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source/blender/draw/intern/DRW_render.h
| Context not available. | |||||
| void DRW_shgroup_uniform_vec2_copy(DRWShadingGroup *shgroup, const char *name, const float *value); | void DRW_shgroup_uniform_vec2_copy(DRWShadingGroup *shgroup, const char *name, const float *value); | ||||
| bool DRW_shgroup_is_empty(DRWShadingGroup *shgroup); | bool DRW_shgroup_is_empty(DRWShadingGroup *shgroup); | ||||
| /* TODO: workaround functions waiting for the clearing operation to be available inside the | |||||
| * shgroups. */ | |||||
| DRWShadingGroup *DRW_shgroup_get_next(DRWShadingGroup *shgroup); | DRWShadingGroup *DRW_shgroup_get_next(DRWShadingGroup *shgroup); | ||||
| uint DRW_shgroup_stencil_mask_get(DRWShadingGroup *shgroup); | |||||
| /* Passes */ | /* Passes */ | ||||
| DRWPass *DRW_pass_create(const char *name, DRWState state); | DRWPass *DRW_pass_create(const char *name, DRWState state); | ||||
| Context not available. | |||||