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source/blender/editors/interface/interface_intern.h
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| void ui_but_pie_dir(RadialDirection dir, float vec[2]); | void ui_but_pie_dir(RadialDirection dir, float vec[2]); | ||||
| float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]); | float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]); | ||||
| void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip); | void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip); | ||||
| void ui_but_clipboard_free(void); | void ui_but_clipboard_free(void); | ||||
| uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new); | uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new); | ||||
| uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new); | uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new); | ||||
| #ifdef WITH_INPUT_IME | #if defined(WITH_IM_OVERTHESPOT) || defined(WITH_IM_ONTHESPOT) | ||||
| void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete); | void ui_but_im_spot_set(uiBut *but, int x, int y, int h); | ||||
| struct wmIMEData *ui_but_ime_data_get(uiBut *but); | #endif | ||||
| #ifdef WITH_IM_ONTHESPOT | |||||
| struct wmIMData *ui_but_im_data_get(uiBut *but); | |||||
| #endif | #endif | ||||
| /* interface_widgets.c */ | /* interface_widgets.c */ | ||||
| /* Widget shader parameters, must match the shader layout. */ | /* Widget shader parameters, must match the shader layout. */ | ||||
| typedef struct uiWidgetBaseParameters { | typedef struct uiWidgetBaseParameters { | ||||
| rctf recti, rect; | rctf recti, rect; | ||||
| float radi, rad; | float radi, rad; | ||||
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