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source/blender/blenkernel/BKE_layer.h
| Context not available. | |||||
| struct ViewLayer *view_layer, | struct ViewLayer *view_layer, | ||||
| struct Base *base, | struct Base *base, | ||||
| bool extend); | bool extend); | ||||
| bool BKE_base_is_visible(const struct View3D *v3d, const struct Base *base); | void BKE_layer_collection_isolate(struct Scene *scene, | ||||
| void BKE_layer_collection_isolate_global(struct Scene *scene, | struct ViewLayer *view_layer, | ||||
| struct ViewLayer *view_layer, | struct LayerCollection *lc, | ||||
| struct LayerCollection *lc, | bool extend); | ||||
| bool extend); | void BKE_layer_collection_local_isolate(struct ViewLayer *view_layer, | ||||
| void BKE_layer_collection_isolate_local(struct ViewLayer *view_layer, | |||||
| struct View3D *v3d, | struct View3D *v3d, | ||||
| struct LayerCollection *lc, | struct LayerCollection *lc, | ||||
| bool extend); | bool extend); | ||||
| Context not available. | |||||