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source/blender/draw/CMakeLists.txt
| Show First 20 Lines • Show All 96 Lines • ▼ Show 20 Lines | set(SRC | ||||
| engines/eevee/eevee_lights.c | engines/eevee/eevee_lights.c | ||||
| engines/eevee/eevee_lookdev.c | engines/eevee/eevee_lookdev.c | ||||
| engines/eevee/eevee_lut.c | engines/eevee/eevee_lut.c | ||||
| engines/eevee/eevee_materials.c | engines/eevee/eevee_materials.c | ||||
| engines/eevee/eevee_mist.c | engines/eevee/eevee_mist.c | ||||
| engines/eevee/eevee_motion_blur.c | engines/eevee/eevee_motion_blur.c | ||||
| engines/eevee/eevee_occlusion.c | engines/eevee/eevee_occlusion.c | ||||
| engines/eevee/eevee_render.c | engines/eevee/eevee_render.c | ||||
| engines/eevee/eevee_renderpasses.c | |||||
| engines/eevee/eevee_sampling.c | engines/eevee/eevee_sampling.c | ||||
| engines/eevee/eevee_screen_raytrace.c | engines/eevee/eevee_screen_raytrace.c | ||||
| engines/eevee/eevee_shaders.c | engines/eevee/eevee_shaders.c | ||||
| engines/eevee/eevee_shadows.c | engines/eevee/eevee_shadows.c | ||||
| engines/eevee/eevee_shadows_cascade.c | engines/eevee/eevee_shadows_cascade.c | ||||
| engines/eevee/eevee_shadows_cube.c | engines/eevee/eevee_shadows_cube.c | ||||
| engines/eevee/eevee_subsurface.c | engines/eevee/eevee_subsurface.c | ||||
| engines/eevee/eevee_temporal_sampling.c | engines/eevee/eevee_temporal_sampling.c | ||||
| ▲ Show 20 Lines • Show All 103 Lines • ▼ Show 20 Lines | |||||
| data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/bsdf_lut_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/bsdf_lut_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/btdf_lut_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/btdf_lut_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/bsdf_common_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/bsdf_common_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/irradiance_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/irradiance_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/octahedron_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/octahedron_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/bsdf_sampling_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/bsdf_sampling_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/raytrace_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/raytrace_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/renderpass_postprocess_frag.glsl SRC) | |||||
| data_to_c_simple(engines/eevee/shaders/ltc_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/ltc_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/ssr_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/ssr_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/update_noise_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/update_noise_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/volumetric_lib.glsl SRC) | data_to_c_simple(engines/eevee/shaders/volumetric_lib.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/volumetric_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/volumetric_frag.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/volumetric_geom.glsl SRC) | data_to_c_simple(engines/eevee/shaders/volumetric_geom.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/volumetric_vert.glsl SRC) | data_to_c_simple(engines/eevee/shaders/volumetric_vert.glsl SRC) | ||||
| data_to_c_simple(engines/eevee/shaders/volumetric_resolve_frag.glsl SRC) | data_to_c_simple(engines/eevee/shaders/volumetric_resolve_frag.glsl SRC) | ||||
| ▲ Show 20 Lines • Show All 158 Lines • Show Last 20 Lines | |||||