.material.specular*", "render/blender_render/materials/properties/specular_shaders.html#bpy-types-material-specular"), | ||||
| Show All 25 Lines | url_manual_mapping = ( | ||||
| ("bpy.ops.object.join_shapes*", "animation/shape_keys/shape_keys_panel.html#bpy-ops-object-join-shapes"), | ("bpy.ops.object.join_shapes*", "animation/shape_keys/shape_keys_panel.html#bpy-ops-object-join-shapes"), | ||||
| ("bpy.ops.object.select_less*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-less"), | ("bpy.ops.object.select_less*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-less"), | ||||
| ("bpy.ops.object.select_more*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-more"), | ("bpy.ops.object.select_more*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-more"), | ||||
| ("bpy.ops.object.track_clear*", "rigging/constraints/interface/adding_removing.html#bpy-ops-object-track-clear"), | ("bpy.ops.object.track_clear*", "rigging/constraints/interface/adding_removing.html#bpy-ops-object-track-clear"), | ||||
| ("bpy.ops.screen.repeat_last*", "interface/undo_redo.html#bpy-ops-screen-repeat-last"), | ("bpy.ops.screen.repeat_last*", "interface/undo_redo.html#bpy-ops-screen-repeat-last"), | ||||
| ("bpy.ops.transform.tosphere*", "modeling/meshes/editing/transform/to_sphere.html#bpy-ops-transform-tosphere"), | ("bpy.ops.transform.tosphere*", "modeling/meshes/editing/transform/to_sphere.html#bpy-ops-transform-tosphere"), | ||||
| ("bpy.types.actionconstraint*", "rigging/constraints/relationship/action.html#bpy-types-actionconstraint"), | ("bpy.types.actionconstraint*", "rigging/constraints/relationship/action.html#bpy-types-actionconstraint"), | ||||
| ("bpy.types.addonpreferences*", "preferences/addons.html#bpy-types-addonpreferences"), | ("bpy.types.addonpreferences*", "preferences/addons.html#bpy-types-addonpreferences"), | ||||
| ("bpy.types.armatureactuator*", "game_engine/logic/actuators/types/armature.html#bpy-types-armatureactuator"), | |||||
| ("bpy.types.armaturemodifier*", "modeling/modifiers/deform/armature.html#bpy-types-armaturemodifier"), | ("bpy.types.armaturemodifier*", "modeling/modifiers/deform/armature.html#bpy-types-armaturemodifier"), | ||||
| ("bpy.types.decimatemodifier*", "modeling/modifiers/generate/decimate.html#bpy-types-decimatemodifier"), | ("bpy.types.decimatemodifier*", "modeling/modifiers/generate/decimate.html#bpy-types-decimatemodifier"), | ||||
| ("bpy.types.displacemodifier*", "modeling/modifiers/deform/displace.html#bpy-types-displacemodifier"), | ("bpy.types.displacemodifier*", "modeling/modifiers/deform/displace.html#bpy-types-displacemodifier"), | ||||
| ("bpy.types.displaysafeareas*", "render/blender_render/camera/object_data.html#bpy-types-displaysafeareas"), | ("bpy.types.displaysafeareas*", "render/blender_render/camera/object_data.html#bpy-types-displaysafeareas"), | ||||
| ("bpy.types.filter2dactuator*", "game_engine/logic/actuators/types/filter_2d.html#bpy-types-filter2dactuator"), | |||||
| ("bpy.types.fmodifierstepped*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierstepped"), | ("bpy.types.fmodifierstepped*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierstepped"), | ||||
| ("bpy.types.freestylelineset*", "render/freestyle/parameter_editor/line_set.html#bpy-types-freestylelineset"), | ("bpy.types.freestylelineset*", "render/freestyle/parameter_editor/line_set.html#bpy-types-freestylelineset"), | ||||
| ("bpy.types.material.ambient*", "render/blender_render/materials/properties/shading.html#bpy-types-material-ambient"), | ("bpy.types.material.ambient*", "render/blender_render/materials/properties/shading.html#bpy-types-material-ambient"), | ||||
| ("bpy.types.material.diffuse*", "render/blender_render/materials/properties/diffuse_shaders.html#bpy-types-material-diffuse"), | ("bpy.types.material.diffuse*", "render/blender_render/materials/properties/diffuse_shaders.html#bpy-types-material-diffuse"), | ||||
| ("bpy.types.multicamsequence*", "editors/vse/sequencer/strips/effects/multicam.html#bpy-types-multicamsequence"), | ("bpy.types.multicamsequence*", "editors/vse/sequencer/strips/effects/multicam.html#bpy-types-multicamsequence"), | ||||
| ("bpy.types.multiplysequence*", "editors/vse/sequencer/strips/effects/multiply.html#bpy-types-multiplysequence"), | ("bpy.types.multiplysequence*", "editors/vse/sequencer/strips/effects/multiply.html#bpy-types-multiplysequence"), | ||||
| ("bpy.types.multiresmodifier*", "modeling/modifiers/generate/multiresolution.html#bpy-types-multiresmodifier"), | ("bpy.types.multiresmodifier*", "modeling/modifiers/generate/multiresolution.html#bpy-types-multiresmodifier"), | ||||
| ("bpy.types.object.draw_type*", "editors/3dview/object/properties/display.html#bpy-types-object-draw-type"), | ("bpy.types.object.display_type*", "editors/3dview/object/properties/display.html#bpy-types-object-draw-type"), | ||||
| ("bpy.types.object.use_extra*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-use-extra"), | ("bpy.types.object.use_extra*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-use-extra"), | ||||
| ("bpy.types.overdropsequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-overdropsequence"), | ("bpy.types.overdropsequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-overdropsequence"), | ||||
| ("bpy.types.particlesettings*", "physics/particles/index.html#bpy-types-particlesettings"), | ("bpy.types.particlesettings*", "physics/particles/index.html#bpy-types-particlesettings"), | ||||
| ("bpy.types.propertyactuator*", "game_engine/logic/actuators/types/property.html#bpy-types-propertyactuator"), | |||||
| ("bpy.types.pythoncontroller*", "game_engine/logic/controllers/types/python.html#bpy-types-pythoncontroller"), | |||||
| ("bpy.types.scenerenderlayer*", "render/cycles/settings/scene/render_layers/layers.html#bpy-types-scenerenderlayer"), | ("bpy.types.scenerenderlayer*", "render/cycles/settings/scene/render_layers/layers.html#bpy-types-scenerenderlayer"), | ||||
| ("bpy.types.sequencemodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-sequencemodifier"), | ("bpy.types.sequencemodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-sequencemodifier"), | ||||
| ("bpy.types.shadernodeinvert*", "render/cycles/nodes/types/color/invert.html#bpy-types-shadernodeinvert"), | ("bpy.types.shadernodeinvert*", "render/cycles/nodes/types/color/invert.html#bpy-types-shadernodeinvert"), | ||||
| ("bpy.types.shadernodemixrgb*", "render/cycles/nodes/types/color/mix.html#bpy-types-shadernodemixrgb"), | ("bpy.types.shadernodemixrgb*", "render/cycles/nodes/types/color/mix.html#bpy-types-shadernodemixrgb"), | ||||
| ("bpy.types.shadernodenormal*", "render/cycles/nodes/types/vector/normal.html#bpy-types-shadernodenormal"), | ("bpy.types.shadernodenormal*", "render/cycles/nodes/types/vector/normal.html#bpy-types-shadernodenormal"), | ||||
| ("bpy.types.shadernodescript*", "render/cycles/nodes/types/script.html#bpy-types-shadernodescript"), | ("bpy.types.shadernodescript*", "render/cycles/nodes/types/script.html#bpy-types-shadernodescript"), | ||||
| ("bpy.types.shadernodetexsky*", "render/cycles/nodes/types/textures/sky.html#bpy-types-shadernodetexsky"), | ("bpy.types.shadernodetexsky*", "render/cycles/nodes/types/textures/sky.html#bpy-types-shadernodetexsky"), | ||||
| ("bpy.types.softbodymodifier*", "physics/soft_body/index.html#bpy-types-softbodymodifier"), | ("bpy.types.softbodymodifier*", "physics/soft_body/index.html#bpy-types-softbodymodifier"), | ||||
| ("bpy.types.softbodysettings*", "physics/soft_body/settings.html#bpy-types-softbodysettings"), | ("bpy.types.softbodysettings*", "physics/soft_body/settings.html#bpy-types-softbodysettings"), | ||||
| ("bpy.types.solidifymodifier*", "modeling/modifiers/generate/solidify.html#bpy-types-solidifymodifier"), | ("bpy.types.solidifymodifier*", "modeling/modifiers/generate/solidify.html#bpy-types-solidifymodifier"), | ||||
