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source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
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| }; | }; | ||||
| /*! User-specified face and edge marks for feature edge detection */ | /*! User-specified face and edge marks for feature edge detection */ | ||||
| /* XXX Why in hel not use an enum here too? */ | /* XXX Why in hell not use an enum here too? */ | ||||
| typedef unsigned char FaceEdgeMark; | typedef unsigned char FaceEdgeMark; | ||||
| static const FaceEdgeMark FACE_MARK = 1 << 0; | static const FaceEdgeMark FACE_MARK = 1 << 0; | ||||
| static const FaceEdgeMark EDGE_MARK_V1V2 = 1 << 1; | static const FaceEdgeMark EDGE_MARK_V1V2 = 1 << 1; | ||||
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| return *this; | return *this; | ||||
| } | } | ||||
| /*! Desctructor | /*! Destructor | ||||
| * desallocates all the resources | * deallocates all the resources | ||||
| */ | */ | ||||
| virtual ~IndexedFaceSet(); | virtual ~IndexedFaceSet(); | ||||
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