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extern/draco/dracoenc/src/draco/mesh/triangle_soup_mesh_builder.h
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| // Copyright 2016 The Draco Authors. | |||||
| // | |||||
| // Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| // you may not use this file except in compliance with the License. | |||||
| // You may obtain a copy of the License at | |||||
| // | |||||
| // http://www.apache.org/licenses/LICENSE-2.0 | |||||
| // | |||||
| // Unless required by applicable law or agreed to in writing, software | |||||
| // distributed under the License is distributed on an "AS IS" BASIS, | |||||
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| // See the License for the specific language governing permissions and | |||||
| // limitations under the License. | |||||
| // | |||||
| #ifndef DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ | |||||
| #define DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ | |||||
| #include "draco/draco_features.h" | |||||
| #include "draco/mesh/mesh.h" | |||||
| namespace draco { | |||||
| // Class for building meshes directly from attribute values that can be | |||||
| // specified for each face corner. All attributes are automatically | |||||
| // deduplicated. | |||||
| class TriangleSoupMeshBuilder { | |||||
| public: | |||||
| // Starts mesh building for a given number of faces. | |||||
| // TODO(ostava): Currently it's necessary to select the correct number of | |||||
| // faces upfront. This should be generalized, but it will require us to | |||||
| // rewrite our attribute resizing functions. | |||||
| void Start(int num_faces); | |||||
| // Adds an empty attribute to the mesh. Returns the new attribute's id. | |||||
| int AddAttribute(GeometryAttribute::Type attribute_type, | |||||
| int8_t num_components, DataType data_type); | |||||
| // Sets values for a given attribute on all corners of a given face. | |||||
| void SetAttributeValuesForFace(int att_id, FaceIndex face_id, | |||||
| const void *corner_value_0, | |||||
| const void *corner_value_1, | |||||
| const void *corner_value_2); | |||||
| // Sets value for a per-face attribute. If all faces of a given attribute are | |||||
| // set with this method, the attribute will be marked as per-face, otherwise | |||||
| // it will be marked as per-corner attribute. | |||||
| void SetPerFaceAttributeValueForFace(int att_id, FaceIndex face_id, | |||||
| const void *value); | |||||
| // Finalizes the mesh or returns nullptr on error. | |||||
| // Once this function is called, the builder becomes invalid and cannot be | |||||
| // used until the method Start() is called again. | |||||
| std::unique_ptr<Mesh> Finalize(); | |||||
| private: | |||||
| std::vector<int8_t> attribute_element_types_; | |||||
| std::unique_ptr<Mesh> mesh_; | |||||
| }; | |||||
| } // namespace draco | |||||
| #endif // DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ | |||||