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intern/cycles/render/nodes.h
| Show First 20 Lines • Show All 70 Lines • ▼ Show 20 Lines | public: | ||||
| ImageManager *image_manager; | ImageManager *image_manager; | ||||
| int slot; | int slot; | ||||
| int is_float; | int is_float; | ||||
| bool is_linear; | bool is_linear; | ||||
| string filename; | string filename; | ||||
| void *builtin_data; | void *builtin_data; | ||||
| ustring color_space; | ustring color_space; | ||||
| ustring projection; | ustring projection; | ||||
| ustring interpolation; | |||||
| float projection_blend; | float projection_blend; | ||||
| bool animated; | bool animated; | ||||
| static ShaderEnum color_space_enum; | static ShaderEnum color_space_enum; | ||||
| static ShaderEnum projection_enum; | static ShaderEnum projection_enum; | ||||
| static ShaderEnum interpolation_enum; | |||||
| }; | }; | ||||
| class EnvironmentTextureNode : public TextureNode { | class EnvironmentTextureNode : public TextureNode { | ||||
| public: | public: | ||||
| SHADER_NODE_NO_CLONE_CLASS(EnvironmentTextureNode) | SHADER_NODE_NO_CLONE_CLASS(EnvironmentTextureNode) | ||||
| ~EnvironmentTextureNode(); | ~EnvironmentTextureNode(); | ||||
| ShaderNode *clone() const; | ShaderNode *clone() const; | ||||
| void attributes(Shader *shader, AttributeRequestSet *attributes); | void attributes(Shader *shader, AttributeRequestSet *attributes); | ||||
| ▲ Show 20 Lines • Show All 517 Lines • Show Last 20 Lines | |||||