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source/blender/draw/intern/draw_cache_impl.h
| Show First 20 Lines • Show All 123 Lines • ▼ Show 20 Lines | void DRW_mesh_batch_cache_create_requested(struct Object *ob, | ||||
| const bool use_hide); | const bool use_hide); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold); | struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_surface(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_surface(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_surface_texture_paint_edges(struct Mesh *me); | |||||
| struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Mesh *me, | struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(struct Mesh *me, | ||||
| struct GPUMaterial **gpumat_array, | struct GPUMaterial **gpumat_array, | ||||
| uint gpumat_array_len, | uint gpumat_array_len, | ||||
| char **auto_layer_names, | char **auto_layer_names, | ||||
| int **auto_layer_is_srgb, | int **auto_layer_is_srgb, | ||||
| int *auto_layer_count); | int *auto_layer_count); | ||||
| struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me); | struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me); | ||||
| struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me); | struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me); | ||||
| ▲ Show 20 Lines • Show All 70 Lines • Show Last 20 Lines | |||||