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extern/draco/dracoenc/src/draco/core/encoder_buffer.cc
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| // Copyright 2016 The Draco Authors. | |||||
| // | |||||
| // Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| // you may not use this file except in compliance with the License. | |||||
| // You may obtain a copy of the License at | |||||
| // | |||||
| // http://www.apache.org/licenses/LICENSE-2.0 | |||||
| // | |||||
| // Unless required by applicable law or agreed to in writing, software | |||||
| // distributed under the License is distributed on an "AS IS" BASIS, | |||||
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| // See the License for the specific language governing permissions and | |||||
| // limitations under the License. | |||||
| // | |||||
| #include "draco/core/encoder_buffer.h" | |||||
| #include <cstring> // for memcpy | |||||
| #include "draco/core/varint_encoding.h" | |||||
| namespace draco { | |||||
| EncoderBuffer::EncoderBuffer() | |||||
| : bit_encoder_reserved_bytes_(false), encode_bit_sequence_size_(false) {} | |||||
| void EncoderBuffer::Clear() { | |||||
| buffer_.clear(); | |||||
| bit_encoder_reserved_bytes_ = 0; | |||||
| } | |||||
| void EncoderBuffer::Resize(int64_t nbytes) { buffer_.resize(nbytes); } | |||||
| bool EncoderBuffer::StartBitEncoding(int64_t required_bits, bool encode_size) { | |||||
| if (bit_encoder_active()) | |||||
| return false; // Bit encoding mode already active. | |||||
| if (required_bits <= 0) | |||||
| return false; // Invalid size. | |||||
| encode_bit_sequence_size_ = encode_size; | |||||
| const int64_t required_bytes = (required_bits + 7) / 8; | |||||
| bit_encoder_reserved_bytes_ = required_bytes; | |||||
| uint64_t buffer_start_size = buffer_.size(); | |||||
| if (encode_size) { | |||||
| // Reserve memory for storing the encoded bit sequence size. It will be | |||||
| // filled once the bit encoding ends. | |||||
| buffer_start_size += sizeof(uint64_t); | |||||
| } | |||||
| // Resize buffer to fit the maximum size of encoded bit data. | |||||
| buffer_.resize(buffer_start_size + required_bytes); | |||||
| // Get the buffer data pointer for the bit encoder. | |||||
| const char *const data = buffer_.data() + buffer_start_size; | |||||
| bit_encoder_ = | |||||
| std::unique_ptr<BitEncoder>(new BitEncoder(const_cast<char *>(data))); | |||||
| return true; | |||||
| } | |||||
| void EncoderBuffer::EndBitEncoding() { | |||||
| if (!bit_encoder_active()) | |||||
| return; | |||||
| // Get the number of encoded bits and bytes (rounded up). | |||||
| const uint64_t encoded_bits = bit_encoder_->Bits(); | |||||
| const uint64_t encoded_bytes = (encoded_bits + 7) / 8; | |||||
| // Flush all cached bits that are not in the bit encoder's main buffer. | |||||
| bit_encoder_->Flush(0); | |||||
| // Encode size if needed. | |||||
| if (encode_bit_sequence_size_) { | |||||
| char *out_mem = const_cast<char *>(data() + size()); | |||||
| // Make the out_mem point to the memory reserved for storing the size. | |||||
| out_mem = out_mem - (bit_encoder_reserved_bytes_ + sizeof(uint64_t)); | |||||
| EncoderBuffer var_size_buffer; | |||||
| EncodeVarint(encoded_bytes, &var_size_buffer); | |||||
| const uint32_t size_len = static_cast<uint32_t>(var_size_buffer.size()); | |||||
| char *const dst = out_mem + size_len; | |||||
| const char *const src = out_mem + sizeof(uint64_t); | |||||
| memmove(dst, src, encoded_bytes); | |||||
| // Store the size of the encoded data. | |||||
| memcpy(out_mem, var_size_buffer.data(), size_len); | |||||
| // We need to account for the difference between the preallocated and actual | |||||
| // storage needed for storing the encoded length. This will be used later to | |||||
| // compute the correct size of |buffer_|. | |||||
| bit_encoder_reserved_bytes_ += sizeof(uint64_t) - size_len; | |||||
| } | |||||
| // Resize the underlying buffer to match the number of encoded bits. | |||||
| buffer_.resize(buffer_.size() - bit_encoder_reserved_bytes_ + encoded_bytes); | |||||
| bit_encoder_reserved_bytes_ = 0; | |||||
| } | |||||
| } // namespace draco | |||||