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intern/cycles/kernel/closure/bsdf_microfacet.h
| Show All 29 Lines | |||||
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
| */ | */ | ||||
| #ifndef __BSDF_MICROFACET_H__ | #ifndef __BSDF_MICROFACET_H__ | ||||
| #define __BSDF_MICROFACET_H__ | #define __BSDF_MICROFACET_H__ | ||||
| CCL_NAMESPACE_BEGIN | CCL_NAMESPACE_BEGIN | ||||
| // erf_inv (C) Copyright John Maddock 2006. | |||||
| // Use, modification and distribution are subject to the | |||||
| // Boost Software License, Version 1.0. (See accompanying file | |||||
| // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |||||
| ccl_device double evaluate_polynomial(const double poly[], size_t count, double z) | |||||
| { | |||||
| double sum = poly[count - 1]; | |||||
| for(int i = (int)count - 2; i >= 0; --i) | |||||
| { | |||||
| sum *= z; | |||||
| sum += poly[i]; | |||||
| } | |||||
| return sum; | |||||
| } | |||||
| ccl_device double erf_inv_impl(const double& p, const double& q) | |||||
| { | |||||
| double result = 0; | |||||
| if(p <= 0.5) | |||||
| { | |||||
| // | |||||
| // Evaluate inverse erf using the rational approximation: | |||||
| // | |||||
| // x = p(p+10)(Y+R(p)) | |||||
| // | |||||
| // Where Y is a constant, and R(p) is optimised for a low | |||||
| // absolute error compared to |Y|. | |||||
| // | |||||
| // double: Max error found: 2.001849e-18 | |||||
| // long double: Max error found: 1.017064e-20 | |||||
| // Maximum Deviation Found (actual error term at infinite precision) 8.030e-21 | |||||
| // | |||||
| static const float Y = 0.0891314744949340820313f; | |||||
| static const double P[] = { | |||||
| -0.000508781949658280665617, | |||||
| -0.00836874819741736770379, | |||||
| 0.0334806625409744615033, | |||||
| -0.0126926147662974029034, | |||||
| -0.0365637971411762664006, | |||||
| 0.0219878681111168899165, | |||||
| 0.00822687874676915743155, | |||||
| -0.00538772965071242932965 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| -0.970005043303290640362, | |||||
| -1.56574558234175846809, | |||||
| 1.56221558398423026363, | |||||
| 0.662328840472002992063, | |||||
| -0.71228902341542847553, | |||||
| -0.0527396382340099713954, | |||||
| 0.0795283687341571680018, | |||||
| -0.00233393759374190016776, | |||||
| 0.000886216390456424707504 | |||||
| }; | |||||
| double g = p * (p + 10); | |||||
| double r = evaluate_polynomial(P, sizeof(P)/sizeof(double), p) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), p); | |||||
| result = g * Y + g * r; | |||||
| } | |||||
| else if(q >= 0.25) | |||||
| { | |||||
| // | |||||
| // Rational approximation for 0.5 > q >= 0.25 | |||||
| // | |||||
| // x = sqrt(-2*log(q)) / (Y + R(q)) | |||||
| // | |||||
| // Where Y is a constant, and R(q) is optimised for a low | |||||
| // absolute error compared to Y. | |||||
| // | |||||
| // double : Max error found: 7.403372e-17 | |||||
| // long double : Max error found: 6.084616e-20 | |||||
| // Maximum Deviation Found (error term) 4.811e-20 | |||||
| // | |||||
| static const float Y = 2.249481201171875f; | |||||
| static const double P[] = { | |||||
| -0.202433508355938759655, | |||||
| 0.105264680699391713268, | |||||
| 8.37050328343119927838, | |||||
| 17.6447298408374015486, | |||||
| -18.8510648058714251895, | |||||
| -44.6382324441786960818, | |||||
| 17.445385985570866523, | |||||
| 21.1294655448340526258, | |||||
| -3.67192254707729348546 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 6.24264124854247537712, | |||||
| 3.9713437953343869095, | |||||
| -28.6608180499800029974, | |||||
| -20.1432634680485188801, | |||||
| 48.5609213108739935468, | |||||
| 10.8268667355460159008, | |||||
| -22.6436933413139721736, | |||||
| 1.72114765761200282724 | |||||
| }; | |||||
| double g = sqrt(-2 * log(q)); | |||||
| double xs = q - 0.25; | |||||
| double r = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = g / (Y + r); | |||||
| } | |||||
| else | |||||