| ("bpy.types.spacefilebrowser*", "editors/file_browser/index.html#bpy-types-spacefilebrowser"), | ("bpy.types.spacefilebrowser*", "editors/file_browser/index.html#bpy-types-spacefilebrowser"), | ||||
| ("bpy.types.spacegrapheditor*", "editors/graph_editor/index.html#bpy-types-spacegrapheditor"), | ("bpy.types.spacegrapheditor*", "editors/graph_editor/index.html#bpy-types-spacegrapheditor"), | ||||
| ("bpy.types.spaceimageeditor*", "editors/uv_image/image/index.html#bpy-types-spaceimageeditor"), | ("bpy.types.spaceimageeditor*", "editors/uv_image/image/index.html#bpy-types-spaceimageeditor"), | ||||
| ("bpy.types.spacelogiceditor*", "editors/logic_editor.html#bpy-types-spacelogiceditor"), | ("bpy.types.spacelogiceditor*", "editors/logic_editor.html#bpy-types-spacelogiceditor"), | ||||
| ("bpy.types.sphfluidsettings*", "physics/fluid/index.html#bpy-types-sphfluidsettings"), | ("bpy.types.sphfluidsettings*", "physics/fluid/index.html#bpy-types-sphfluidsettings"), | ||||
| ("bpy.types.steeringactuator*", "game_engine/logic/actuators/types/steering.html#bpy-types-steeringactuator"), | |||||
| ("bpy.types.subtractsequence*", "editors/vse/sequencer/strips/effects/subtract.html#bpy-types-subtractsequence"), | ("bpy.types.subtractsequence*", "editors/vse/sequencer/strips/effects/subtract.html#bpy-types-subtractsequence"), | ||||
| ("bpy.types.texturenodegroup*", "render/blender_render/textures/nodes/types/groups.html#bpy-types-texturenodegroup"), | ("bpy.types.texturenodegroup*", "render/blender_render/textures/nodes/types/groups.html#bpy-types-texturenodegroup"), | ||||
| ("bpy.types.texturenodeimage*", "render/blender_render/textures/nodes/types/input/image.html#bpy-types-texturenodeimage"), | ("bpy.types.texturenodeimage*", "render/blender_render/textures/nodes/types/input/image.html#bpy-types-texturenodeimage"), | ||||
| ("bpy.types.voxeldatatexture*", "render/blender_render/textures/types/volume/voxel_data.html#bpy-types-voxeldatatexture"), | ("bpy.types.voxeldatatexture*", "render/blender_render/textures/types/volume/voxel_data.html#bpy-types-voxeldatatexture"), | ||||
| ("bpy.types.worldlighting.ao*", "render/blender_render/world/ambient_occlusion.html#bpy-types-worldlighting-ao"), | ("bpy.types.worldlighting.ao*", "render/blender_render/world/ambient_occlusion.html#bpy-types-worldlighting-ao"), | ||||
| ("bpy.types.worldtextureslot*", "render/blender_render/world/world_panel.html#bpy-types-worldtextureslot"), | ("bpy.types.worldtextureslot*", "render/blender_render/world/world_panel.html#bpy-types-worldtextureslot"), | ||||
| ("bpy.ops.object.*shape_key*", "animation/shape_keys/index.html#bpy-ops-object-shape-key"), | ("bpy.ops.object.*shape_key*", "animation/shape_keys/index.html#bpy-ops-object-shape-key"), | ||||
| ("bpy.ops.object.make_links*", "data_system/linked_libraries.html#bpy-ops-object-make-links"), | ("bpy.ops.object.make_links*", "data_system/linked_libraries.html#bpy-ops-object-make-links"), | ||||
| ("bpy.ops.object.make_local*", "data_system/linked_libraries.html#bpy-ops-object-make-local"), | ("bpy.ops.object.make_local*", "data_system/linked_libraries.html#bpy-ops-object-make-local"), | ||||
| ("bpy.ops.object.origin_set*", "editors/3dview/object/origin.html#bpy-ops-object-origin-set"), | ("bpy.ops.object.origin_set*", "editors/3dview/object/origin.html#bpy-ops-object-origin-set"), | ||||
| ("bpy.ops.object.parent_set*", "editors/3dview/object/properties/relations/parents.html#bpy-ops-object-parent-set"), | ("bpy.ops.object.parent_set*", "editors/3dview/object/properties/relations/parents.html#bpy-ops-object-parent-set"), | ||||
| ("bpy.ops.object.proxy_make*", "data_system/linked_libraries.html#bpy-ops-object-proxy-make"), | ("bpy.ops.object.proxy_make*", "data_system/linked_libraries.html#bpy-ops-object-proxy-make"), | ||||
| ("bpy.ops.object.select_all*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-all"), | ("bpy.ops.object.select_all*", "editors/3dview/object/selecting/tools.html#bpy-ops-object-select-all"), | ||||
| ("bpy.ops.object.shade_flat*", "modeling/meshes/editing/normals.html#bpy-ops-object-shade-flat"), | ("bpy.ops.object.shade_flat*", "modeling/meshes/editing/normals.html#bpy-ops-object-shade-flat"), | ||||
| ("bpy.ops.screen.area_dupli*", "interface/window_system/areas.html#bpy-ops-screen-area-dupli"), | ("bpy.ops.screen.area_dupli*", "interface/window_system/areas.html#bpy-ops-screen-area-dupli"), | ||||
| ("bpy.ops.uv.remove_doubles*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-remove-doubles"), | ("bpy.ops.uv.remove_doubles*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-remove-doubles"), | ||||
| ("bpy.types.backgroundimage*", "editors/3dview/properties/background_images.html#bpy-types-backgroundimage"), | ("bpy.types.backgroundimage*", "editors/3dview/properties/background_images.html#bpy-types-backgroundimage"), | ||||
| ("bpy.types.booleanmodifier*", "modeling/modifiers/generate/booleans.html#bpy-types-booleanmodifier"), | ("bpy.types.booleanmodifier*", "modeling/modifiers/generate/booleans.html#bpy-types-booleanmodifier"), | ||||
| ("bpy.types.collisionsensor*", "game_engine/logic/sensors/types/collision.html#bpy-types-collisionsensor"), | |||||
| ("bpy.types.constraint.mute*", "rigging/constraints/interface/header.html#bpy-types-constraint-mute"), | ("bpy.types.constraint.mute*", "rigging/constraints/interface/header.html#bpy-types-constraint-mute"), | ||||
| ("bpy.types.explodemodifier*", "modeling/modifiers/simulate/explode.html#bpy-types-explodemodifier"), | ("bpy.types.explodemodifier*", "modeling/modifiers/simulate/explode.html#bpy-types-explodemodifier"), | ||||
| ("bpy.types.fcurvemodifiers*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fcurvemodifiers"), | ("bpy.types.fcurvemodifiers*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fcurvemodifiers"), | ||||
| ("bpy.types.floorconstraint*", "rigging/constraints/relationship/floor.html#bpy-types-floorconstraint"), | ("bpy.types.floorconstraint*", "rigging/constraints/relationship/floor.html#bpy-types-floorconstraint"), | ||||
| ("bpy.types.fluidmeshvertex*", "physics/fluid/index.html#bpy-types-fluidmeshvertex"), | ("bpy.types.fluidmeshvertex*", "physics/fluid/index.html#bpy-types-fluidmeshvertex"), | ||||
| ("bpy.types.fmodifiercycles*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiercycles"), | ("bpy.types.fmodifiercycles*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiercycles"), | ||||
| ("bpy.types.fmodifierlimits*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierlimits"), | ("bpy.types.fmodifierlimits*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifierlimits"), | ||||
| ("bpy.types.gpussaosettings*", "editors/3dview/properties/shading.html#bpy-types-gpussaosettings"), | ("bpy.types.gpussaosettings*", "editors/3dview/properties/shading.html#bpy-types-gpussaosettings"), | ||||
| ("bpy.types.latticemodifier*", "modeling/modifiers/deform/lattice.html#bpy-types-latticemodifier"), | ("bpy.types.latticemodifier*", "modeling/modifiers/deform/lattice.html#bpy-types-latticemodifier"), | ||||
| ("bpy.types.messageactuator*", "game_engine/logic/actuators/types/message.html#bpy-types-messageactuator"), | |||||
| ("bpy.types.musgravetexture*", "render/blender_render/textures/types/procedural/musgrave.html#bpy-types-musgravetexture"), | ("bpy.types.musgravetexture*", "render/blender_render/textures/types/procedural/musgrave.html#bpy-types-musgravetexture"), | ||||
| ("bpy.types.object.location*", "editors/3dview/object/properties/transforms.html#bpy-types-object-location"), | ("bpy.types.object.location*", "editors/3dview/object/properties/transforms.html#bpy-types-object-location"), | ||||
| ("bpy.types.object.rotation*", "editors/3dview/object/properties/transforms.html#bpy-types-object-rotation"), | ("bpy.types.object.rotation*", "editors/3dview/object/properties/transforms.html#bpy-types-object-rotation"), | ||||
