Changeset View
Changeset View
Standalone View
Standalone View
source/blender/blenkernel/intern/scene.c
| Show First 20 Lines • Show All 910 Lines • ▼ Show 20 Lines | void BKE_scene_init(Scene *sce) | ||||
| /* SceneEEVEE */ | /* SceneEEVEE */ | ||||
| sce->eevee.gi_diffuse_bounces = 3; | sce->eevee.gi_diffuse_bounces = 3; | ||||
| sce->eevee.gi_cubemap_resolution = 512; | sce->eevee.gi_cubemap_resolution = 512; | ||||
| sce->eevee.gi_visibility_resolution = 32; | sce->eevee.gi_visibility_resolution = 32; | ||||
| sce->eevee.gi_cubemap_draw_size = 0.3f; | sce->eevee.gi_cubemap_draw_size = 0.3f; | ||||
| sce->eevee.gi_irradiance_draw_size = 0.1f; | sce->eevee.gi_irradiance_draw_size = 0.1f; | ||||
| sce->eevee.gi_irradiance_smoothing = 0.1f; | sce->eevee.gi_irradiance_smoothing = 0.1f; | ||||
| sce->eevee.gi_filter_quality = 1.0f; | sce->eevee.gi_filter_quality = 3.0f; | ||||
| sce->eevee.taa_samples = 16; | sce->eevee.taa_samples = 16; | ||||
| sce->eevee.taa_render_samples = 64; | sce->eevee.taa_render_samples = 64; | ||||
| sce->eevee.sss_samples = 7; | sce->eevee.sss_samples = 7; | ||||
| sce->eevee.sss_jitter_threshold = 0.3f; | sce->eevee.sss_jitter_threshold = 0.3f; | ||||
| sce->eevee.ssr_quality = 0.25f; | sce->eevee.ssr_quality = 0.25f; | ||||
| ▲ Show 20 Lines • Show All 1,477 Lines • Show Last 20 Lines | |||||