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source/blender/ikplugin/intern/itasc_plugin.cpp
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| /* create a target */ | /* create a target */ | ||||
| target = (PoseTarget *)MEM_callocN(sizeof(PoseTarget), "posetarget"); | target = (PoseTarget *)MEM_callocN(sizeof(PoseTarget), "posetarget"); | ||||
| target->con = con; | target->con = con; | ||||
| // by contruction there can be only one tree per channel | // by construction there can be only one tree per channel | ||||
| // and each channel can be part of at most one tree. | // and each channel can be part of at most one tree. | ||||
| tree = (PoseTree *)pchan_root->iktree.first; | tree = (PoseTree *)pchan_root->iktree.first; | ||||
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