| ("bpy.types.particlehairkey*", "physics/particles/emitter/physics/keyed.html#bpy-types-particlehairkey"), | ("bpy.types.particlehairkey*", "physics/particles/emitter/physics/keyed.html#bpy-types-particlehairkey"), | ||||
| ("bpy.types.pivotconstraint*", "rigging/constraints/relationship/pivot.html#bpy-types-pivotconstraint"), | ("bpy.types.pivotconstraint*", "rigging/constraints/relationship/pivot.html#bpy-types-pivotconstraint"), | ||||
| ("bpy.types.rigidbodyobject*", "physics/rigid_body/index.html#bpy-types-rigidbodyobject"), | ("bpy.types.rigidbodyobject*", "physics/rigid_body/index.html#bpy-types-rigidbodyobject"), | ||||
| ("bpy.types.shadernodebevel*", "render/cycles/nodes/types/input/bevel.html#bpy-types-shadernodebevel"), | ("bpy.types.shadernodebevel*", "render/cycles/nodes/types/input/bevel.html#bpy-types-shadernodebevel"), | ||||
| ("bpy.types.shadernodegamma*", "render/cycles/nodes/types/color/gamma.html#bpy-types-shadernodegamma"), | ("bpy.types.shadernodegamma*", "render/cycles/nodes/types/color/gamma.html#bpy-types-shadernodegamma"), | ||||
| ("bpy.types.shadernodegroup*", "render/cycles/nodes/types/groups.html#bpy-types-shadernodegroup"), | ("bpy.types.shadernodegroup*", "render/cycles/nodes/types/groups.html#bpy-types-shadernodegroup"), | ||||
| ("bpy.types.shadernodeuvmap*", "render/cycles/nodes/types/input/uv_map.html#bpy-types-shadernodeuvmap"), | ("bpy.types.shadernodeuvmap*", "render/cycles/nodes/types/input/uv_map.html#bpy-types-shadernodeuvmap"), | ||||
| ("bpy.types.shadernodevalue*", "render/cycles/nodes/types/input/value.html#bpy-types-shadernodevalue"), | ("bpy.types.shadernodevalue*", "render/cycles/nodes/types/input/value.html#bpy-types-shadernodevalue"), | ||||
| ("bpy.types.spaceclipeditor*", "editors/movie_clip_editor/index.html#bpy-types-spaceclipeditor"), | ("bpy.types.spaceclipeditor*", "editors/movie_clip_editor/index.html#bpy-types-spaceclipeditor"), | ||||
| ("bpy.types.spacenodeeditor*", "editors/node_editor/index.html#bpy-types-spacenodeeditor"), | ("bpy.types.spacenodeeditor*", "editors/node_editor/index.html#bpy-types-spacenodeeditor"), | ||||
| ("bpy.types.spaceproperties*", "editors/properties_editor.html#bpy-types-spaceproperties"), | ("bpy.types.spaceproperties*", "editors/properties_editor.html#bpy-types-spaceproperties"), | ||||
| ("bpy.types.spacetexteditor*", "editors/text_editor.html#bpy-types-spacetexteditor"), | ("bpy.types.spacetexteditor*", "editors/text_editor.html#bpy-types-spacetexteditor"), | ||||
| ("bpy.types.subsurfmodifier*", "modeling/modifiers/generate/subsurf.html#bpy-types-subsurfmodifier"), | ("bpy.types.subsurfmodifier*", "modeling/modifiers/generate/subsurf.html#bpy-types-subsurfmodifier"), | ||||
| ("bpy.types.texturenodemath*", "render/blender_render/textures/nodes/types/converter/math.html#bpy-types-texturenodemath"), | ("bpy.types.texturenodemath*", "render/blender_render/textures/nodes/types/converter/math.html#bpy-types-texturenodemath"), | ||||
| ("bpy.types.userpreferences*", "preferences/index.html#bpy-types-userpreferences"), | ("bpy.types.userpreferences*", "preferences/index.html#bpy-types-userpreferences"), | ||||
| ("bpy.ops.object.hide_view*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-hide-view"), | ("bpy.ops.object.hide_view*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-hide-view"), | ||||
| ("bpy.ops.object.track_set*", "rigging/constraints/interface/adding_removing.html#bpy-ops-object-track-set"), | ("bpy.ops.object.track_set*", "rigging/constraints/interface/adding_removing.html#bpy-ops-object-track-set"), | ||||
| ("bpy.ops.transform.mirror*", "editors/3dview/object/editing/transform/mirror.html#bpy-ops-transform-mirror"), | ("bpy.ops.transform.mirror*", "editors/3dview/object/editing/transform/mirror.html#bpy-ops-transform-mirror"), | ||||
| ("bpy.ops.transform.resize*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-resize"), | ("bpy.ops.transform.resize*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-resize"), | ||||
| ("bpy.ops.transform.rotate*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-rotate"), | ("bpy.ops.transform.rotate*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-rotate"), | ||||
| ("bpy.ops.view3d.localview*", "editors/3dview/navigate/views.html#bpy-ops-view3d-localview"), | ("bpy.ops.view3d.localview*", "editors/3dview/navigate/views.html#bpy-ops-view3d-localview"), | ||||
| ("bpy.types.actionactuator*", "game_engine/logic/actuators/types/action.html#bpy-types-actionactuator"), | |||||
| ("bpy.types.actuatorsensor*", "game_engine/logic/sensors/types/actuator.html#bpy-types-actuatorsensor"), | |||||
| ("bpy.types.armaturesensor*", "game_engine/logic/sensors/types/armature.html#bpy-types-armaturesensor"), | |||||
| ("bpy.types.cameraactuator*", "game_engine/logic/actuators/types/camera.html#bpy-types-cameraactuator"), | |||||
| ("bpy.types.curvesmodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-curvesmodifier"), | ("bpy.types.curvesmodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-curvesmodifier"), | ||||
| ("bpy.types.effectsequence*", "editors/vse/sequencer/properties/filter.html#bpy-types-effectsequence"), | ("bpy.types.effectsequence*", "editors/vse/sequencer/properties/filter.html#bpy-types-effectsequence"), | ||||
| ("bpy.types.ffmpegsettings*", "render/output/video.html#bpy-types-ffmpegsettings"), | ("bpy.types.ffmpegsettings*", "render/output/video.html#bpy-types-ffmpegsettings"), | ||||
| ("bpy.types.fmodifiernoise*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiernoise"), | ("bpy.types.fmodifiernoise*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifiernoise"), | ||||
| ("bpy.types.gpudofsettings*", "editors/3dview/properties/shading.html#bpy-types-gpudofsettings"), | ("bpy.types.gpudofsettings*", "editors/3dview/properties/shading.html#bpy-types-gpudofsettings"), | ||||
| ("bpy.types.joysticksensor*", "game_engine/logic/sensors/types/joystick.html#bpy-types-joysticksensor"), | |||||
| ("bpy.types.keyboardsensor*", "game_engine/logic/sensors/types/keyboard.html#bpy-types-keyboardsensor"), | |||||
| ("bpy.types.materialstrand*", "render/blender_render/materials/properties/strands.html#bpy-types-materialstrand"), | ("bpy.types.materialstrand*", "render/blender_render/materials/properties/strands.html#bpy-types-materialstrand"), | ||||
| ("bpy.types.materialvolume*", "render/blender_render/materials/special_effects/volume.html#bpy-types-materialvolume"), | ("bpy.types.materialvolume*", "render/blender_render/materials/special_effects/volume.html#bpy-types-materialvolume"), | ||||
| ("bpy.types.mirrormodifier*", "modeling/modifiers/generate/mirror.html#bpy-types-mirrormodifier"), | ("bpy.types.mirrormodifier*", "modeling/modifiers/generate/mirror.html#bpy-types-mirrormodifier"), | ||||
| ("bpy.types.movieclipproxy*", "editors/movie_clip_editor/properties/proxy.html#bpy-types-movieclipproxy"), | ("bpy.types.movieclipproxy*", "editors/movie_clip_editor/properties/proxy.html#bpy-types-movieclipproxy"), | ||||
| ("bpy.types.object.up_axis*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-up-axis"), | ("bpy.types.object.up_axis*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-up-axis"), | ||||
| ("bpy.types.objectactuator*", "game_engine/logic/actuators/types/motion.html#bpy-types-objectactuator"), | |||||
| ("bpy.types.parentactuator*", "game_engine/logic/actuators/types/parent.html#bpy-types-parentactuator"), | |||||
| ("bpy.types.particlesystem*", "physics/particles/index.html#bpy-types-particlesystem"), | ("bpy.types.particlesystem*", "physics/particles/index.html#bpy-types-particlesystem"), | ||||
| ("bpy.types.particletarget*", "physics/particles/emitter/physics/keyed.html#bpy-types-particletarget"), | ("bpy.types.particletarget*", "physics/particles/emitter/physics/keyed.html#bpy-types-particletarget"), | ||||
