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manual/render/cycles/gpu_rendering.rst
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| Nvidia :abbr:`CUDA (Compute Unified Device Architecture)` | Nvidia :abbr:`CUDA (Compute Unified Device Architecture)` | ||||
| is supported for GPU rendering with *Nvidia* graphics cards. | is supported for GPU rendering with *Nvidia* graphics cards. | ||||
| We support graphics cards starting from GTX 4xx (computing capability from 2.0 to 6.1). | We support graphics cards starting from GTX 6xx (computing capability from 3.0 to 6.1). | ||||
| Cycles requires recent Nvidia drivers to be installed, on all operating systems. | Cycles requires recent Nvidia drivers to be installed, on all operating systems. | ||||
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| For an overview of supported features, check the comparison | For an overview of supported features, check the comparison | ||||
| in the :doc:`Features </render/cycles/features>`. | in the :doc:`Features </render/cycles/features>`. | ||||
| CUDA limitations: | |||||
| The maximum amount of individual textures is limited to 88 byte-image textures (``PNG``, ``JPEG``, ..) | |||||
| and 5 float-image textures (``OpenEXR``, 16 bit ``TIFF``, ..) on GTX 4xx/5xx cards. | |||||
| Newer cards do not have this limit. | |||||
| Frequently Asked Questions | Frequently Asked Questions | ||||
| ========================== | ========================== | ||||
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