| { | |||||
| // | |||||
| // For q < 0.25 we have a series of rational approximations all | |||||
| // of the general form: | |||||
| // | |||||
| // let: x = sqrt(-log(q)) | |||||
| // | |||||
| // Then the result is given by: | |||||
| // | |||||
| // x(Y+R(x-B)) | |||||
| // | |||||
| // where Y is a constant, B is the lowest value of x for which | |||||
| // the approximation is valid, and R(x-B) is optimised for a low | |||||
| // absolute error compared to Y. | |||||
| // | |||||
| // Note that almost all code will really go through the first | |||||
| // or maybe second approximation. After than we're dealing with very | |||||
| // small input values indeed: 80 and 128 bit long double's go all the | |||||
| // way down to ~ 1e-5000 so the "tail" is rather long... | |||||
| // | |||||
| double x = sqrt(-log(q)); | |||||
| if(x < 3) | |||||
| { | |||||
| // Max error found: 1.089051e-20 | |||||
| static const float Y = 0.807220458984375f; | |||||
| static const double P[] = { | |||||
| -0.131102781679951906451, | |||||
| -0.163794047193317060787, | |||||
| 0.117030156341995252019, | |||||
| 0.387079738972604337464, | |||||
| 0.337785538912035898924, | |||||
| 0.142869534408157156766, | |||||
| 0.0290157910005329060432, | |||||
| 0.00214558995388805277169, | |||||
| -0.679465575181126350155e-6, | |||||
| 0.285225331782217055858e-7, | |||||
| -0.681149956853776992068e-9 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 3.46625407242567245975, | |||||
| 5.38168345707006855425, | |||||
| 4.77846592945843778382, | |||||
| 2.59301921623620271374, | |||||
| 0.848854343457902036425, | |||||
| 0.152264338295331783612, | |||||
| 0.01105924229346489121 | |||||
| }; | |||||
| double xs = x - 1.125; | |||||
| double R = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = Y * x + R * x; | |||||
| } | |||||
| else if(x < 6) | |||||
| { | |||||
| // Max error found: 8.389174e-21 | |||||
| static const float Y = 0.93995571136474609375f; | |||||
| static const double P[] = { | |||||
| -0.0350353787183177984712, | |||||
| -0.00222426529213447927281, | |||||
| 0.0185573306514231072324, | |||||
| 0.00950804701325919603619, | |||||
| 0.00187123492819559223345, | |||||
| 0.000157544617424960554631, | |||||
| 0.460469890584317994083e-5, | |||||
| -0.230404776911882601748e-9, | |||||
| 0.266339227425782031962e-11 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 1.3653349817554063097, | |||||
| 0.762059164553623404043, | |||||
| 0.220091105764131249824, | |||||
| 0.0341589143670947727934, | |||||
| 0.00263861676657015992959, | |||||
| 0.764675292302794483503e-4 | |||||
| }; | |||||
| double xs = x - 3; | |||||
| double R = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = Y * x + R * x; | |||||
| } | |||||
| else if(x < 18) | |||||
| { | |||||
| // Max error found: 1.481312e-19 | |||||
| static const float Y = 0.98362827301025390625f; | |||||
| static const double P[] = { | |||||
| -0.0167431005076633737133, | |||||
| -0.00112951438745580278863, | |||||
| 0.00105628862152492910091, | |||||
| 0.000209386317487588078668, | |||||
| 0.149624783758342370182e-4, | |||||
| 0.449696789927706453732e-6, | |||||
| 0.462596163522878599135e-8, | |||||
| -0.281128735628831791805e-13, | |||||
| 0.99055709973310326855e-16 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 0.591429344886417493481, | |||||
| 0.138151865749083321638, | |||||
| 0.0160746087093676504695, | |||||
| 0.000964011807005165528527, | |||||
| 0.275335474764726041141e-4, | |||||
| 0.282243172016108031869e-6 | |||||
| }; | |||||
| double xs = x - 6; | |||||
| double R = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = Y * x + R * x; | |||||
| } | |||||
| else if(x < 44) | |||||
| { | |||||
| // Max error found: 5.697761e-20 | |||||
| static const float Y = 0.99714565277099609375f; | |||||
| static const double P[] = { | |||||
| -0.0024978212791898131227, | |||||
| -0.779190719229053954292e-5, | |||||
| 0.254723037413027451751e-4, | |||||
