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source/blender/windowmanager/intern/wm_window.c
| Show First 20 Lines • Show All 55 Lines • ▼ Show 20 Lines | |||||
| #include "RNA_define.h" | #include "RNA_define.h" | ||||
| #include "RNA_enum_types.h" | #include "RNA_enum_types.h" | ||||
| #include "WM_api.h" | #include "WM_api.h" | ||||
| #include "WM_types.h" | #include "WM_types.h" | ||||
| #include "wm.h" | #include "wm.h" | ||||
| #include "wm_draw.h" | #include "wm_draw.h" | ||||
| #include "wm_files.h" | #include "wm_files.h" | ||||
| #include "wm_platform_support.h" | |||||
| #include "wm_window.h" | #include "wm_window.h" | ||||
| #include "wm_window_private.h" | |||||
| #include "wm_event_system.h" | #include "wm_event_system.h" | ||||
| #include "ED_anim_api.h" | #include "ED_anim_api.h" | ||||
| #include "ED_render.h" | #include "ED_render.h" | ||||
| #include "ED_scene.h" | #include "ED_scene.h" | ||||
| #include "ED_screen.h" | #include "ED_screen.h" | ||||
| #include "ED_fileselect.h" | #include "ED_fileselect.h" | ||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_interface_icons.h" | #include "UI_interface_icons.h" | ||||
| #include "PIL_time.h" | #include "PIL_time.h" | ||||
| #include "GPU_batch.h" | #include "GPU_batch.h" | ||||
| #include "GPU_batch_presets.h" | #include "GPU_batch_presets.h" | ||||
| #include "GPU_draw.h" | #include "GPU_draw.h" | ||||
| #include "GPU_extensions.h" | #include "GPU_platform.h" | ||||
| #include "GPU_framebuffer.h" | #include "GPU_framebuffer.h" | ||||
| #include "GPU_init_exit.h" | #include "GPU_init_exit.h" | ||||
| #include "GPU_immediate.h" | #include "GPU_immediate.h" | ||||
| #include "GPU_context.h" | #include "GPU_context.h" | ||||
| #include "BLF_api.h" | #include "BLF_api.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| ▲ Show 20 Lines • Show All 2,336 Lines • ▼ Show 20 Lines | |||||
| } | } | ||||
| void WM_opengl_context_release(void *context) | void WM_opengl_context_release(void *context) | ||||
| { | { | ||||
| BLI_assert(GPU_framebuffer_active_get() == NULL); | BLI_assert(GPU_framebuffer_active_get() == NULL); | ||||
| GHOST_ReleaseOpenGLContext((GHOST_ContextHandle)context); | GHOST_ReleaseOpenGLContext((GHOST_ContextHandle)context); | ||||
| } | } | ||||
| void WM_ghost_show_message_box(const char *title, | |||||
| const char *message, | |||||
| const char *link, | |||||
| GHOST_DialogOptions dialog_options) | |||||
| { | |||||
| BLI_assert(g_system); | |||||
| GHOST_ShowMessageBox(g_system, title, message, link, dialog_options); | |||||
| } | |||||
| /** \} */ | /** \} */ | ||||