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source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
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| * The Original Code is Copyright (C) 2013 Blender Foundation. | * The Original Code is Copyright (C) 2013 Blender Foundation. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| /** \file | /** \file | ||||
| * \ingroup shdnodes | * \ingroup shdnodes | ||||
| */ | */ | ||||
| #include "node_shader_util.h" | #include "node_shader_utils.h" | ||||
| /* **************** SEPARATE HSV ******************** */ | /* **************** SEPARATE HSV ******************** */ | ||||
| static bNodeSocketTemplate sh_node_sephsv_in[] = { | static bNodeSocketTemplate sh_node_sephsv_in[] = { | ||||
| {SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f}, | {SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f}, | ||||
| {-1, 0, ""}, | {-1, 0, ""}, | ||||
| }; | }; | ||||
| static bNodeSocketTemplate sh_node_sephsv_out[] = { | static bNodeSocketTemplate sh_node_sephsv_out[] = { | ||||
| {SOCK_FLOAT, 0, N_("H")}, | {SOCK_FLOAT, 0, N_("H")}, | ||||
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