| 0.162397777342510920873e-5, | |||||
| 0.396341011304801168516e-7, | |||||
| 0.411632831190944208473e-9, | |||||
| 0.145596286718675035587e-11, | |||||
| -0.116765012397184275695e-17 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 0.207123112214422517181, | |||||
| 0.0169410838120975906478, | |||||
| 0.000690538265622684595676, | |||||
| 0.145007359818232637924e-4, | |||||
| 0.144437756628144157666e-6, | |||||
| 0.509761276599778486139e-9 | |||||
| }; | |||||
| double xs = x - 18; | |||||
| double R = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = Y * x + R * x; | |||||
| } | |||||
| else | |||||
| { | |||||
| // Max error found: 1.279746e-20 | |||||
| static const float Y = 0.99941349029541015625f; | |||||
| static const double P[] = { | |||||
| -0.000539042911019078575891, | |||||
| -0.28398759004727721098e-6, | |||||
| 0.899465114892291446442e-6, | |||||
| 0.229345859265920864296e-7, | |||||
| 0.225561444863500149219e-9, | |||||
| 0.947846627503022684216e-12, | |||||
| 0.135880130108924861008e-14, | |||||
| -0.348890393399948882918e-21 | |||||
| }; | |||||
| static const double Q[] = { | |||||
| 1, | |||||
| 0.0845746234001899436914, | |||||
| 0.00282092984726264681981, | |||||
| 0.468292921940894236786e-4, | |||||
| 0.399968812193862100054e-6, | |||||
| 0.161809290887904476097e-8, | |||||
| 0.231558608310259605225e-11 | |||||
| }; | |||||
| double xs = x - 44; | |||||
| double R = evaluate_polynomial(P, sizeof(P)/sizeof(double), xs) / evaluate_polynomial(Q, sizeof(Q)/sizeof(double), xs); | |||||
| result = Y * x + R * x; | |||||
| } | |||||
| } | |||||
| return result; | |||||
| } | |||||
| ccl_device double erf_inv(double z) | |||||
| { | |||||
| double p, q, s; | |||||
| if(z < 0) | |||||
| { | |||||
| p = -z; | |||||
| q = 1 - p; | |||||
| s = -1; | |||||
| } | |||||
| else | |||||
| { | |||||
| p = z; | |||||
| q = 1 - z; | |||||
| s = 1; | |||||
| } | |||||
| return s * erf_inv_impl(p, q); | |||||
| } | |||||
| ccl_device void beckmann_sample_slopes( | |||||
| // input | |||||
| const double theta_i, // incident direction | |||||
| double U1, double U2, // random numbers | |||||
| // output | |||||
| double& slope_x, double& slope_y // slopes | |||||
| ) | |||||
| { | |||||
| // special case (normal incidence) | |||||
| if(theta_i < 0.0001) | |||||
| { | |||||
| const double r = sqrt(-log(U1)); | |||||
| const double phi = 6.28318530718 * U2; | |||||
| slope_x = r * cos(phi); | |||||
| slope_y = r * sin(phi); | |||||
| return; | |||||
| } | |||||
| // precomputations | |||||
| const double sin_theta_i = sin(theta_i); | |||||
| const double cos_theta_i = cos(theta_i); | |||||
| const double tan_theta_i = sin_theta_i/cos_theta_i; | |||||
| const double a = 1.0 / tan_theta_i; | |||||
| const double erf_a = erf(a); | |||||
| const double exp_a2 = exp(-a*a); | |||||
| const double SQRT_PI_INV = 0.56418958354; | |||||
| const double Lambda = 0.5*(erf_a-1) + 0.5*SQRT_PI_INV*exp_a2/a; | |||||
| const double G1 = 1.0 / (1.0 + Lambda); // masking | |||||
| const double C= 1.0 - G1 * erf_a; | |||||
| // sample slope X | |||||
| if(U1 < C) { | |||||
| // rescale U1 | |||||
| U1 = U1 / C; | |||||
| const double w_1 = 0.5 * SQRT_PI_INV * sin_theta_i * exp_a2; | |||||
| const double w_2 = cos_theta_i * (0.5 - 0.5*erf_a); | |||||
| const double p = w_1 / (w_1+w_2); | |||||
| if(U1 < p) { | |||||
| U1 = U1 / p; | |||||
| slope_x = -sqrt(-log(U1*exp_a2)); | |||||
| } | |||||
| else { | |||||
| U1 = (U1-p) / (1.0-p); | |||||
| slope_x = erf_inv(U1-1.0-U1*erf_a); | |||||
| } | |||||
| } | |||||
| else { | |||||
| // rescale U1 | |||||
| U1 = (U1-C) / (1.0-C); | |||||
| slope_x = erf_inv((-1.0+2.0*U1)*erf_a); | |||||
| const double p = (-slope_x*sin_theta_i + cos_theta_i) / (2.0*cos_theta_i); | |||||
| if (U2 > p) { | |||||
| slope_x = -slope_x; | |||||
| U2 = (U2-p) / (1.0-p); | |||||
| } | |||||
| else | |||||
| U2 = U2 / p; | |||||
| } | |||||
| // sample slope Y | |||||