| ("bpy.types.propertysensor*", "game_engine/logic/sensors/types/property.html#bpy-types-propertysensor"), | |||||
| ("bpy.types.randomactuator*", "game_engine/logic/actuators/types/random.html#bpy-types-randomactuator"), | |||||
| ("bpy.types.remeshmodifier*", "modeling/modifiers/generate/remesh.html#bpy-types-remeshmodifier"), | ("bpy.types.remeshmodifier*", "modeling/modifiers/generate/remesh.html#bpy-types-remeshmodifier"), | ||||
| ("bpy.types.rendersettings*", "render/index.html#bpy-types-rendersettings"), | ("bpy.types.rendersettings*", "render/index.html#bpy-types-rendersettings"), | ||||
| ("bpy.types.rigidbodyworld*", "physics/rigid_body/world.html#bpy-types-rigidbodyworld"), | ("bpy.types.rigidbodyworld*", "physics/rigid_body/world.html#bpy-types-rigidbodyworld"), | ||||
| ("bpy.types.shadernodebump*", "render/cycles/nodes/types/vector/bump.html#bpy-types-shadernodebump"), | ("bpy.types.shadernodebump*", "render/cycles/nodes/types/vector/bump.html#bpy-types-shadernodebump"), | ||||
| ("bpy.types.shadernodemath*", "render/cycles/nodes/types/converter/math.html#bpy-types-shadernodemath"), | ("bpy.types.shadernodemath*", "render/cycles/nodes/types/converter/math.html#bpy-types-shadernodemath"), | ||||
| ("bpy.types.smoothmodifier*", "modeling/modifiers/deform/smooth.html#bpy-types-smoothmodifier"), | ("bpy.types.smoothmodifier*", "modeling/modifiers/deform/smooth.html#bpy-types-smoothmodifier"), | ||||
| ("bpy.types.timelinemarker*", "animation/markers.html#bpy-types-timelinemarker"), | ("bpy.types.timelinemarker*", "animation/markers.html#bpy-types-timelinemarker"), | ||||
| ("bpy.types.usersolidlight*", "preferences/system.html#bpy-types-usersolidlight"), | ("bpy.types.usersolidlight*", "preferences/system.html#bpy-types-usersolidlight"), | ||||
| Show All 17 Lines | url_manual_mapping = ( | ||||
| ("bpy.types.colorsequence*", "editors/vse/sequencer/strips/effects/color.html#bpy-types-colorsequence"), | ("bpy.types.colorsequence*", "editors/vse/sequencer/strips/effects/color.html#bpy-types-colorsequence"), | ||||
| ("bpy.types.crosssequence*", "editors/vse/sequencer/strips/effects/cross.html#bpy-types-crosssequence"), | ("bpy.types.crosssequence*", "editors/vse/sequencer/strips/effects/cross.html#bpy-types-crosssequence"), | ||||
| ("bpy.types.curvemodifier*", "modeling/modifiers/deform/curve.html#bpy-types-curvemodifier"), | ("bpy.types.curvemodifier*", "modeling/modifiers/deform/curve.html#bpy-types-curvemodifier"), | ||||
| ("bpy.types.fieldsettings*", "physics/force_fields/index.html#bpy-types-fieldsettings"), | ("bpy.types.fieldsettings*", "physics/force_fields/index.html#bpy-types-fieldsettings"), | ||||
| ("bpy.types.fluidsettings*", "physics/fluid/index.html#bpy-types-fluidsettings"), | ("bpy.types.fluidsettings*", "physics/fluid/index.html#bpy-types-fluidsettings"), | ||||
| ("bpy.types.gpufxsettings*", "editors/3dview/properties/shading.html#bpy-types-gpufxsettings"), | ("bpy.types.gpufxsettings*", "editors/3dview/properties/shading.html#bpy-types-gpufxsettings"), | ||||
| ("bpy.types.imagesequence*", "editors/vse/sequencer/strips/movie_image.html#bpy-types-imagesequence"), | ("bpy.types.imagesequence*", "editors/vse/sequencer/strips/movie_image.html#bpy-types-imagesequence"), | ||||
| ("bpy.types.marbletexture*", "render/blender_render/textures/types/procedural/marble.html#bpy-types-marbletexture"), | ("bpy.types.marbletexture*", "render/blender_render/textures/types/procedural/marble.html#bpy-types-marbletexture"), | ||||
| ("bpy.types.messagesensor*", "game_engine/logic/sensors/types/message.html#bpy-types-messagesensor"), | |||||
| ("bpy.types.modifier.show*", "modeling/modifiers/introduction.html#bpy-types-modifier-show"), | ("bpy.types.modifier.show*", "modeling/modifiers/introduction.html#bpy-types-modifier-show"), | ||||
| ("bpy.types.mouseactuator*", "game_engine/logic/actuators/types/mouse.html#bpy-types-mouseactuator"), | |||||
| ("bpy.types.moviesequence*", "editors/vse/sequencer/strips/movie_image.html#bpy-types-moviesequence"), | ("bpy.types.moviesequence*", "editors/vse/sequencer/strips/movie_image.html#bpy-types-moviesequence"), | ||||
| ("bpy.types.movietracking*", "editors/movie_clip_editor/tracking/index.html#bpy-types-movietracking"), | ("bpy.types.movietracking*", "editors/movie_clip_editor/tracking/index.html#bpy-types-movietracking"), | ||||
| ("bpy.types.object.layers*", "editors/3dview/object/properties/relations/layers.html#bpy-types-object-layers"), | ("bpy.types.object.layers*", "editors/3dview/object/properties/relations/layers.html#bpy-types-object-layers"), | ||||
| ("bpy.types.object.parent*", "editors/3dview/object/properties/relations/parents.html#bpy-types-object-parent"), | ("bpy.types.object.parent*", "editors/3dview/object/properties/relations/parents.html#bpy-types-object-parent"), | ||||
| ("bpy.types.oceanmodifier*", "modeling/modifiers/simulate/ocean.html#bpy-types-oceanmodifier"), | ("bpy.types.oceanmodifier*", "modeling/modifiers/simulate/ocean.html#bpy-types-oceanmodifier"), | ||||
| ("bpy.types.particlebrush*", "physics/particles/mode.html#bpy-types-particlebrush"), | ("bpy.types.particlebrush*", "physics/particles/mode.html#bpy-types-particlebrush"), | ||||
| ("bpy.types.scene.gravity*", "physics/gravity.html#bpy-types-scene-gravity"), | ("bpy.types.scene.gravity*", "physics/gravity.html#bpy-types-scene-gravity"), | ||||
| ("bpy.types.sceneactuator*", "game_engine/logic/actuators/types/scene.html#bpy-types-sceneactuator"), | |||||
| ("bpy.types.scenesequence*", "editors/vse/sequencer/strips/scene.html#bpy-types-scenesequence"), | ("bpy.types.scenesequence*", "editors/vse/sequencer/strips/scene.html#bpy-types-scenesequence"), | ||||
| ("bpy.types.screwmodifier*", "modeling/modifiers/generate/screw.html#bpy-types-screwmodifier"), | ("bpy.types.screwmodifier*", "modeling/modifiers/generate/screw.html#bpy-types-screwmodifier"), | ||||
| ("bpy.types.sequenceproxy*", "editors/vse/sequencer/properties/proxy_timecode.html#bpy-types-sequenceproxy"), | ("bpy.types.sequenceproxy*", "editors/vse/sequencer/properties/proxy_timecode.html#bpy-types-sequenceproxy"), | ||||
| ("bpy.types.shadernodergb*", "render/cycles/nodes/types/input/rgb.html#bpy-types-shadernodergb"), | ("bpy.types.shadernodergb*", "render/cycles/nodes/types/input/rgb.html#bpy-types-shadernodergb"), | ||||
| ("bpy.types.smokemodifier*", "physics/smoke/index.html#bpy-types-smokemodifier"), | ("bpy.types.smokemodifier*", "physics/smoke/index.html#bpy-types-smokemodifier"), | ||||
| ("bpy.types.soundactuator*", "game_engine/logic/actuators/types/sound.html#bpy-types-soundactuator"), | |||||
| ("bpy.types.soundsequence*", "editors/vse/sequencer/strips/sound.html#bpy-types-soundsequence"), | ("bpy.types.soundsequence*", "editors/vse/sequencer/strips/sound.html#bpy-types-soundsequence"), | ||||
| ("bpy.types.spaceoutliner*", "editors/outliner.html#bpy-types-spaceoutliner"), | ("bpy.types.spaceoutliner*", "editors/outliner.html#bpy-types-spaceoutliner"), | ||||
| ("bpy.types.spacetimeline*", "editors/timeline.html#bpy-types-spacetimeline"), | ("bpy.types.spacetimeline*", "editors/timeline.html#bpy-types-spacetimeline"), | ||||
| ("bpy.types.spaceuveditor*", "editors/uv_image/uv/index.html#bpy-types-spaceuveditor"), | ("bpy.types.spaceuveditor*", "editors/uv_image/uv/index.html#bpy-types-spaceuveditor"), | ||||
| ("bpy.types.stateactuator*", "game_engine/logic/actuators/types/state.html#bpy-types-stateactuator"), | |||||
| ("bpy.types.stuccitexture*", "render/blender_render/textures/types/procedural/stucci.html#bpy-types-stuccitexture"), | ("bpy.types.stuccitexture*", "render/blender_render/textures/types/procedural/stucci.html#bpy-types-stuccitexture"), | ||||
| ("bpy.types.windowmanager*", "interface/index.html#bpy-types-windowmanager"), | ("bpy.types.windowmanager*", "interface/index.html#bpy-types-windowmanager"), | ||||
