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source/blender/editors/transform/transform_convert_mask.c
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| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | |||||
| * All rights reserved. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup edtransform | |||||
| */ | |||||
| #include "DNA_mask_types.h" | |||||
| #include "DNA_space_types.h" | |||||
| #include "MEM_guardedalloc.h" | |||||
| #include "BLI_math.h" | |||||
| #include "BKE_context.h" | |||||
| #include "BKE_mask.h" | |||||
| #include "BKE_report.h" | |||||
| #include "ED_clip.h" | |||||
| #include "ED_mask.h" | |||||
| #include "transform.h" | |||||
| #include "transform_convert.h" | |||||
| typedef struct TransDataMasking { | |||||
| bool is_handle; | |||||
| float handle[2], orig_handle[2]; | |||||
| float vec[3][3]; | |||||
| struct MaskSplinePoint *point; | |||||
| float parent_matrix[3][3]; | |||||
| float parent_inverse_matrix[3][3]; | |||||
| char orig_handle_type; | |||||
| eMaskWhichHandle which_handle; | |||||
| } TransDataMasking; | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Masking Transform Creation | |||||
| * | |||||
| * \{ */ | |||||
| static void MaskHandleToTransData(MaskSplinePoint *point, | |||||
| eMaskWhichHandle which_handle, | |||||
| TransData *td, | |||||
| TransData2D *td2d, | |||||
| TransDataMasking *tdm, | |||||
| const float asp[2], | |||||
| /*const*/ float parent_matrix[3][3], | |||||
| /*const*/ float parent_inverse_matrix[3][3]) | |||||
| { | |||||
| BezTriple *bezt = &point->bezt; | |||||
| const bool is_sel_any = MASKPOINT_ISSEL_ANY(point); | |||||
| tdm->point = point; | |||||
| copy_m3_m3(tdm->vec, bezt->vec); | |||||
| tdm->is_handle = true; | |||||
| copy_m3_m3(tdm->parent_matrix, parent_matrix); | |||||
| copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix); | |||||
| BKE_mask_point_handle(point, which_handle, tdm->handle); | |||||
| tdm->which_handle = which_handle; | |||||
| copy_v2_v2(tdm->orig_handle, tdm->handle); | |||||
| mul_v2_m3v2(td2d->loc, parent_matrix, tdm->handle); | |||||
| td2d->loc[0] *= asp[0]; | |||||
| td2d->loc[1] *= asp[1]; | |||||
| td2d->loc[2] = 0.0f; | |||||
| td2d->loc2d = tdm->handle; | |||||
| td->flag = 0; | |||||
| td->loc = td2d->loc; | |||||
| mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]); | |||||
| td->center[0] *= asp[0]; | |||||
| td->center[1] *= asp[1]; | |||||
| copy_v3_v3(td->iloc, td->loc); | |||||
| memset(td->axismtx, 0, sizeof(td->axismtx)); | |||||
| td->axismtx[2][2] = 1.0f; | |||||
| td->ext = NULL; | |||||
| td->val = NULL; | |||||
| if (is_sel_any) { | |||||
| td->flag |= TD_SELECTED; | |||||
| } | |||||
| td->dist = 0.0; | |||||
| unit_m3(td->mtx); | |||||
| unit_m3(td->smtx); | |||||
| if (which_handle == MASK_WHICH_HANDLE_LEFT) { | |||||
| tdm->orig_handle_type = bezt->h1; | |||||
| } | |||||
| else if (which_handle == MASK_WHICH_HANDLE_RIGHT) { | |||||
| tdm->orig_handle_type = bezt->h2; | |||||
| } | |||||
| } | |||||
| static void MaskPointToTransData(Scene *scene, | |||||
| MaskSplinePoint *point, | |||||
| TransData *td, | |||||
| TransData2D *td2d, | |||||
| TransDataMasking *tdm, | |||||
| const bool is_prop_edit, | |||||
| const float asp[2]) | |||||
| { | |||||
| BezTriple *bezt = &point->bezt; | |||||
| const bool is_sel_point = MASKPOINT_ISSEL_KNOT(point); | |||||
| const bool is_sel_any = MASKPOINT_ISSEL_ANY(point); | |||||
| float parent_matrix[3][3], parent_inverse_matrix[3][3]; | |||||
| BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix); | |||||
| invert_m3_m3(parent_inverse_matrix, parent_matrix); | |||||
| if (is_prop_edit || is_sel_point) { | |||||
| int i; | |||||
| tdm->point = point; | |||||
| copy_m3_m3(tdm->vec, bezt->vec); | |||||
| for (i = 0; i < 3; i++) { | |||||
| copy_m3_m3(tdm->parent_matrix, parent_matrix); | |||||
| copy_m3_m3(tdm->parent_inverse_matrix, parent_inverse_matrix); | |||||
