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release/scripts/startup/bl_ui/space_view3d.py
| Show First 20 Lines • Show All 3,579 Lines • ▼ Show 20 Lines | def draw(self, context): | ||||
| col.operator("mesh.bridge_edge_loops") | col.operator("mesh.bridge_edge_loops") | ||||
| if selected_edges_len >= 1: | if selected_edges_len >= 1: | ||||
| col.operator("mesh.edge_face_add", text="New Face from Edges") | col.operator("mesh.edge_face_add", text="New Face from Edges") | ||||
| if selected_edges_len >= 2: | if selected_edges_len >= 2: | ||||
| col.operator("mesh.fill") | col.operator("mesh.fill") | ||||
| col.separator() | col.separator() | ||||
| col.operator("mesh.loopcut_slide") | op = col.operator("mesh.loopcut_slide").TRANSFORM_OT_edge_slide.release_confirm = False | ||||
brecht: I guess this should be:
```
op = col.operator("mesh.loopcut_slide")
op.TRANSFORM_OT_edge_slide. | |||||
| col.operator("mesh.offset_edge_loops_slide") | col.operator("mesh.offset_edge_loops_slide") | ||||
| col.separator() | col.separator() | ||||
| col.operator("mesh.knife_tool") | col.operator("mesh.knife_tool") | ||||
| col.operator("mesh.bisect") | col.operator("mesh.bisect") | ||||
| col.separator() | col.separator() | ||||
| ▲ Show 20 Lines • Show All 3,555 Lines • Show Last 20 Lines | |||||
I guess this should be:
op = col.operator("mesh.loopcut_slide") op.TRANSFORM_OT_edge_slide.release_confirm = False