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source/blender/editors/interface/interface_widgets.c
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| immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); | immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); | ||||
| immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); | immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); | ||||
| immUniformColor3f(0.2f, 0.6f, 0.9f); | immUniformThemeColor3(TH_TEXT_CURSOR); | ||||
| tx = rect->xmin + t + 2; | tx = rect->xmin + t + 2; | ||||
| ty = rect->ymin + 2; | ty = rect->ymin + 2; | ||||
| Context not available. | |||||