| slope_y = erf_inv(2.0*U2-1.0); | |||||
| } | |||||
| ccl_device void ggx_sample_slopes( | |||||
| // input | |||||
| const double theta_i, // incident direction | |||||
| double U1, double U2, // random numbers | |||||
| // output | |||||
| double& slope_x, double& slope_y // slopes | |||||
| ) | |||||
| { | |||||
| // special case (normal incidence) | |||||
| if(theta_i < 0.0001) { | |||||
| const double r = sqrt(U1/(1-U1)); | |||||
| const double phi = 6.28318530718 * U2; | |||||
| slope_x = r * cos(phi); | |||||
| slope_y = r * sin(phi); | |||||
| return; | |||||
| } | |||||
| // precomputations | |||||
| const double tan_theta_i = tan(theta_i); | |||||
| const double a = 1 / (tan_theta_i); | |||||
| const double G1 = 2 / (1 + sqrt(1.0+1.0/(a*a))); | |||||
| // sample slope_x | |||||
| const double A = 2.0*U1/G1 - 1.0; | |||||
| const double tmp = 1.0 / (A*A-1.0); | |||||
| const double B = tan_theta_i; | |||||
| const double D = sqrt(B*B*tmp*tmp - (A*A-B*B)*tmp); | |||||
| const double slope_x_1 = B*tmp - D; | |||||
| const double slope_x_2 = B*tmp + D; | |||||
| slope_x = (A < 0 || slope_x_2 > 1.0/tan_theta_i) ? slope_x_1 : slope_x_2; | |||||
| // sample slope_y | |||||
| double S; | |||||
| if(U2 > 0.5) { | |||||
| S = 1.0; | |||||
| U2 = 2.0*(U2-0.5); | |||||
| } | |||||
| else { | |||||
| S = -1.0; | |||||
| U2 = 2.0*(0.5-U2); | |||||
| } | |||||
| const double z = (U2*(U2*(U2*0.27385-0.73369)+0.46341)) / (U2*(U2*(U2*0.093073+0.309420)-1.000000)+0.597999); | |||||
| slope_y = S * z * sqrt(1.0+slope_x*slope_x); | |||||
| } | |||||
| ccl_device void microfacet_sample_stretched( | |||||
| // input | |||||
| const float3 omega_i, // incident direction | |||||
| const double alpha_x, const double alpha_y, // anisotropic roughness | |||||
| const double U1, const double U2, // random numbers | |||||
| // output | |||||
| float3& omega_m, bool beckmann) // normal | |||||
| { | |||||
| // 1. stretch omega_i | |||||
| double omega_i_[3]; | |||||
| omega_i_[0] = alpha_x * omega_i.x; | |||||
| omega_i_[1] = alpha_y * omega_i.y; | |||||
| omega_i_[2] = omega_i.z; | |||||
| // normalize | |||||
| double inv_omega_i = 1.0 / sqrt(omega_i_[0]*omega_i_[0] + omega_i_[1]*omega_i_[1] + omega_i_[2]*omega_i_[2]); | |||||
| omega_i_[0] *= inv_omega_i; | |||||
| omega_i_[1] *= inv_omega_i; | |||||
| omega_i_[2] *= inv_omega_i; | |||||
| // get polar coordinates of omega_i_ | |||||
| double theta_ = 0.0; | |||||
| double phi_ = 0.0; | |||||
| if (omega_i_[2] < 0.99999) | |||||
| { | |||||
| theta_ = acos(omega_i_[2]); | |||||
| phi_ = atan2(omega_i_[1], omega_i_[0]); | |||||
| } | |||||
| // 2. sample P22_{omega_i}(x_slope, y_slope, 1, 1) | |||||
| double slope_x, slope_y; | |||||
| if(beckmann) | |||||
| beckmann_sample_slopes(theta_, U1, U2, slope_x, slope_y); | |||||
| else | |||||
| ggx_sample_slopes(theta_, U1, U2, slope_x, slope_y); | |||||
| // 3. rotate | |||||
| double tmp = cos(phi_)*slope_x - sin(phi_)*slope_y; | |||||
| slope_y = sin(phi_)*slope_x + cos(phi_)*slope_y; | |||||
| slope_x = tmp; | |||||
| // 4. unstretch | |||||
| slope_x = alpha_x * slope_x; | |||||
| slope_y = alpha_y * slope_y; | |||||
| // 5. compute normal | |||||
| double inv_omega_m = sqrt(slope_x*slope_x + slope_y*slope_y + 1.0); | |||||
| omega_m.x = (float)(-slope_x/inv_omega_m); | |||||
| omega_m.y = (float)(-slope_y/inv_omega_m); | |||||
| omega_m.z = (float)(1.0/inv_omega_m); | |||||
| } | |||||
| /* GGX */ | /* GGX */ | ||||
| ccl_device int bsdf_microfacet_ggx_setup(ShaderClosure *sc) | ccl_device int bsdf_microfacet_ggx_setup(ShaderClosure *sc) | ||||
| { | { | ||||
| sc->data0 = clamp(sc->data0, 0.0f, 1.0f); /* m_ag */ | sc->data0 = clamp(sc->data0, 0.0f, 1.0f); /* m_ag */ | ||||
| sc->type = CLOSURE_BSDF_MICROFACET_GGX_ID; | sc->type = CLOSURE_BSDF_MICROFACET_GGX_ID; | ||||
| Show All 35 Lines | if(cosNI > 0 && cosNO > 0) { | ||||
| float tanThetaM2 = (1 - cosThetaM2) / cosThetaM2; | float tanThetaM2 = (1 - cosThetaM2) / cosThetaM2; | ||||