| ("bpy.types.worldlighting*", "render/blender_render/world/ambient_occlusion.html#bpy-types-worldlighting"), | ("bpy.types.worldlighting*", "render/blender_render/world/ambient_occlusion.html#bpy-types-worldlighting"), | ||||
| ("bpy.ops.mesh.subdivide*", "modeling/meshes/editing/subdividing/subdivide.html#bpy-ops-mesh-subdivide"), | ("bpy.ops.mesh.subdivide*", "modeling/meshes/editing/subdividing/subdivide.html#bpy-ops-mesh-subdivide"), | ||||
| ("bpy.ops.object.convert*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-convert"), | ("bpy.ops.object.convert*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-convert"), | ||||
| ("bpy.ops.object.speaker*", "render/audio/speaker.html#bpy-ops-object-speaker"), | ("bpy.ops.object.speaker*", "render/audio/speaker.html#bpy-ops-object-speaker"), | ||||
| ("bpy.ops.transform.bend*", "modeling/meshes/editing/transform/bend.html#bpy-ops-transform-bend"), | ("bpy.ops.transform.bend*", "modeling/meshes/editing/transform/bend.html#bpy-ops-transform-bend"), | ||||
| ("bpy.types.alwayssensor*", "game_engine/logic/sensors/types/always.html#bpy-types-alwayssensor"), | |||||
| ("bpy.types.bakesettings*", "render/cycles/baking.html#bpy-types-bakesettings"), | ("bpy.types.bakesettings*", "render/cycles/baking.html#bpy-types-bakesettings"), | ||||
| ("bpy.types.blendtexture*", "render/blender_render/textures/types/procedural/blend.html#bpy-types-blendtexture"), | ("bpy.types.blendtexture*", "render/blender_render/textures/types/procedural/blend.html#bpy-types-blendtexture"), | ||||
| ("bpy.types.castmodifier*", "modeling/modifiers/deform/cast.html#bpy-types-castmodifier"), | ("bpy.types.castmodifier*", "modeling/modifiers/deform/cast.html#bpy-types-castmodifier"), | ||||
| ("bpy.types.colormanaged*", "render/post_process/color_management.html#bpy-types-colormanaged"), | ("bpy.types.colormanaged*", "render/post_process/color_management.html#bpy-types-colormanaged"), | ||||
| ("bpy.types.gameactuator*", "game_engine/logic/actuators/types/game.html#bpy-types-gameactuator"), | |||||
| ("bpy.types.glowsequence*", "editors/vse/sequencer/strips/effects/glow.html#bpy-types-glowsequence"), | ("bpy.types.glowsequence*", "editors/vse/sequencer/strips/effects/glow.html#bpy-types-glowsequence"), | ||||
| ("bpy.types.gpencilbrush*", "interface/grease_pencil/drawing/brushes.html#bpy-types-gpencilbrush"), | ("bpy.types.gpencilbrush*", "interface/grease_pencil/drawing/brushes.html#bpy-types-gpencilbrush"), | ||||
| ("bpy.types.greasepencil*", "interface/grease_pencil/index.html#bpy-types-greasepencil"), | ("bpy.types.greasepencil*", "interface/grease_pencil/index.html#bpy-types-greasepencil"), | ||||
| ("bpy.types.hookmodifier*", "modeling/modifiers/deform/hooks.html#bpy-types-hookmodifier"), | ("bpy.types.hookmodifier*", "modeling/modifiers/deform/hooks.html#bpy-types-hookmodifier"), | ||||
| ("bpy.types.imagetexture*", "render/blender_render/textures/types/image/index.html#bpy-types-imagetexture"), | ("bpy.types.imagetexture*", "render/blender_render/textures/types/image/index.html#bpy-types-imagetexture"), | ||||
| ("bpy.types.latticepoint*", "rigging/lattice.html#bpy-types-latticepoint"), | ("bpy.types.latticepoint*", "rigging/lattice.html#bpy-types-latticepoint"), | ||||
| ("bpy.types.magictexture*", "render/blender_render/textures/types/procedural/magic.html#bpy-types-magictexture"), | ("bpy.types.magictexture*", "render/blender_render/textures/types/procedural/magic.html#bpy-types-magictexture"), | ||||
| ("bpy.types.maskmodifier*", "modeling/modifiers/generate/mask.html#bpy-types-maskmodifier"), | ("bpy.types.maskmodifier*", "modeling/modifiers/generate/mask.html#bpy-types-maskmodifier"), | ||||
| ("bpy.types.masksequence*", "editors/vse/sequencer/strips/clip_mask.html#bpy-types-masksequence"), | ("bpy.types.masksequence*", "editors/vse/sequencer/strips/clip_mask.html#bpy-types-masksequence"), | ||||
| ("bpy.types.materialhalo*", "render/blender_render/materials/special_effects/halo.html#bpy-types-materialhalo"), | ("bpy.types.materialhalo*", "render/blender_render/materials/special_effects/halo.html#bpy-types-materialhalo"), | ||||
| ("bpy.types.metasequence*", "editors/vse/sequencer/meta.html#bpy-types-metasequence"), | ("bpy.types.metasequence*", "editors/vse/sequencer/meta.html#bpy-types-metasequence"), | ||||
| ("bpy.types.object.color*", "editors/3dview/object/properties/display.html#bpy-types-object-color"), | ("bpy.types.object.color*", "editors/3dview/object/properties/display.html#bpy-types-object-color"), | ||||
| ("bpy.types.object.delta*", "editors/3dview/object/properties/transforms.html#bpy-types-object-delta"), | ("bpy.types.object.delta*", "editors/3dview/object/properties/transforms.html#bpy-types-object-delta"), | ||||
| ("bpy.types.object.empty*", "modeling/empties.html#bpy-types-object-empty"), | ("bpy.types.object.empty*", "modeling/empties.html#bpy-types-object-empty"), | ||||
| ("bpy.types.object.scale*", "editors/3dview/object/properties/transforms.html#bpy-types-object-scale"), | ("bpy.types.object.scale*", "editors/3dview/object/properties/transforms.html#bpy-types-object-scale"), | ||||
| ("bpy.types.oceantexture*", "render/blender_render/textures/types/procedural/ocean.html#bpy-types-oceantexture"), | ("bpy.types.oceantexture*", "render/blender_render/textures/types/procedural/ocean.html#bpy-types-oceantexture"), | ||||
| ("bpy.types.particleedit*", "physics/particles/mode.html#bpy-types-particleedit"), | ("bpy.types.particleedit*", "physics/particles/mode.html#bpy-types-particleedit"), | ||||
| ("bpy.types.randomsensor*", "game_engine/logic/sensors/types/random.html#bpy-types-randomsensor"), | |||||
| ("bpy.types.scene.camera*", "data_system/scenes/properties.html#bpy-types-scene-camera"), | ("bpy.types.scene.camera*", "data_system/scenes/properties.html#bpy-types-scene-camera"), | ||||
| ("bpy.types.sequencecrop*", "editors/vse/sequencer/properties/input.html#bpy-types-sequencecrop"), | ("bpy.types.sequencecrop*", "editors/vse/sequencer/properties/input.html#bpy-types-sequencecrop"), | ||||
| ("bpy.types.skinmodifier*", "modeling/modifiers/generate/skin.html#bpy-types-skinmodifier"), | ("bpy.types.skinmodifier*", "modeling/modifiers/generate/skin.html#bpy-types-skinmodifier"), | ||||
| ("bpy.types.spaceconsole*", "editors/python_console.html#bpy-types-spaceconsole"), | ("bpy.types.spaceconsole*", "editors/python_console.html#bpy-types-spaceconsole"), | ||||
| ("bpy.types.textsequence*", "editors/vse/sequencer/strips/effects/text.html#bpy-types-textsequence"), | ("bpy.types.textsequence*", "editors/vse/sequencer/strips/effects/text.html#bpy-types-textsequence"), | ||||
| ("bpy.types.unitsettings*", "data_system/scenes/properties.html#bpy-types-unitsettings"), | ("bpy.types.unitsettings*", "data_system/scenes/properties.html#bpy-types-unitsettings"), | ||||
| ("bpy.types.vertexcolors*", "sculpt_paint/painting/vertex_paint/index.html#bpy-types-vertexcolors"), | ("bpy.types.vertexcolors*", "sculpt_paint/painting/vertex_paint/index.html#bpy-types-vertexcolors"), | ||||
| ("bpy.types.warpmodifier*", "modeling/modifiers/deform/warp.html#bpy-types-warpmodifier"), | ("bpy.types.warpmodifier*", "modeling/modifiers/deform/warp.html#bpy-types-warpmodifier"), | ||||
| ("bpy.types.wavemodifier*", "modeling/modifiers/deform/wave.html#bpy-types-wavemodifier"), | ("bpy.types.wavemodifier*", "modeling/modifiers/deform/wave.html#bpy-types-wavemodifier"), | ||||
| ("bpy.types.wipesequence*", "editors/vse/sequencer/strips/effects/wipe.html#bpy-types-wipesequence"), | ("bpy.types.wipesequence*", "editors/vse/sequencer/strips/effects/wipe.html#bpy-types-wipesequence"), | ||||
| ("bpy.ops.object.*clear*", "editors/3dview/object/editing/transform/clear_apply.html#bpy-ops-object-clear"), | ("bpy.ops.object.*clear*", "editors/3dview/object/editing/transform/clear_apply.html#bpy-ops-object-clear"), | ||||
