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source/blender/makesdna/DNA_view3d_types.h
| Show First 20 Lines • Show All 371 Lines • ▼ Show 20 Lines | |||||
| #define RV3D_VIEW_BACK 2 | #define RV3D_VIEW_BACK 2 | ||||
| #define RV3D_VIEW_LEFT 3 | #define RV3D_VIEW_LEFT 3 | ||||
| #define RV3D_VIEW_RIGHT 4 | #define RV3D_VIEW_RIGHT 4 | ||||
| #define RV3D_VIEW_TOP 5 | #define RV3D_VIEW_TOP 5 | ||||
| #define RV3D_VIEW_BOTTOM 6 | #define RV3D_VIEW_BOTTOM 6 | ||||
| #define RV3D_VIEW_CAMERA 8 | #define RV3D_VIEW_CAMERA 8 | ||||
| #define RV3D_VIEW_IS_AXIS(view) (((view) >= RV3D_VIEW_FRONT) && ((view) <= RV3D_VIEW_BOTTOM)) | #define RV3D_VIEW_IS_AXIS(view) (((view) >= RV3D_VIEW_FRONT) && ((view) <= RV3D_VIEW_BOTTOM)) | ||||
| #define RV3D_CLIPPING_ENABLED(v3d, rv3d) (rv3d && v3d && (rv3d->rflag & RV3D_CLIPPING) && ELEM(v3d->shading.type, OB_WIRE, OB_SOLID)) | |||||
| /** #View3D.flag2 (int) */ | /** #View3D.flag2 (int) */ | ||||
| #define V3D_HIDE_OVERLAYS (1 << 2) | #define V3D_HIDE_OVERLAYS (1 << 2) | ||||
| #define V3D_FLAG2_UNUSED_3 (1 << 3) /* cleared */ | #define V3D_FLAG2_UNUSED_3 (1 << 3) /* cleared */ | ||||
| #define V3D_SHOW_ANNOTATION (1 << 4) | #define V3D_SHOW_ANNOTATION (1 << 4) | ||||
| #define V3D_LOCK_CAMERA (1 << 5) | #define V3D_LOCK_CAMERA (1 << 5) | ||||
| #define V3D_FLAG2_UNUSED_6 (1 << 6) /* cleared */ | #define V3D_FLAG2_UNUSED_6 (1 << 6) /* cleared */ | ||||
| #define V3D_SHOW_RECONSTRUCTION (1 << 7) | #define V3D_SHOW_RECONSTRUCTION (1 << 7) | ||||
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