| /* CV coords are scaled by aspects. this is needed for rotations and | |||||
| * proportional editing to be consistent with the stretched CV coords | |||||
| * that are displayed. this also means that for display and numinput, | |||||
| * and when the CV coords are flushed, these are converted each time */ | |||||
| mul_v2_m3v2(td2d->loc, parent_matrix, bezt->vec[i]); | |||||
| td2d->loc[0] *= asp[0]; | |||||
| td2d->loc[1] *= asp[1]; | |||||
| td2d->loc[2] = 0.0f; | |||||
| td2d->loc2d = bezt->vec[i]; | |||||
| td->flag = 0; | |||||
| td->loc = td2d->loc; | |||||
| mul_v2_m3v2(td->center, parent_matrix, bezt->vec[1]); | |||||
| td->center[0] *= asp[0]; | |||||
| td->center[1] *= asp[1]; | |||||
| copy_v3_v3(td->iloc, td->loc); | |||||
| memset(td->axismtx, 0, sizeof(td->axismtx)); | |||||
| td->axismtx[2][2] = 1.0f; | |||||
| td->ext = NULL; | |||||
| if (i == 1) { | |||||
| /* scaling weights */ | |||||
| td->val = &bezt->weight; | |||||
| td->ival = *td->val; | |||||
| } | |||||
| else { | |||||
| td->val = NULL; | |||||
| } | |||||
| if (is_sel_any) { | |||||
| td->flag |= TD_SELECTED; | |||||
| } | |||||
| td->dist = 0.0; | |||||
| unit_m3(td->mtx); | |||||
| unit_m3(td->smtx); | |||||
| if (i == 0) { | |||||
| tdm->orig_handle_type = bezt->h1; | |||||
| } | |||||
| else if (i == 2) { | |||||
| tdm->orig_handle_type = bezt->h2; | |||||
| } | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| } | |||||
| else { | |||||
| if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) { | |||||
| MaskHandleToTransData(point, | |||||
| MASK_WHICH_HANDLE_STICK, | |||||
| td, | |||||
| td2d, | |||||
| tdm, | |||||
| asp, | |||||
| parent_matrix, | |||||
| parent_inverse_matrix); | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| else { | |||||
| if (bezt->f1 & SELECT) { | |||||
| MaskHandleToTransData(point, | |||||
| MASK_WHICH_HANDLE_LEFT, | |||||
| td, | |||||
| td2d, | |||||
| tdm, | |||||
| asp, | |||||
| parent_matrix, | |||||
| parent_inverse_matrix); | |||||
| if (bezt->h1 == HD_VECT) { | |||||
| bezt->h1 = HD_FREE; | |||||
| } | |||||
| else if (bezt->h1 == HD_AUTO) { | |||||
| bezt->h1 = HD_ALIGN_DOUBLESIDE; | |||||
| bezt->h2 = HD_ALIGN_DOUBLESIDE; | |||||
| } | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| if (bezt->f3 & SELECT) { | |||||
| MaskHandleToTransData(point, | |||||
| MASK_WHICH_HANDLE_RIGHT, | |||||
| td, | |||||
| td2d, | |||||
| tdm, | |||||
| asp, | |||||
| parent_matrix, | |||||
| parent_inverse_matrix); | |||||
| if (bezt->h2 == HD_VECT) { | |||||
| bezt->h2 = HD_FREE; | |||||
| } | |||||
| else if (bezt->h2 == HD_AUTO) { | |||||
| bezt->h1 = HD_ALIGN_DOUBLESIDE; | |||||
| bezt->h2 = HD_ALIGN_DOUBLESIDE; | |||||
| } | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| void createTransMaskingData(bContext *C, TransInfo *t) | |||||
| { | |||||
| Scene *scene = CTX_data_scene(C); | |||||
| Mask *mask = CTX_data_edit_mask(C); | |||||
| MaskLayer *masklay; | |||||
| TransData *td = NULL; | |||||
| TransData2D *td2d = NULL; | |||||
| TransDataMasking *tdm = NULL; | |||||
| int count = 0, countsel = 0; | |||||
| const bool is_prop_edit = (t->flag & T_PROP_EDIT); | |||||
| float asp[2]; | |||||
| TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t); | |||||
| tc->data_len = 0; | |||||
| if (!mask) { | |||||
| return; | |||||
| } | |||||
| if (t->spacetype == SPACE_CLIP) { | |||||
| SpaceClip *sc = t->sa->spacedata.first; | |||||
| MovieClip *clip = ED_space_clip_get_clip(sc); | |||||
| if (!clip) { | |||||
| return; | |||||
| } | |||||
| } | |||||
| /* count */ | |||||
| for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { | |||||
| MaskSpline *spline; | |||||
| if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) { | |||||
| continue; | |||||
| } | |||||
| for (spline = masklay->splines.first; spline; spline = spline->next) { | |||||
| int i; | |||||
| for (i = 0; i < spline->tot_point; i++) { | |||||
