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source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
| Show First 20 Lines • Show All 85 Lines • ▼ Show 20 Lines | if (m_window) | ||||
| case MOUSE_INVISIBLE: | case MOUSE_INVISIBLE: | ||||
| m_window->setCursorVisibility(false); | m_window->setCursorVisibility(false); | ||||
| break; | break; | ||||
| case MOUSE_WAIT: | case MOUSE_WAIT: | ||||
| m_window->setCursorShape(GHOST_kStandardCursorWait); | m_window->setCursorShape(GHOST_kStandardCursorWait); | ||||
| m_window->setCursorVisibility(true); | m_window->setCursorVisibility(true); | ||||
| break; | break; | ||||
| case MOUSE_NORMAL: | case MOUSE_NORMAL: | ||||
| m_window->setCursorShape(GHOST_kStandardCursorRightArrow); | m_window->setCursorShape(GHOST_kStandardCursorDefault); | ||||
| m_window->setCursorVisibility(true); | m_window->setCursorVisibility(true); | ||||
| break; | break; | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| void GPG_Canvas::SwapBuffers() | void GPG_Canvas::SwapBuffers() | ||||
| ▲ Show 20 Lines • Show All 63 Lines • Show Last 20 Lines | |||||