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intern/cycles/blender/addon/properties.py
| Show First 20 Lines • Show All 294 Lines • ▼ Show 20 Lines | min_light_bounces: IntProperty( | ||||
| name="Min Light Bounces", | name="Min Light Bounces", | ||||
| description="Minimum number of light bounces. Setting this higher reduces noise in the first bounces, " | description="Minimum number of light bounces. Setting this higher reduces noise in the first bounces, " | ||||
| "but can also be less efficient for more complex geometry like hair and volumes", | "but can also be less efficient for more complex geometry like hair and volumes", | ||||
| min=0, max=1024, | min=0, max=1024, | ||||
| default=0, | default=0, | ||||
| ) | ) | ||||
| min_transparent_bounces: IntProperty( | min_transparent_bounces: IntProperty( | ||||
| name="Min Transparent Bounces", | name="Min Transparent Bounces", | ||||
| description="Minimum number of transparnet bounces. Setting this higher reduces noise in the first bounces, " | description="Minimum number of transparent bounces. Setting this higher reduces noise in the first bounces, " | ||||
| "but can also be less efficient for more complex geometry like hair and volumes", | "but can also be less efficient for more complex geometry like hair and volumes", | ||||
| min=0, max=1024, | min=0, max=1024, | ||||
| default=0, | default=0, | ||||
| ) | ) | ||||
| caustics_reflective: BoolProperty( | caustics_reflective: BoolProperty( | ||||
| name="Reflective Caustics", | name="Reflective Caustics", | ||||
| description="Use reflective caustics, resulting in a brighter image (more noise but added realism)", | description="Use reflective caustics, resulting in a brighter image (more noise but added realism)", | ||||
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