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source/blender/blenkernel/BKE_sequencer.h
| Show First 20 Lines • Show All 571 Lines • ▼ Show 20 Lines | struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, | ||||
| int fra_offset, | int fra_offset, | ||||
| bool make_float); | bool make_float); | ||||
| void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, | void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, | ||||
| struct ImBuf *ibuf, | struct ImBuf *ibuf, | ||||
| float mul, | float mul, | ||||
| bool make_float, | bool make_float, | ||||
| struct ImBuf *mask_input); | struct ImBuf *mask_input); | ||||
| void BKE_sequencer_all_free_anim_ibufs(struct Main *bmain, int cfra); | void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra); | ||||
| #endif /* __BKE_SEQUENCER_H__ */ | #endif /* __BKE_SEQUENCER_H__ */ | ||||