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source/blender/depsgraph/DEG_depsgraph.h
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| void DEG_register_node_types(void); | void DEG_register_node_types(void); | ||||
| /* Free node type registry on exit */ | /* Free node type registry on exit */ | ||||
| void DEG_free_node_types(void); | void DEG_free_node_types(void); | ||||
| /* Update Tagging -------------------------------- */ | /* Update Tagging -------------------------------- */ | ||||
| /* Update dependency graph when visible scenes/layers changes. */ | /* Update dependency graph when visible scenes/layers changes. */ | ||||
| void DEG_graph_on_visible_update(struct Main *bmain, Depsgraph *depsgraph); | void DEG_graph_on_visible_update(struct Main *bmain, Depsgraph *depsgraph, const bool do_time); | ||||
| /* Update all dependency graphs when visible scenes/layers changes. */ | /* Update all dependency graphs when visible scenes/layers changes. */ | ||||
| void DEG_on_visible_update(struct Main *bmain, const bool do_time); | void DEG_on_visible_update(struct Main *bmain, const bool do_time); | ||||
| const char *DEG_update_tag_as_string(IDRecalcFlag flag); | const char *DEG_update_tag_as_string(IDRecalcFlag flag); | ||||
| void DEG_id_tag_update(struct ID *id, int flag); | void DEG_id_tag_update(struct ID *id, int flag); | ||||
| void DEG_id_tag_update_ex(struct Main *bmain, struct ID *id, int flag); | void DEG_id_tag_update_ex(struct Main *bmain, struct ID *id, int flag); | ||||
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