| float cosThetaM4 = cosThetaM2 * cosThetaM2; | float cosThetaM4 = cosThetaM2 * cosThetaM2; | ||||
| float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | ||||
| // eq. 34: now calculate G1(i,m) and G1(o,m) | // eq. 34: now calculate G1(i,m) and G1(o,m) | ||||
| float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| float out = (G * D) * 0.25f / cosNO; | float out = (G * D) * 0.25f / cosNO; | ||||
| #if 0 | |||||
| // eq. 24 | // eq. 24 | ||||
| float pm = D * cosThetaM; | float pm = D * cosThetaM; | ||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, Hr) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // convert into pdf of the sampled direction | // convert into pdf of the sampled direction | ||||
| // eq. 38 - but see also: | // eq. 38 - but see also: | ||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | ||||
| *pdf = pm * 0.25f / dot(Hr, I); | *pdf = pm * 0.25f / dot(Hr, I); | ||||
| return make_float3 (out, out, out); | return make_float3 (out, out, out); | ||||
| } | } | ||||
| return make_float3 (0, 0, 0); | return make_float3 (0, 0, 0); | ||||
| } | } | ||||
| ▲ Show 20 Lines • Show All 45 Lines • ▼ Show 20 Lines | ccl_device int bsdf_microfacet_ggx_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) | ||||
| if(cosNO > 0) { | if(cosNO > 0) { | ||||
| float3 X, Y, Z = N; | float3 X, Y, Z = N; | ||||
| make_orthonormals(Z, &X, &Y); | make_orthonormals(Z, &X, &Y); | ||||
| // generate a random microfacet normal m | // generate a random microfacet normal m | ||||
| // eq. 35,36: | // eq. 35,36: | ||||
| // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) | // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) | ||||
| //tttt and sin(atan(x)) == x/sqrt(1+x^2) | //tttt and sin(atan(x)) == x/sqrt(1+x^2) | ||||
| float alpha2 = m_ag * m_ag; | float alpha2 = m_ag * m_ag; | ||||
| #if 0 | |||||
| float tanThetaM2 = alpha2 * randu / (1 - randu); | float tanThetaM2 = alpha2 * randu / (1 - randu); | ||||
| float cosThetaM = 1 / safe_sqrtf(1 + tanThetaM2); | float cosThetaM = 1 / safe_sqrtf(1 + tanThetaM2); | ||||
| float sinThetaM = cosThetaM * safe_sqrtf(tanThetaM2); | float sinThetaM = cosThetaM * safe_sqrtf(tanThetaM2); | ||||
| float phiM = M_2PI_F * randv; | float phiM = M_2PI_F * randv; | ||||
| float3 m = (cosf(phiM) * sinThetaM) * X + | float3 m = (cosf(phiM) * sinThetaM) * X + | ||||
| (sinf(phiM) * sinThetaM) * Y + | (sinf(phiM) * sinThetaM) * Y + | ||||
| ( cosThetaM) * Z; | ( cosThetaM) * Z; | ||||
| #else | |||||
| float3 local_I, local_m; | |||||
| local_I.x = dot(X, I); | |||||
| local_I.y = dot(Y, I); | |||||
| local_I.z = dot(Z, I); | |||||
| microfacet_sample_stretched(local_I, m_ag, m_ag, randu, randv, local_m, false); | |||||
| float3 m = X*local_m.x + Y*local_m.y + Z*local_m.z; | |||||
| float cosThetaM = dot(m, N); | |||||
| float tanThetaM2 = 1/(cosThetaM*cosThetaM) - 1; | |||||
| #endif | |||||
| if(!m_refractive) { | if(!m_refractive) { | ||||
| float cosMO = dot(m, I); | float cosMO = dot(m, I); | ||||
| if(cosMO > 0) { | if(cosMO > 0) { | ||||
| // eq. 39 - compute actual reflected direction | // eq. 39 - compute actual reflected direction | ||||
| *omega_in = 2 * cosMO * m - I; | *omega_in = 2 * cosMO * m - I; | ||||
| if(dot(Ng, *omega_in) > 0) { | if(dot(Ng, *omega_in) > 0) { | ||||
| if (m_ag <= 1e-4f) { | if (m_ag <= 1e-4f) { | ||||
| // some high number for MIS | // some high number for MIS | ||||
| *pdf = 1e6f; | *pdf = 1e6f; | ||||
| *eval = make_float3(1e6f, 1e6f, 1e6f); | *eval = make_float3(1e6f, 1e6f, 1e6f); | ||||
| } | } | ||||
| else { | else { | ||||
| // microfacet normal is visible to this ray | // microfacet normal is visible to this ray | ||||
| // eq. 33 | // eq. 33 | ||||
| float cosThetaM2 = cosThetaM * cosThetaM; | float cosThetaM2 = cosThetaM * cosThetaM; | ||||
| float cosThetaM4 = cosThetaM2 * cosThetaM2; | float cosThetaM4 = cosThetaM2 * cosThetaM2; | ||||