| ("bpy.ops.object.camera*", "render/blender_render/camera/index.html#bpy-ops-object-camera"), | ("bpy.ops.object.camera*", "render/blender_render/camera/index.html#bpy-ops-object-camera"), | ||||
| ("bpy.ops.object.delete*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-delete"), | ("bpy.ops.object.delete*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-delete"), | ||||
| ("bpy.ops.object.select*", "editors/3dview/object/selecting/index.html#bpy-ops-object-select"), | ("bpy.ops.object.select*", "editors/3dview/object/selecting/index.html#bpy-ops-object-select"), | ||||
| ("bpy.ops.wm.properties*", "data_system/custom_properties.html#bpy-ops-wm-properties"), | ("bpy.ops.wm.properties*", "data_system/custom_properties.html#bpy-ops-wm-properties"), | ||||
| ("bpy.types.addsequence*", "editors/vse/sequencer/strips/effects/add.html#bpy-types-addsequence"), | ("bpy.types.addsequence*", "editors/vse/sequencer/strips/effects/add.html#bpy-types-addsequence"), | ||||
| ("bpy.types.consoleline*", "editors/python_console.html#bpy-types-consoleline"), | ("bpy.types.consoleline*", "editors/python_console.html#bpy-types-consoleline"), | ||||
| ("bpy.types.delaysensor*", "game_engine/logic/sensors/types/delay.html#bpy-types-delaysensor"), | |||||
| ("bpy.types.meshstatvis*", "modeling/meshes/mesh_analysis.html#bpy-types-meshstatvis"), | ("bpy.types.meshstatvis*", "modeling/meshes/mesh_analysis.html#bpy-types-meshstatvis"), | ||||
| ("bpy.types.mousesensor*", "game_engine/logic/sensors/types/mouse.html#bpy-types-mousesensor"), | |||||
| ("bpy.types.nodesetting*", "editors/node_editor/nodes/parts.html#bpy-types-nodesetting"), | ("bpy.types.nodesetting*", "editors/node_editor/nodes/parts.html#bpy-types-nodesetting"), | ||||
| ("bpy.types.object.lock*", "editors/3dview/object/properties/transforms.html#bpy-types-object-lock"), | ("bpy.types.object.lock*", "editors/3dview/object/properties/transforms.html#bpy-types-object-lock"), | ||||
| ("bpy.types.object.show*", "editors/3dview/object/properties/display.html#bpy-types-object-show"), | ("bpy.types.object.show*", "editors/3dview/object/properties/display.html#bpy-types-object-show"), | ||||
| ("bpy.types.particlekey*", "physics/particles/emitter/physics/keyed.html#bpy-types-particlekey"), | ("bpy.types.particlekey*", "physics/particles/emitter/physics/keyed.html#bpy-types-particlekey"), | ||||
| ("bpy.types.radarsensor*", "game_engine/logic/sensors/types/radar.html#bpy-types-radarsensor"), | |||||
| ("bpy.types.renderlayer*", "render/post_process/layers.html#bpy-types-renderlayer"), | ("bpy.types.renderlayer*", "render/post_process/layers.html#bpy-types-renderlayer"), | ||||
| ("bpy.types.spaceview3d*", "editors/3dview/index.html#bpy-types-spaceview3d"), | ("bpy.types.spaceview3d*", "editors/3dview/index.html#bpy-types-spaceview3d"), | ||||
| ("bpy.types.uipopupmenu*", "interface/controls/buttons/menus.html#bpy-types-uipopupmenu"), | ("bpy.types.uipopupmenu*", "interface/controls/buttons/menus.html#bpy-types-uipopupmenu"), | ||||
| ("bpy.types.vertexpaint*", "sculpt_paint/painting/vertex_paint/index.html#bpy-types-vertexpaint"), | ("bpy.types.vertexpaint*", "sculpt_paint/painting/vertex_paint/index.html#bpy-types-vertexpaint"), | ||||
| ("bpy.types.woodtexture*", "render/blender_render/textures/types/procedural/wood.html#bpy-types-woodtexture"), | ("bpy.types.woodtexture*", "render/blender_render/textures/types/procedural/wood.html#bpy-types-woodtexture"), | ||||
| ("bpy.ops.gpencil.draw*", "interface/grease_pencil/drawing/introduction.html#bpy-ops-gpencil-draw"), | ("bpy.ops.gpencil.draw*", "interface/grease_pencil/drawing/introduction.html#bpy-ops-gpencil-draw"), | ||||
| ("bpy.ops.material.new*", "render/blender_render/materials/assigning_a_material.html#bpy-ops-material-new"), | ("bpy.ops.material.new*", "render/blender_render/materials/assigning_a_material.html#bpy-ops-material-new"), | ||||
| ("bpy.ops.object.align*", "editors/3dview/object/editing/transform/tools.html#bpy-ops-object-align"), | ("bpy.ops.object.align*", "editors/3dview/object/editing/transform/tools.html#bpy-ops-object-align"), | ||||
| ("bpy.ops.object.empty*", "modeling/empties.html#bpy-ops-object-empty"), | ("bpy.ops.object.empty*", "modeling/empties.html#bpy-ops-object-empty"), | ||||
| ("bpy.ops.object.quick*", "physics/introduction.html#bpy-ops-object-quick"), | ("bpy.ops.object.quick*", "physics/introduction.html#bpy-ops-object-quick"), | ||||
| ("bpy.ops.uv.mark_seam*", "editors/uv_image/uv/editing/unwrapping/seams.html#bpy-ops-uv-mark-seam"), | ("bpy.ops.uv.mark_seam*", "editors/uv_image/uv/editing/unwrapping/seams.html#bpy-ops-uv-mark-seam"), | ||||
| ("bpy.ops.view3d.ruler*", "interface/ruler_protractor.html#bpy-ops-view3d-ruler"), | ("bpy.ops.view3d.ruler*", "interface/ruler_protractor.html#bpy-ops-view3d-ruler"), | ||||
| ("bpy.types.areaspaces*", "interface/window_system/areas.html#bpy-types-areaspaces"), | ("bpy.types.areaspaces*", "interface/window_system/areas.html#bpy-types-areaspaces"), | ||||
| ("bpy.types.bpy_struct*", "data_system/custom_properties.html#bpy-types-bpy-struct"), | ("bpy.types.bpy_struct*", "data_system/custom_properties.html#bpy-types-bpy-struct"), | ||||
| ("bpy.types.compositor*", "compositing/index.html#bpy-types-compositor"), | ("bpy.types.compositor*", "compositing/index.html#bpy-types-compositor"), | ||||
| ("bpy.types.constraint*", "rigging/constraints/index.html#bpy-types-constraint"), | ("bpy.types.constraint*", "rigging/constraints/index.html#bpy-types-constraint"), | ||||
| ("bpy.types.controller*", "game_engine/logic/controllers/index.html#bpy-types-controller"), | |||||
| ("bpy.types.nearsensor*", "game_engine/logic/sensors/types/near.html#bpy-types-nearsensor"), | |||||
| ("bpy.types.nodesocket*", "editors/node_editor/nodes/parts.html#bpy-types-nodesocket"), | ("bpy.types.nodesocket*", "editors/node_editor/nodes/parts.html#bpy-types-nodesocket"), | ||||
| ("bpy.types.pointcache*", "physics/baking.html#bpy-types-pointcache"), | ("bpy.types.pointcache*", "physics/baking.html#bpy-types-pointcache"), | ||||
| ("bpy.types.renderpass*", "render/blender_render/settings/passes.html#bpy-types-renderpass"), | ("bpy.types.renderpass*", "render/blender_render/settings/passes.html#bpy-types-renderpass"), | ||||
| ("bpy.types.renderview*", "render/workflows/multiview/index.html#bpy-types-renderview"), | ("bpy.types.renderview*", "render/workflows/multiview/index.html#bpy-types-renderview"), | ||||
| ("bpy.types.shadernode*", "render/cycles/nodes/index.html#bpy-types-shadernode"), | ("bpy.types.shadernode*", "render/cycles/nodes/index.html#bpy-types-shadernode"), | ||||
| ("bpy.types.vectorfont*", "modeling/texts/index.html#bpy-types-vectorfont"), | ("bpy.types.vectorfont*", "modeling/texts/index.html#bpy-types-vectorfont"), | ||||
| ("bpy.ops.mesh.bisect*", "modeling/meshes/editing/subdividing/bisect.html#bpy-ops-mesh-bisect"), | ("bpy.ops.mesh.bisect*", "modeling/meshes/editing/subdividing/bisect.html#bpy-ops-mesh-bisect"), | ||||
| ("bpy.ops.object.join*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-join"), | ("bpy.ops.object.join*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-join"), | ||||
| ("bpy.ops.object.text*", "modeling/texts/index.html#bpy-ops-object-text"), | ("bpy.ops.object.text*", "modeling/texts/index.html#bpy-ops-object-text"), | ||||
| ("bpy.ops.view3d.snap*", "editors/3dview/object/editing/transform/control/snap.html#bpy-ops-view3d-snap"), | ("bpy.ops.view3d.snap*", "editors/3dview/object/editing/transform/control/snap.html#bpy-ops-view3d-snap"), | ||||
| ("bpy.ops.view3d.view*", "editors/3dview/navigate/introduction.html#bpy-ops-view3d-view"), | ("bpy.ops.view3d.view*", "editors/3dview/navigate/introduction.html#bpy-ops-view3d-view"), | ||||
