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source/blender/imbuf/IMB_imbuf.h
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| void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, short stop); | void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, short stop); | ||||
| /** | /** | ||||
| * Return the length (in frames) of the given \a anim. | * Return the length (in frames) of the given \a anim. | ||||
| */ | */ | ||||
| int IMB_anim_get_duration(struct anim *anim, IMB_Timecode_Type tc); | int IMB_anim_get_duration(struct anim *anim, IMB_Timecode_Type tc); | ||||
| /** | /** | ||||
| * Return the height of the given anim. | |||||
| */ | |||||
| int IMB_anim_get_height(struct anim *anim); | |||||
| /** | |||||
| * Return the width of the given anim. | |||||
| */ | |||||
| int IMB_anim_get_width(struct anim *anim); | |||||
| /** | |||||
| * Return the fps contained in movie files (function rval is false, | * Return the fps contained in movie files (function rval is false, | ||||
| * and frs_sec and frs_sec_base untouched if none available!) | * and frs_sec and frs_sec_base untouched if none available!) | ||||
| */ | */ | ||||
| bool IMB_anim_get_fps(struct anim *anim, short *frs_sec, float *frs_sec_base, bool no_av_base); | bool IMB_anim_get_fps(struct anim *anim, short *frs_sec, float *frs_sec_base, bool no_av_base); | ||||
| /** | /** | ||||
| * | * | ||||
| * \attention Defined in anim_movie.c | * \attention Defined in anim_movie.c | ||||
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