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source/blender/compositor/operations/COM_ExposureOperation.cpp
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * Copyright 2011, Blender Foundation. | |||||
| */ | |||||
| #include "COM_ExposureOperation.h" | |||||
| ExposureOperation::ExposureOperation() : NodeOperation() | |||||
| { | |||||
| this->addInputSocket(COM_DT_COLOR); | |||||
| this->addInputSocket(COM_DT_VALUE); | |||||
| this->addOutputSocket(COM_DT_COLOR); | |||||
| this->m_inputProgram = NULL; | |||||
| this->m_use_alpha = false; | |||||
| } | |||||
| void ExposureOperation::setUseAlpha(bool use_alpha) | |||||
| { | |||||
| this->m_use_alpha = use_alpha; | |||||
| } | |||||
| void ExposureOperation::initExecution() | |||||
| { | |||||
| this->m_inputProgram = this->getInputSocketReader(0); | |||||
| this->m_inputExposureProgram = this->getInputSocketReader(1); | |||||
| } | |||||
| void ExposureOperation::executePixelSampled(float output[4], | |||||
| float x, | |||||
| float y, | |||||
| PixelSampler sampler) | |||||
| { | |||||
| float inputValue[4]; | |||||
| float inputExposure[4]; | |||||
| this->m_inputProgram->readSampled(inputValue, x, y, sampler); | |||||
| this->m_inputExposureProgram->readSampled(inputExposure, x, y, sampler); | |||||
| float exposure = inputExposure[0]; | |||||
| output[0] = inputValue[0] * exposure; | |||||
| output[1] = inputValue[1] * exposure; | |||||
| output[2] = inputValue[2] * exposure; | |||||
| if (this->m_use_alpha) { | |||||
| output[3] = inputValue[3] * exposure; | |||||
| } else { | |||||
| output[3] = inputValue[3]; | |||||
| } | |||||
| } | |||||
| void ExposureOperation::deinitExecution() | |||||
| { | |||||
| this->m_inputProgram = NULL; | |||||
| this->m_inputExposureProgram = NULL; | |||||
| } | |||||