| float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | ||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| // convert into pdf of the sampled direction | |||||
| // eq. 38 - but see also: | |||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | |||||
| *pdf = pm * 0.25f / cosMO; | |||||
| // eval BRDF*cosNI | // eval BRDF*cosNI | ||||
| float cosNI = dot(N, *omega_in); | float cosNI = dot(N, *omega_in); | ||||
| // eq. 34: now calculate G1(i,m) and G1(o,m) | // eq. 34: now calculate G1(i,m) and G1(o,m) | ||||
| float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| #if 0 | |||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, m) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // convert into pdf of the sampled direction | |||||
| // eq. 38 - but see also: | |||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | |||||
| *pdf = pm * 0.25f / cosMO; | |||||
| // eq. 20: (F*G*D)/(4*in*on) | // eq. 20: (F*G*D)/(4*in*on) | ||||
| float out = (G * D) * 0.25f / cosNO; | float out = (G * D) * 0.25f / cosNO; | ||||
| *eval = make_float3(out, out, out); | *eval = make_float3(out, out, out); | ||||
| } | } | ||||
| #ifdef __RAY_DIFFERENTIALS__ | #ifdef __RAY_DIFFERENTIALS__ | ||||
| *domega_in_dx = (2 * dot(m, dIdx)) * m - dIdx; | *domega_in_dx = (2 * dot(m, dIdx)) * m - dIdx; | ||||
| *domega_in_dy = (2 * dot(m, dIdy)) * m - dIdy; | *domega_in_dy = (2 * dot(m, dIdy)) * m - dIdy; | ||||
| Show All 28 Lines | #endif | ||||
| *pdf = 1e6f; | *pdf = 1e6f; | ||||
| *eval = make_float3(1e6f, 1e6f, 1e6f); | *eval = make_float3(1e6f, 1e6f, 1e6f); | ||||
| } | } | ||||
| else { | else { | ||||
| // eq. 33 | // eq. 33 | ||||
| float cosThetaM2 = cosThetaM * cosThetaM; | float cosThetaM2 = cosThetaM * cosThetaM; | ||||
| float cosThetaM4 = cosThetaM2 * cosThetaM2; | float cosThetaM4 = cosThetaM2 * cosThetaM2; | ||||
| float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | float D = alpha2 / (M_PI_F * cosThetaM4 * (alpha2 + tanThetaM2) * (alpha2 + tanThetaM2)); | ||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| // eval BRDF*cosNI | // eval BRDF*cosNI | ||||
| float cosNI = dot(N, *omega_in); | float cosNI = dot(N, *omega_in); | ||||
| // eq. 34: now calculate G1(i,m) and G1(o,m) | // eq. 34: now calculate G1(i,m) and G1(o,m) | ||||
| float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | float G1o = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | float G1i = 2 / (1 + safe_sqrtf(1 + alpha2 * (1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| #if 0 | |||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, m) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // eq. 21 | // eq. 21 | ||||
| float cosHI = dot(m, *omega_in); | float cosHI = dot(m, *omega_in); | ||||
| float cosHO = dot(m, I); | float cosHO = dot(m, I); | ||||
| float Ht2 = m_eta * cosHI + cosHO; | float Ht2 = m_eta * cosHI + cosHO; | ||||
| Ht2 *= Ht2; | Ht2 *= Ht2; | ||||
| float out = (fabsf(cosHI * cosHO) * (m_eta * m_eta) * (G * D)) / (cosNO * Ht2); | float out = (fabsf(cosHI * cosHO) * (m_eta * m_eta) * (G * D)) / (cosNO * Ht2); | ||||
| // eq. 38 and eq. 17 | // eq. 38 and eq. 17 | ||||
| *pdf = pm * (m_eta * m_eta) * fabsf(cosHI) / Ht2; | *pdf = pm * (m_eta * m_eta) * fabsf(cosHI) / Ht2; | ||||
| ▲ Show 20 Lines • Show All 51 Lines • ▼ Show 20 Lines | if(cosNO > 0 && cosNI > 0) { | ||||
| float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | ||||
| // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | ||||
| float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | ||||
| float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| float out = (G * D) * 0.25f / cosNO; | float out = (G * D) * 0.25f / cosNO; | ||||
| #if 0 | |||||
| // eq. 24 | // eq. 24 | ||||
| float pm = D * cosThetaM; | float pm = D * cosThetaM; | ||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, Hr) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // convert into pdf of the sampled direction | // convert into pdf of the sampled direction | ||||
