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source/blender/makesdna/DNA_userdef_types.h
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| /** Object items. */ | /** Object items. */ | ||||
| unsigned char icon_object[4]; | unsigned char icon_object[4]; | ||||
| /** Object data items. */ | /** Object data items. */ | ||||
| unsigned char icon_object_data[4]; | unsigned char icon_object_data[4]; | ||||
| /** Modifier and constraint items. */ | /** Modifier and constraint items. */ | ||||
| unsigned char icon_modifier[4]; | unsigned char icon_modifier[4]; | ||||
| /** Shading related items. */ | /** Shading related items. */ | ||||
| unsigned char icon_shading[4]; | unsigned char icon_shading[4]; | ||||
| /** File folders. */ | |||||
| unsigned char icon_folder[4]; | |||||
| char _pad2[4]; | |||||
| /** Intensity of the border icons. >0 will render an border around themed | /** Intensity of the border icons. >0 will render an border around themed | ||||
| * icons. */ | * icons. */ | ||||
| float icon_border_intensity; | float icon_border_intensity; | ||||
| } ThemeUI; | } ThemeUI; | ||||
| /* try to put them all in one, if needed a special struct can be created as well | /* try to put them all in one, if needed a special struct can be created as well | ||||
| * for example later on, when we introduce wire colors for ob types or so... | * for example later on, when we introduce wire colors for ob types or so... | ||||
| */ | */ | ||||
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