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source/blender/gpu/GPU_shader.h
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| * \param pos: in vec3 | * \param pos: in vec3 | ||||
| */ | */ | ||||
| GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR, | GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR, | ||||
| GPU_SHADER_3D_POINT_FIXED_SIZE_VARYING_COLOR_OFFSET, | |||||
| /** | /** | ||||
| * Draw round points with a constant size. | * Draw round points with a constant size. | ||||
| * Take a single color for all the vertices and a 3D position for each vertex. | * Take a single color for all the vertices and a 3D position for each vertex. | ||||
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