| // eq. 38 - but see also: | // eq. 38 - but see also: | ||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | ||||
| *pdf = pm * 0.25f / dot(Hr, I); | *pdf = pm * 0.25f / dot(Hr, I); | ||||
| return make_float3 (out, out, out); | return make_float3 (out, out, out); | ||||
| } | } | ||||
| return make_float3 (0, 0, 0); | return make_float3 (0, 0, 0); | ||||
| } | } | ||||
| ▲ Show 20 Lines • Show All 42 Lines • ▼ Show 20 Lines | ccl_device int bsdf_microfacet_beckmann_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) | ||||
| float m_ab = sc->data0; | float m_ab = sc->data0; | ||||
| int m_refractive = sc->type == CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID; | int m_refractive = sc->type == CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID; | ||||
| float3 N = sc->N; | float3 N = sc->N; | ||||
| float cosNO = dot(N, I); | float cosNO = dot(N, I); | ||||
| if(cosNO > 0) { | if(cosNO > 0) { | ||||
| float3 X, Y, Z = N; | float3 X, Y, Z = N; | ||||
| make_orthonormals(Z, &X, &Y); | make_orthonormals(Z, &X, &Y); | ||||
| // generate a random microfacet normal m | // generate a random microfacet normal m | ||||
| // eq. 35,36: | // eq. 35,36: | ||||
| // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) | // we take advantage of cos(atan(x)) == 1/sqrt(1+x^2) | ||||
| //tttt and sin(atan(x)) == x/sqrt(1+x^2) | //tttt and sin(atan(x)) == x/sqrt(1+x^2) | ||||
| float alpha2 = m_ab * m_ab; | float alpha2 = m_ab * m_ab; | ||||
| #if 0 | |||||
| float tanThetaM, cosThetaM; | float tanThetaM, cosThetaM; | ||||
| if(alpha2 == 0.0f) { | if(alpha2 == 0.0f) { | ||||
| tanThetaM = 0.0f; | tanThetaM = 0.0f; | ||||
| cosThetaM = 1.0f; | cosThetaM = 1.0f; | ||||
| } | } | ||||
| else { | else { | ||||
| tanThetaM = safe_sqrtf(-alpha2 * logf(1 - randu)); | tanThetaM = safe_sqrtf(-alpha2 * logf(1 - randu)); | ||||
| cosThetaM = 1 / safe_sqrtf(1 + tanThetaM * tanThetaM); | cosThetaM = 1 / safe_sqrtf(1 + tanThetaM * tanThetaM); | ||||
| } | } | ||||
| float sinThetaM = cosThetaM * tanThetaM; | float sinThetaM = cosThetaM * tanThetaM; | ||||
| float phiM = M_2PI_F * randv; | float phiM = M_2PI_F * randv; | ||||
| float3 m = (cosf(phiM) * sinThetaM) * X + | float3 m = (cosf(phiM) * sinThetaM) * X + | ||||
| (sinf(phiM) * sinThetaM) * Y + | (sinf(phiM) * sinThetaM) * Y + | ||||
| ( cosThetaM) * Z; | ( cosThetaM) * Z; | ||||
| #else | |||||
| float3 local_I, local_m; | |||||
| local_I.x = dot(X, I); | |||||
| local_I.y = dot(Y, I); | |||||
| local_I.z = dot(Z, I); | |||||
| microfacet_sample_stretched(local_I, m_ab, m_ab, randu, randv, local_m, true); | |||||
| float3 m = X*local_m.x + Y*local_m.y + Z*local_m.z; | |||||
| float cosThetaM = dot(m, N); | |||||
| float tanThetaM = safe_sqrtf(1/(cosThetaM*cosThetaM) - 1); | |||||
| #endif | |||||
| if(!m_refractive) { | if(!m_refractive) { | ||||
| float cosMO = dot(m, I); | float cosMO = dot(m, I); | ||||
| if(cosMO > 0) { | if(cosMO > 0) { | ||||
| // eq. 39 - compute actual reflected direction | // eq. 39 - compute actual reflected direction | ||||
| *omega_in = 2 * cosMO * m - I; | *omega_in = 2 * cosMO * m - I; | ||||
| if(dot(Ng, *omega_in) > 0) { | if(dot(Ng, *omega_in) > 0) { | ||||
| if (m_ab <= 1e-4f) { | if (m_ab <= 1e-4f) { | ||||
| // some high number for MIS | // some high number for MIS | ||||
| *pdf = 1e6f; | *pdf = 1e6f; | ||||
| *eval = make_float3(1e6f, 1e6f, 1e6f); | *eval = make_float3(1e6f, 1e6f, 1e6f); | ||||
| } | } | ||||
| else { | else { | ||||
| // microfacet normal is visible to this ray | // microfacet normal is visible to this ray | ||||
| // eq. 25 | // eq. 25 | ||||
| float cosThetaM2 = cosThetaM * cosThetaM; | float cosThetaM2 = cosThetaM * cosThetaM; | ||||
| float tanThetaM2 = tanThetaM * tanThetaM; | float tanThetaM2 = tanThetaM * tanThetaM; | ||||
| float cosThetaM4 = cosThetaM2 * cosThetaM2; | float cosThetaM4 = cosThetaM2 * cosThetaM2; | ||||
