Differential D4501 Diff 14521 extern/draco/dracoenc/src/draco/compression/mesh/mesh_sequential_encoder.cc
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extern/draco/dracoenc/src/draco/compression/mesh/mesh_sequential_encoder.cc
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| // Copyright 2016 The Draco Authors. | |||||
| // | |||||
| // Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| // you may not use this file except in compliance with the License. | |||||
| // You may obtain a copy of the License at | |||||
| // | |||||
| // http://www.apache.org/licenses/LICENSE-2.0 | |||||
| // | |||||
| // Unless required by applicable law or agreed to in writing, software | |||||
| // distributed under the License is distributed on an "AS IS" BASIS, | |||||
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| // See the License for the specific language governing permissions and | |||||
| // limitations under the License. | |||||
| // | |||||
| #include "draco/compression/mesh/mesh_sequential_encoder.h" | |||||
| #include <cstdlib> | |||||
| #include "draco/compression/attributes/linear_sequencer.h" | |||||
| #include "draco/compression/attributes/sequential_attribute_encoders_controller.h" | |||||
| #include "draco/compression/entropy/symbol_encoding.h" | |||||
| #include "draco/core/varint_encoding.h" | |||||
| namespace draco { | |||||
| MeshSequentialEncoder::MeshSequentialEncoder() {} | |||||
| bool MeshSequentialEncoder::EncodeConnectivity() { | |||||
| // Serialize indices. | |||||
| const uint32_t num_faces = mesh()->num_faces(); | |||||
| EncodeVarint(num_faces, buffer()); | |||||
| EncodeVarint(static_cast<uint32_t>(mesh()->num_points()), buffer()); | |||||
| // We encode all attributes in the original (possibly duplicated) format. | |||||
| // TODO(ostava): This may not be optimal if we have only one attribute or if | |||||
| // all attributes share the same index mapping. | |||||
| if (options()->GetGlobalBool("compress_connectivity", false)) { | |||||
| // 0 = Encode compressed indices. | |||||
| buffer()->Encode(static_cast<uint8_t>(0)); | |||||
| if (!CompressAndEncodeIndices()) | |||||
| return false; | |||||
| } else { | |||||
| // 1 = Encode indices directly. | |||||
| buffer()->Encode(static_cast<uint8_t>(1)); | |||||
| // Store vertex indices using a smallest data type that fits their range. | |||||
| // TODO(ostava): This can be potentially improved by using a tighter | |||||
| // fit that is not bound by a bit-length of any particular data type. | |||||
| if (mesh()->num_points() < 256) { | |||||
| // Serialize indices as uint8_t. | |||||
| for (FaceIndex i(0); i < num_faces; ++i) { | |||||
| const auto &face = mesh()->face(i); | |||||
| buffer()->Encode(static_cast<uint8_t>(face[0].value())); | |||||
| buffer()->Encode(static_cast<uint8_t>(face[1].value())); | |||||
| buffer()->Encode(static_cast<uint8_t>(face[2].value())); | |||||
| } | |||||
| } else if (mesh()->num_points() < (1 << 16)) { | |||||
| // Serialize indices as uint16_t. | |||||
| for (FaceIndex i(0); i < num_faces; ++i) { | |||||
| const auto &face = mesh()->face(i); | |||||
| buffer()->Encode(static_cast<uint16_t>(face[0].value())); | |||||
| buffer()->Encode(static_cast<uint16_t>(face[1].value())); | |||||
| buffer()->Encode(static_cast<uint16_t>(face[2].value())); | |||||
| } | |||||
| } else if (mesh()->num_points() < (1 << 21)) { | |||||
| // Serialize indices as varint. | |||||
| for (FaceIndex i(0); i < num_faces; ++i) { | |||||
| const auto &face = mesh()->face(i); | |||||
| EncodeVarint(static_cast<uint32_t>(face[0].value()), buffer()); | |||||
| EncodeVarint(static_cast<uint32_t>(face[1].value()), buffer()); | |||||
| EncodeVarint(static_cast<uint32_t>(face[2].value()), buffer()); | |||||
| } | |||||
| } else { | |||||
| // Serialize faces as uint32_t (default). | |||||
| for (FaceIndex i(0); i < num_faces; ++i) { | |||||
| const auto &face = mesh()->face(i); | |||||
| buffer()->Encode(face); | |||||
| } | |||||
| } | |||||
| } | |||||
| return true; | |||||
| } | |||||
| bool MeshSequentialEncoder::GenerateAttributesEncoder(int32_t att_id) { | |||||
| // Create only one attribute encoder that is going to encode all points in a | |||||
| // linear sequence. | |||||
| if (att_id == 0) { | |||||
| // Create a new attribute encoder only for the first attribute. | |||||
| AddAttributesEncoder(std::unique_ptr<AttributesEncoder>( | |||||
| new SequentialAttributeEncodersController( | |||||
| std::unique_ptr<PointsSequencer>( | |||||
| new LinearSequencer(point_cloud()->num_points())), | |||||
| att_id))); | |||||
| } else { | |||||
| // Reuse the existing attribute encoder for other attributes. | |||||
| attributes_encoder(0)->AddAttributeId(att_id); | |||||
| } | |||||
| return true; | |||||
| } | |||||
| bool MeshSequentialEncoder::CompressAndEncodeIndices() { | |||||
| // Collect all indices to a buffer and encode them. | |||||
| // Each new index is a difference from the previous value. | |||||
| std::vector<uint32_t> indices_buffer; | |||||
| int32_t last_index_value = 0; | |||||
| const int num_faces = mesh()->num_faces(); | |||||
| for (FaceIndex i(0); i < num_faces; ++i) { | |||||
| const auto &face = mesh()->face(i); | |||||
| for (int j = 0; j < 3; ++j) { | |||||
| const int32_t index_value = face[j].value(); | |||||
| const int32_t index_diff = index_value - last_index_value; | |||||
| // Encode signed value to an unsigned one (put the sign to lsb pos). | |||||
| const uint32_t encoded_val = | |||||
| (abs(index_diff) << 1) | (index_diff < 0 ? 1 : 0); | |||||
| indices_buffer.push_back(encoded_val); | |||||
| last_index_value = index_value; | |||||
| } | |||||
| } | |||||
| EncodeSymbols(indices_buffer.data(), static_cast<int>(indices_buffer.size()), | |||||
| 1, nullptr, buffer()); | |||||
| return true; | |||||
| } | |||||
| void MeshSequentialEncoder::ComputeNumberOfEncodedPoints() { | |||||
| set_num_encoded_points(mesh()->num_points()); | |||||
| } | |||||
| void MeshSequentialEncoder::ComputeNumberOfEncodedFaces() { | |||||
| set_num_encoded_faces(mesh()->num_faces()); | |||||
| } | |||||
| } // namespace draco | |||||