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source/blender/nodes/shader/nodes/node_shader_camera.c
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| * The Original Code is Copyright (C) 2005 Blender Foundation. | * The Original Code is Copyright (C) 2005 Blender Foundation. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| /** \file | /** \file | ||||
| * \ingroup shdnodes | * \ingroup shdnodes | ||||
| */ | */ | ||||
| #include "node_shader_util.h" | #include "node_shader_utils.h" | ||||
| /* **************** CAMERA INFO ******************** */ | /* **************** CAMERA INFO ******************** */ | ||||
| static bNodeSocketTemplate sh_node_camera_out[] = { | static bNodeSocketTemplate sh_node_camera_out[] = { | ||||
| {SOCK_VECTOR, 0, N_("View Vector")}, | {SOCK_VECTOR, 0, N_("View Vector")}, | ||||
| {SOCK_FLOAT, 0, N_("View Z Depth")}, | {SOCK_FLOAT, 0, N_("View Z Depth")}, | ||||
| {SOCK_FLOAT, 0, N_("View Distance")}, | {SOCK_FLOAT, 0, N_("View Distance")}, | ||||
| {-1, 0, ""}, | {-1, 0, ""}, | ||||
| }; | }; | ||||
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