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intern/cycles/blender/addon/properties.py
| Show First 20 Lines • Show All 411 Lines • ▼ Show 20 Lines | class CyclesRenderSettings(bpy.types.PropertyGroup): | ||||
| ) | ) | ||||
| film_exposure: FloatProperty( | film_exposure: FloatProperty( | ||||
| name="Exposure", | name="Exposure", | ||||
| description="Image brightness scale", | description="Image brightness scale", | ||||
| min=0.0, max=10.0, | min=0.0, max=10.0, | ||||
| default=1.0, | default=1.0, | ||||
| ) | ) | ||||
| film_transparent: BoolProperty( | |||||
| name="Transparent", | |||||
| description="World background is transparent, for compositing the render over another background", | |||||
| default=False, | |||||
| ) | |||||
| film_transparent_glass: BoolProperty( | film_transparent_glass: BoolProperty( | ||||
| name="Transparent Glass", | name="Transparent Glass", | ||||
| description="Render transmissive surfaces as transparent, for compositing glass over another background", | description="Render transmissive surfaces as transparent, for compositing glass over another background", | ||||
| default=False, | default=False, | ||||
| ) | ) | ||||
| film_transparent_roughness: FloatProperty( | film_transparent_roughness: FloatProperty( | ||||
| name="Transparent Roughness Threshold", | name="Transparent Roughness Threshold", | ||||
| description="For transparent transmission, keep surfaces with roughness above the threshold opaque", | description="For transparent transmission, keep surfaces with roughness above the threshold opaque", | ||||
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