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manual/interface/controls/nodes/groups.rst
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| it are shown. You can move them around, play with their individual controls, re-thread them internally, etc. | it are shown. You can move them around, play with their individual controls, re-thread them internally, etc. | ||||
| just like you can if they were a normal part of the editor view. You will not be able, though, | just like you can if they were a normal part of the editor view. You will not be able, though, | ||||
| to thread them to a node outside the group; you have to use the external sockets on the side of the node group. | to thread them to a node outside the group; you have to use the external sockets on the side of the node group. | ||||
| To add or remove nodes from the group, you need to ungroup them. | |||||
| While :kbd:`Tab` can be used to both enter and exit a group, :kbd:`Ctrl-Tab` only exits. | While :kbd:`Tab` can be used to both enter and exit a group, :kbd:`Ctrl-Tab` only exits. | ||||
| .. figure:: /images/render_cycles_optimizations_reducing-noise_glass-group.png | .. figure:: /images/render_cycles_optimizations_reducing-noise_glass-group.png | ||||
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