| ("bpy.types.blenddata*", "data_system/data_blocks.html#bpy-types-blenddata"), | ("bpy.types.blenddata*", "data_system/data_blocks.html#bpy-types-blenddata"), | ||||
| ("bpy.types.colorramp*", "interface/controls/templates/color_ramp.html#bpy-types-colorramp"), | ("bpy.types.colorramp*", "interface/controls/templates/color_ramp.html#bpy-types-colorramp"), | ||||
| ("bpy.types.dopesheet*", "editors/dope_sheet/index.html#bpy-types-dopesheet"), | ("bpy.types.dopesheet*", "editors/dope_sheet/index.html#bpy-types-dopesheet"), | ||||
| ("bpy.types.fmodifier*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifier"), | ("bpy.types.fmodifier*", "editors/graph_editor/fcurves/modifiers.html#bpy-types-fmodifier"), | ||||
| ("bpy.types.freestyle*", "render/freestyle/index.html#bpy-types-freestyle"), | ("bpy.types.freestyle*", "render/freestyle/index.html#bpy-types-freestyle"), | ||||
| ("bpy.types.movieclip*", "editors/movie_clip_editor/index.html#bpy-types-movieclip"), | ("bpy.types.movieclip*", "editors/movie_clip_editor/index.html#bpy-types-movieclip"), | ||||
| ("bpy.types.nodeframe*", "editors/node_editor/nodes/frame.html#bpy-types-nodeframe"), | ("bpy.types.nodeframe*", "editors/node_editor/nodes/frame.html#bpy-types-nodeframe"), | ||||
| ("bpy.types.nodegroup*", "editors/node_editor/nodes/groups.html#bpy-types-nodegroup"), | ("bpy.types.nodegroup*", "editors/node_editor/nodes/groups.html#bpy-types-nodegroup"), | ||||
| ("bpy.types.pointlamp*", "render/blender_render/lighting/lamps/point.html#bpy-types-pointlamp"), | ("bpy.types.pointlamp*", "render/blender_render/lighting/lamps/point.html#bpy-types-pointlamp"), | ||||
| ("bpy.types.raysensor*", "game_engine/logic/sensors/types/ray.html#bpy-types-raysensor"), | |||||
| ("bpy.types.spaceinfo*", "editors/info/index.html#bpy-types-spaceinfo"), | ("bpy.types.spaceinfo*", "editors/info/index.html#bpy-types-spaceinfo"), | ||||
| ("bpy.types.textcurve*", "modeling/texts/index.html#bpy-types-textcurve"), | ("bpy.types.textcurve*", "modeling/texts/index.html#bpy-types-textcurve"), | ||||
| ("bpy.types.uipiemenu*", "interface/controls/buttons/menus.html#bpy-types-uipiemenu"), | ("bpy.types.uipiemenu*", "interface/controls/buttons/menus.html#bpy-types-uipiemenu"), | ||||
| ("bpy.ops.constraint*", "rigging/constraints/index.html#bpy-ops-constraint"), | ("bpy.ops.constraint*", "rigging/constraints/index.html#bpy-ops-constraint"), | ||||
| ("bpy.ops.curve.draw*", "modeling/curves/editing/draw.html#bpy-ops-curve-draw"), | ("bpy.ops.curve.draw*", "modeling/curves/editing/draw.html#bpy-ops-curve-draw"), | ||||
| ("bpy.ops.mesh.knife*", "modeling/meshes/editing/subdividing/knife.html#bpy-ops-mesh-knife"), | ("bpy.ops.mesh.knife*", "modeling/meshes/editing/subdividing/knife.html#bpy-ops-mesh-knife"), | ||||
| ("bpy.ops.mesh.noise*", "modeling/meshes/editing/transform/noise.html#bpy-ops-mesh-noise"), | ("bpy.ops.mesh.noise*", "modeling/meshes/editing/transform/noise.html#bpy-ops-mesh-noise"), | ||||
| ("bpy.ops.mesh.screw*", "modeling/meshes/editing/duplicating/screw.html#bpy-ops-mesh-screw"), | ("bpy.ops.mesh.screw*", "modeling/meshes/editing/duplicating/screw.html#bpy-ops-mesh-screw"), | ||||
| ("bpy.ops.safe_areas*", "render/blender_render/camera/object_data.html#bpy-ops-safe-areas"), | ("bpy.ops.safe_areas*", "render/blender_render/camera/object_data.html#bpy-ops-safe-areas"), | ||||
| ("bpy.types.actuator*", "game_engine/logic/actuators/index.html#bpy-types-actuator"), | |||||
| ("bpy.types.arealamp*", "render/blender_render/lighting/lamps/area/index.html#bpy-types-arealamp"), | ("bpy.types.arealamp*", "render/blender_render/lighting/lamps/area/index.html#bpy-types-arealamp"), | ||||
| ("bpy.types.armature*", "rigging/armatures/index.html#bpy-types-armature"), | ("bpy.types.armature*", "rigging/armatures/index.html#bpy-types-armature"), | ||||
| ("bpy.types.editbone*", "rigging/armatures/bones/editing/index.html#bpy-types-editbone"), | ("bpy.types.editbone*", "rigging/armatures/bones/editing/index.html#bpy-types-editbone"), | ||||
| ("bpy.types.hemilamp*", "render/blender_render/lighting/lamps/hemi.html#bpy-types-hemilamp"), | ("bpy.types.hemilamp*", "render/blender_render/lighting/lamps/hemi.html#bpy-types-hemilamp"), | ||||
| ("bpy.types.keyframe*", "animation/keyframes/index.html#bpy-types-keyframe"), | ("bpy.types.keyframe*", "animation/keyframes/index.html#bpy-types-keyframe"), | ||||
| ("bpy.types.linesets*", "render/freestyle/parameter_editor/line_set.html#bpy-types-linesets"), | ("bpy.types.linesets*", "render/freestyle/parameter_editor/line_set.html#bpy-types-linesets"), | ||||
| ("bpy.types.lodlevel*", "game_engine/settings/object.html#bpy-types-lodlevel"), | |||||
| ("bpy.types.material*", "render/blender_render/materials/index.html#bpy-types-material"), | ("bpy.types.material*", "render/blender_render/materials/index.html#bpy-types-material"), | ||||
| ("bpy.types.metaball*", "modeling/metas/index.html#bpy-types-metaball"), | ("bpy.types.metaball*", "modeling/metas/index.html#bpy-types-metaball"), | ||||
| ("bpy.types.modifier*", "modeling/modifiers/index.html#bpy-types-modifier"), | ("bpy.types.modifier*", "modeling/modifiers/index.html#bpy-types-modifier"), | ||||
| ("bpy.types.nlastrip*", "editors/nla/strips.html#bpy-types-nlastrip"), | ("bpy.types.nlastrip*", "editors/nla/strips.html#bpy-types-nlastrip"), | ||||
| ("bpy.types.nlatrack*", "editors/nla/tracks.html#bpy-types-nlatrack"), | ("bpy.types.nlatrack*", "editors/nla/tracks.html#bpy-types-nlatrack"), | ||||
| ("bpy.types.nodelink*", "editors/node_editor/nodes/parts.html#bpy-types-nodelink"), | ("bpy.types.nodelink*", "editors/node_editor/nodes/parts.html#bpy-types-nodelink"), | ||||
| ("bpy.types.nodetree*", "editors/node_editor/nodes/parts.html#bpy-types-nodetree"), | ("bpy.types.nodetree*", "editors/node_editor/nodes/parts.html#bpy-types-nodetree"), | ||||
| ("bpy.types.particle*", "physics/particles/index.html#bpy-types-particle"), | ("bpy.types.particle*", "physics/particles/index.html#bpy-types-particle"), | ||||
| Show All 27 Lines | url_manual_mapping = ( | ||||
| ("bpy.types.driver*", "animation/drivers/index.html#bpy-types-driver"), | ("bpy.types.driver*", "animation/drivers/index.html#bpy-types-driver"), | ||||
| ("bpy.types.fcurve*", "editors/graph_editor/fcurves/index.html#bpy-types-fcurve"), | ("bpy.types.fcurve*", "editors/graph_editor/fcurves/index.html#bpy-types-fcurve"), | ||||
| ("bpy.types.header*", "interface/window_system/regions.html#bpy-types-header"), | ("bpy.types.header*", "interface/window_system/regions.html#bpy-types-header"), | ||||
| ("bpy.types.object*", "editors/3dview/object/index.html#bpy-types-object"), | ("bpy.types.object*", "editors/3dview/object/index.html#bpy-types-object"), | ||||
| ("bpy.types.region*", "interface/window_system/regions.html#bpy-types-region"), | ("bpy.types.region*", "interface/window_system/regions.html#bpy-types-region"), | ||||
| ("bpy.types.render*", "render/index.html#bpy-types-render"), | ("bpy.types.render*", "render/index.html#bpy-types-render"), | ||||
| ("bpy.types.screen*", "interface/window_system/screens.html#bpy-types-screen"), | ("bpy.types.screen*", "interface/window_system/screens.html#bpy-types-screen"), | ||||
| ("bpy.types.sculpt*", "sculpt_paint/sculpting/index.html#bpy-types-sculpt"), | ("bpy.types.sculpt*", "sculpt_paint/sculpting/index.html#bpy-types-sculpt"), | ||||
| ("bpy.types.sensor*", "game_engine/logic/sensors/index.html#bpy-types-sensor"), | |||||
| ("bpy.types.shader*", "render/cycles/nodes/types/shaders/index.html#bpy-types-shader"), | ("bpy.types.shader*", "render/cycles/nodes/types/shaders/index.html#bpy-types-shader"), | ||||
| ("bpy.types.window*", "interface/index.html#bpy-types-window"), | ("bpy.types.window*", "interface/index.html#bpy-types-window"), | ||||
| ("bpy.ops.buttons*", "interface/index.html#bpy-ops-buttons"), | ("bpy.ops.buttons*", "interface/index.html#bpy-ops-buttons"), | ||||