| MaskSplinePoint *point = &spline->points[i]; | |||||
| if (MASKPOINT_ISSEL_ANY(point)) { | |||||
| if (MASKPOINT_ISSEL_KNOT(point)) { | |||||
| countsel += 3; | |||||
| } | |||||
| else { | |||||
| if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) { | |||||
| countsel += 1; | |||||
| } | |||||
| else { | |||||
| BezTriple *bezt = &point->bezt; | |||||
| if (bezt->f1 & SELECT) { | |||||
| countsel++; | |||||
| } | |||||
| if (bezt->f3 & SELECT) { | |||||
| countsel++; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| if (is_prop_edit) { | |||||
| count += 3; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| /* note: in prop mode we need at least 1 selected */ | |||||
| if (countsel == 0) { | |||||
| return; | |||||
| } | |||||
| ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]); | |||||
| tc->data_len = (is_prop_edit) ? count : countsel; | |||||
| td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransObData(Mask Editing)"); | |||||
| /* for each 2d uv coord a 3d vector is allocated, so that they can be | |||||
| * treated just as if they were 3d verts */ | |||||
| td2d = tc->data_2d = MEM_callocN(tc->data_len * sizeof(TransData2D), | |||||
| "TransObData2D(Mask Editing)"); | |||||
| tc->custom.type.data = tdm = MEM_callocN(tc->data_len * sizeof(TransDataMasking), | |||||
| "TransDataMasking(Mask Editing)"); | |||||
| tc->custom.type.use_free = true; | |||||
| /* create data */ | |||||
| for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { | |||||
| MaskSpline *spline; | |||||
| if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) { | |||||
| continue; | |||||
| } | |||||
| for (spline = masklay->splines.first; spline; spline = spline->next) { | |||||
| int i; | |||||
| for (i = 0; i < spline->tot_point; i++) { | |||||
| MaskSplinePoint *point = &spline->points[i]; | |||||
| if (is_prop_edit || MASKPOINT_ISSEL_ANY(point)) { | |||||
| MaskPointToTransData(scene, point, td, td2d, tdm, is_prop_edit, asp); | |||||
| if (is_prop_edit || MASKPOINT_ISSEL_KNOT(point)) { | |||||
| td += 3; | |||||
| td2d += 3; | |||||
| tdm += 3; | |||||
| } | |||||
| else { | |||||
| if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) { | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| else { | |||||
| BezTriple *bezt = &point->bezt; | |||||
| if (bezt->f1 & SELECT) { | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| if (bezt->f3 & SELECT) { | |||||
| td++; | |||||
| td2d++; | |||||
| tdm++; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| /** \} */ | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Masking Transform Flush | |||||
| * | |||||
| * \{ */ | |||||
| void flushTransMasking(TransInfo *t) | |||||
| { | |||||
| TransData2D *td; | |||||
| TransDataMasking *tdm; | |||||
| int a; | |||||
| float asp[2], inv[2]; | |||||
| TransDataContainer *tc = TRANS_DATA_CONTAINER_FIRST_SINGLE(t); | |||||
| ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]); | |||||
| inv[0] = 1.0f / asp[0]; | |||||
| inv[1] = 1.0f / asp[1]; | |||||
| /* flush to 2d vector from internally used 3d vector */ | |||||
| for (a = 0, td = tc->data_2d, tdm = tc->custom.type.data; a < tc->data_len; a++, td++, tdm++) { | |||||
| td->loc2d[0] = td->loc[0] * inv[0]; | |||||
| td->loc2d[1] = td->loc[1] * inv[1]; | |||||
| mul_m3_v2(tdm->parent_inverse_matrix, td->loc2d); | |||||
| if (tdm->is_handle) { | |||||
| BKE_mask_point_set_handle(tdm->point, | |||||
| tdm->which_handle, | |||||
| td->loc2d, | |||||
| (t->flag & T_ALT_TRANSFORM) != 0, | |||||
| tdm->orig_handle, | |||||
| tdm->vec); | |||||
| } | |||||
| if (t->state == TRANS_CANCEL) { | |||||
| if (tdm->which_handle == MASK_WHICH_HANDLE_LEFT) { | |||||
| tdm->point->bezt.h1 = tdm->orig_handle_type; | |||||
| } | |||||
| else if (tdm->which_handle == MASK_WHICH_HANDLE_RIGHT) { | |||||
| tdm->point->bezt.h2 = tdm->orig_handle_type; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| /** \} */ | |||||