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source/blender/blenkernel/BKE_scene.h
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| struct TransformOrientationSlot *BKE_scene_orientation_slot_get(struct Scene *scene, int flag); | struct TransformOrientationSlot *BKE_scene_orientation_slot_get(struct Scene *scene, int flag); | ||||
| void BKE_scene_orientation_slot_set_index(struct TransformOrientationSlot *orient_slot, | void BKE_scene_orientation_slot_set_index(struct TransformOrientationSlot *orient_slot, | ||||
| int orientation); | int orientation); | ||||
| int BKE_scene_orientation_slot_get_index(const struct TransformOrientationSlot *orient_slot); | int BKE_scene_orientation_slot_get_index(const struct TransformOrientationSlot *orient_slot); | ||||
| /* ** Scene evaluation ** */ | /* ** Scene evaluation ** */ | ||||
| void BKE_scene_graph_update_tagged(struct Depsgraph *depsgraph, struct Main *bmain); | void BKE_scene_graph_update_tagged(struct Depsgraph *depsgraph, struct Main *bmain); | ||||
| void BKE_scene_graph_evaluated_ensure(struct Depsgraph *depsgraph, struct Main *bmain); | |||||
| void BKE_scene_graph_update_for_newframe(struct Depsgraph *depsgraph, struct Main *bmain); | void BKE_scene_graph_update_for_newframe(struct Depsgraph *depsgraph, struct Main *bmain); | ||||
| void BKE_scene_view_layer_graph_evaluated_ensure(struct Main *bmain, | void BKE_scene_view_layer_graph_evaluated_ensure(struct Main *bmain, | ||||
| struct Scene *scene, | struct Scene *scene, | ||||
| struct ViewLayer *view_layer); | struct ViewLayer *view_layer); | ||||
| struct SceneRenderView *BKE_scene_add_render_view(struct Scene *sce, const char *name); | struct SceneRenderView *BKE_scene_add_render_view(struct Scene *sce, const char *name); | ||||
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