| ("bpy.ops.console*", "editors/python_console.html#bpy-ops-console"), | ("bpy.ops.console*", "editors/python_console.html#bpy-ops-console"), | ||||
| ("bpy.ops.ed.redo*", "interface/undo_redo.html#bpy-ops-ed-redo"), | ("bpy.ops.ed.redo*", "interface/undo_redo.html#bpy-ops-ed-redo"), | ||||
| ("bpy.ops.ed.undo*", "interface/undo_redo.html#bpy-ops-ed-undo"), | ("bpy.ops.ed.undo*", "interface/undo_redo.html#bpy-ops-ed-undo"), | ||||
| ("bpy.ops.gpencil*", "interface/grease_pencil/index.html#bpy-ops-gpencil"), | ("bpy.ops.gpencil*", "interface/grease_pencil/index.html#bpy-ops-gpencil"), | ||||
| ("bpy.ops.lattice*", "rigging/lattice.html#bpy-ops-lattice"), | ("bpy.ops.lattice*", "rigging/lattice.html#bpy-ops-lattice"), | ||||
| Show All 27 Lines | url_manual_mapping = ( | ||||
| ("bpy.ops.script*", "advanced/scripting/index.html#bpy-ops-script"), | ("bpy.ops.script*", "advanced/scripting/index.html#bpy-ops-script"), | ||||
| ("bpy.ops.sculpt*", "sculpt_paint/sculpting/index.html#bpy-ops-sculpt"), | ("bpy.ops.sculpt*", "sculpt_paint/sculpting/index.html#bpy-ops-sculpt"), | ||||
| ("bpy.ops.sketch*", "rigging/armatures/bones/editing/sketching/index.html#bpy-ops-sketch"), | ("bpy.ops.sketch*", "rigging/armatures/bones/editing/sketching/index.html#bpy-ops-sketch"), | ||||
| ("bpy.ops.uv.pin*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-pin"), | ("bpy.ops.uv.pin*", "editors/uv_image/uv/editing/layout.html#bpy-ops-uv-pin"), | ||||
| ("bpy.ops.view3d*", "editors/3dview/index.html#bpy-ops-view3d"), | ("bpy.ops.view3d*", "editors/3dview/index.html#bpy-ops-view3d"), | ||||
| ("bpy.types.area*", "interface/window_system/areas.html#bpy-types-area"), | ("bpy.types.area*", "interface/window_system/areas.html#bpy-types-area"), | ||||
| ("bpy.types.boid*", "physics/particles/emitter/physics/boids.html#bpy-types-boid"), | ("bpy.types.boid*", "physics/particles/emitter/physics/boids.html#bpy-types-boid"), | ||||
| ("bpy.types.bone*", "rigging/armatures/bones/index.html#bpy-types-bone"), | ("bpy.types.bone*", "rigging/armatures/bones/index.html#bpy-types-bone"), | ||||
| ("bpy.types.lamp*", "render/blender_render/lighting/index.html#bpy-types-lamp"), | ("bpy.types.light*", "render/blender_render/lighting/index.html#bpy-types-lamp"), | ||||
| ("bpy.types.mask*", "editors/movie_clip_editor/masking/index.html#bpy-types-mask"), | ("bpy.types.mask*", "editors/movie_clip_editor/masking/index.html#bpy-types-mask"), | ||||
| ("bpy.types.menu*", "interface/controls/buttons/menus.html#bpy-types-menu"), | ("bpy.types.menu*", "interface/controls/buttons/menus.html#bpy-types-menu"), | ||||
| ("bpy.types.mesh*", "modeling/meshes/index.html#bpy-types-mesh"), | ("bpy.types.mesh*", "modeling/meshes/index.html#bpy-types-mesh"), | ||||
| ("bpy.types.pose*", "rigging/armatures/posing/index.html#bpy-types-pose"), | ("bpy.types.pose*", "rigging/armatures/posing/index.html#bpy-types-pose"), | ||||
| ("bpy.types.text*", "modeling/texts/index.html#bpy-types-text"), | ("bpy.types.text*", "modeling/texts/index.html#bpy-types-text"), | ||||
| ("bpy.ops.brush*", "sculpt_paint/brush.html#bpy-ops-brush"), | ("bpy.ops.brush*", "sculpt_paint/brush.html#bpy-ops-brush"), | ||||
| ("bpy.ops.cloth*", "physics/cloth/index.html#bpy-ops-cloth"), | ("bpy.ops.cloth*", "physics/cloth/index.html#bpy-ops-cloth"), | ||||
| ("bpy.ops.curve*", "modeling/curves/index.html#bpy-ops-curve"), | ("bpy.ops.curve*", "modeling/curves/index.html#bpy-ops-curve"), | ||||
| ("bpy.ops.fluid*", "physics/fluid/index.html#bpy-ops-fluid"), | ("bpy.ops.fluid*", "physics/fluid/index.html#bpy-ops-fluid"), | ||||
| ("bpy.ops.graph*", "editors/graph_editor/index.html#bpy-ops-graph"), | ("bpy.ops.graph*", "editors/graph_editor/index.html#bpy-ops-graph"), | ||||
| ("bpy.ops.group*", "editors/3dview/object/properties/relations/groups.html#bpy-ops-group"), | ("bpy.ops.group*", "editors/3dview/object/properties/relations/groups.html#bpy-ops-group"), | ||||
| ("bpy.ops.image*", "data_system/files/media/image_formats.html#bpy-ops-image"), | ("bpy.ops.image*", "data_system/files/media/image_formats.html#bpy-ops-image"), | ||||
| ("bpy.ops.logic*", "game_engine/logic/index.html#bpy-ops-logic"), | |||||
| ("bpy.ops.mball*", "modeling/metas/index.html#bpy-ops-mball"), | ("bpy.ops.mball*", "modeling/metas/index.html#bpy-ops-mball"), | ||||
| ("bpy.ops.paint*", "sculpt_paint/index.html#bpy-ops-paint"), | ("bpy.ops.paint*", "sculpt_paint/index.html#bpy-ops-paint"), | ||||
| ("bpy.ops.scene*", "data_system/scenes/index.html#bpy-ops-scene"), | ("bpy.ops.scene*", "data_system/scenes/index.html#bpy-ops-scene"), | ||||
| ("bpy.ops.sound*", "render/audio/index.html#bpy-ops-sound"), | ("bpy.ops.sound*", "render/audio/index.html#bpy-ops-sound"), | ||||
| ("bpy.ops.world*", "render/blender_render/world/index.html#bpy-ops-world"), | ("bpy.ops.world*", "render/blender_render/world/index.html#bpy-ops-world"), | ||||
| ("bpy.types.key*", "animation/shape_keys/index.html#bpy-types-key"), | ("bpy.types.key*", "animation/shape_keys/index.html#bpy-types-key"), | ||||
| ("bpy.ops.anim*", "animation/index.html#bpy-ops-anim"), | ("bpy.ops.anim*", "animation/index.html#bpy-ops-anim"), | ||||
| ("bpy.ops.boid*", "physics/particles/emitter/physics/boids.html#bpy-ops-boid"), | ("bpy.ops.boid*", "physics/particles/emitter/physics/boids.html#bpy-ops-boid"), | ||||
| ("bpy.ops.clip*", "editors/movie_clip_editor/index.html#bpy-ops-clip"), | ("bpy.ops.clip*", "editors/movie_clip_editor/index.html#bpy-ops-clip"), | ||||
| ("bpy.ops.file*", "editors/file_browser/index.html#bpy-ops-file"), | ("bpy.ops.file*", "editors/file_browser/index.html#bpy-ops-file"), | ||||
| ("bpy.ops.font*", "modeling/texts/index.html#bpy-ops-font"), | ("bpy.ops.font*", "modeling/texts/index.html#bpy-ops-font"), | ||||
| ("bpy.ops.info*", "editors/info/index.html#bpy-ops-info"), | ("bpy.ops.info*", "editors/info/index.html#bpy-ops-info"), | ||||
| ("bpy.ops.lamp*", "render/blender_render/lighting/index.html#bpy-ops-lamp"), | ("bpy.ops.light*", "render/blender_render/lighting/index.html#bpy-ops-lamp"), | ||||
| ("bpy.ops.mask*", "editors/movie_clip_editor/masking/index.html#bpy-ops-mask"), | ("bpy.ops.mask*", "editors/movie_clip_editor/masking/index.html#bpy-ops-mask"), | ||||
| ("bpy.ops.mesh*", "modeling/meshes/index.html#bpy-ops-mesh"), | ("bpy.ops.mesh*", "modeling/meshes/index.html#bpy-ops-mesh"), | ||||
| ("bpy.ops.node*", "editors/node_editor/nodes/index.html#bpy-ops-node"), | ("bpy.ops.node*", "editors/node_editor/nodes/index.html#bpy-ops-node"), | ||||
| ("bpy.ops.pose*", "rigging/armatures/posing/index.html#bpy-ops-pose"), | ("bpy.ops.pose*", "rigging/armatures/posing/index.html#bpy-ops-pose"), | ||||
| ("bpy.ops.text*", "editors/text_editor.html#bpy-ops-text"), | ("bpy.ops.text*", "editors/text_editor.html#bpy-ops-text"), | ||||
| ("bpy.ops.time*", "editors/timeline.html#bpy-ops-time"), | ("bpy.ops.time*", "editors/timeline.html#bpy-ops-time"), | ||||
| ("bpy.types.id*", "data_system/data_blocks.html#bpy-types-id"), | ("bpy.types.id*", "data_system/data_blocks.html#bpy-types-id"), | ||||
| ("bpy.ops.nla*", "editors/nla/index.html#bpy-ops-nla"), | ("bpy.ops.nla*", "editors/nla/index.html#bpy-ops-nla"), | ||||
| ("bpy.ops.ed*", "interface/undo_redo.html#bpy-ops-ed"), | ("bpy.ops.ed*", "interface/undo_redo.html#bpy-ops-ed"), | ||||
| ("bpy.ops.ui*", "interface/index.html#bpy-ops-ui"), | ("bpy.ops.ui*", "interface/index.html#bpy-ops-ui"), | ||||
| ("bpy.ops.uv*", "editors/uv_image/uv/index.html#bpy-ops-uv"), | ("bpy.ops.uv*", "editors/uv_image/uv/index.html#bpy-ops-uv"), | ||||
| ("bpy.ops.wm*", "interface/index.html#bpy-ops-wm"), | ("bpy.ops.wm*", "interface/index.html#bpy-ops-wm"), | ||||
| ("bpy.types*", "index.html#bpy-types"), | ("bpy.types*", "index.html#bpy-types"), | ||||
| ("bpy.ops*", "index.html#bpy-ops"), | ("bpy.ops*", "index.html#bpy-ops"), | ||||
| ) | ) | ||||