| float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | ||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| // convert into pdf of the sampled direction | |||||
| // eq. 38 - but see also: | |||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | |||||
| *pdf = pm * 0.25f / cosMO; | |||||
| // Eval BRDF*cosNI | // Eval BRDF*cosNI | ||||
| float cosNI = dot(N, *omega_in); | float cosNI = dot(N, *omega_in); | ||||
| // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | ||||
| float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | ||||
| float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| #if 0 | |||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, m) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // convert into pdf of the sampled direction | |||||
| // eq. 38 - but see also: | |||||
| // eq. 17 in http://www.graphics.cornell.edu/~bjw/wardnotes.pdf | |||||
| *pdf = pm * 0.25f / cosMO; | |||||
| // eq. 20: (F*G*D)/(4*in*on) | // eq. 20: (F*G*D)/(4*in*on) | ||||
| float out = (G * D) * 0.25f / cosNO; | float out = (G * D) * 0.25f / cosNO; | ||||
| *eval = make_float3(out, out, out); | *eval = make_float3(out, out, out); | ||||
| } | } | ||||
| #ifdef __RAY_DIFFERENTIALS__ | #ifdef __RAY_DIFFERENTIALS__ | ||||
| *domega_in_dx = (2 * dot(m, dIdx)) * m - dIdx; | *domega_in_dx = (2 * dot(m, dIdx)) * m - dIdx; | ||||
| *domega_in_dy = (2 * dot(m, dIdy)) * m - dIdy; | *domega_in_dy = (2 * dot(m, dIdy)) * m - dIdy; | ||||
| #endif | #endif | ||||
| Show All 27 Lines | #endif | ||||
| *eval = make_float3(1e6f, 1e6f, 1e6f); | *eval = make_float3(1e6f, 1e6f, 1e6f); | ||||
| } | } | ||||
| else { | else { | ||||
| // eq. 33 | // eq. 33 | ||||
| float cosThetaM2 = cosThetaM * cosThetaM; | float cosThetaM2 = cosThetaM * cosThetaM; | ||||
| float tanThetaM2 = tanThetaM * tanThetaM; | float tanThetaM2 = tanThetaM * tanThetaM; | ||||
| float cosThetaM4 = cosThetaM2 * cosThetaM2; | float cosThetaM4 = cosThetaM2 * cosThetaM2; | ||||
| float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | float D = expf(-tanThetaM2 / alpha2) / (M_PI_F * alpha2 * cosThetaM4); | ||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| // eval BRDF*cosNI | // eval BRDF*cosNI | ||||
| float cosNI = dot(N, *omega_in); | float cosNI = dot(N, *omega_in); | ||||
| // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | // eq. 26, 27: now calculate G1(i,m) and G1(o,m) | ||||
| float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | float ao = 1 / (m_ab * safe_sqrtf((1 - cosNO * cosNO) / (cosNO * cosNO))); | ||||
| float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | float ai = 1 / (m_ab * safe_sqrtf((1 - cosNI * cosNI) / (cosNI * cosNI))); | ||||
| float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | float G1o = ao < 1.6f ? (3.535f * ao + 2.181f * ao * ao) / (1 + 2.276f * ao + 2.577f * ao * ao) : 1.0f; | ||||
| float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | float G1i = ai < 1.6f ? (3.535f * ai + 2.181f * ai * ai) / (1 + 2.276f * ai + 2.577f * ai * ai) : 1.0f; | ||||
| float G = G1o * G1i; | float G = G1o * G1i; | ||||
| #if 0 | |||||
| // eq. 24 | |||||
| float pm = D * cosThetaM; | |||||
| #else | |||||
| // eq. 2 in Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals | |||||
| float Dw = G1o * dot(I, m) * D / cosNO; | |||||
| float pm = Dw; | |||||
| #endif | |||||
| // eq. 21 | // eq. 21 | ||||
| float cosHI = dot(m, *omega_in); | float cosHI = dot(m, *omega_in); | ||||
| float cosHO = dot(m, I); | float cosHO = dot(m, I); | ||||
| float Ht2 = m_eta * cosHI + cosHO; | float Ht2 = m_eta * cosHI + cosHO; | ||||
| Ht2 *= Ht2; | Ht2 *= Ht2; | ||||
| float out = (fabsf(cosHI * cosHO) * (m_eta * m_eta) * (G * D)) / (cosNO * Ht2); | float out = (fabsf(cosHI * cosHO) * (m_eta * m_eta) * (G * D)) / (cosNO * Ht2); | ||||
| // eq. 38 and eq. 17 | // eq. 38 and eq. 17 | ||||
| *pdf = pm * (m_eta * m_eta) * fabsf(cosHI) / Ht2; | *pdf = pm * (m_eta * m_eta) * fabsf(cosHI) / Ht2; | ||||
| Show All 12 Lines | |||||