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source/blender/gpu/intern/gpu_batch.c
| Show All 23 Lines | |||||
| * Contains VAOs + VBOs + Shader representing a drawable entity. | * Contains VAOs + VBOs + Shader representing a drawable entity. | ||||
| */ | */ | ||||
| #include "MEM_guardedalloc.h" | #include "MEM_guardedalloc.h" | ||||
| #include "GPU_batch.h" | #include "GPU_batch.h" | ||||
| #include "GPU_batch_presets.h" | #include "GPU_batch_presets.h" | ||||
| #include "GPU_extensions.h" | #include "GPU_extensions.h" | ||||
| #include "GPU_platform.h" | |||||
| #include "GPU_matrix.h" | #include "GPU_matrix.h" | ||||
| #include "GPU_shader.h" | #include "GPU_shader.h" | ||||
| #include "gpu_batch_private.h" | #include "gpu_batch_private.h" | ||||
| #include "gpu_context_private.h" | #include "gpu_context_private.h" | ||||
| #include "gpu_primitive_private.h" | #include "gpu_primitive_private.h" | ||||
| #include "gpu_shader_private.h" | #include "gpu_shader_private.h" | ||||
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