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source/blender/editors/transform/transform_mode_bend.c
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| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| * | |||||
| * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | |||||
| * All rights reserved. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup edtransform | |||||
| */ | |||||
| #include <stdlib.h> | |||||
| #include "MEM_guardedalloc.h" | |||||
| #include "DNA_gpencil_types.h" | |||||
| #include "BLI_math.h" | |||||
| #include "BLI_string.h" | |||||
| #include "BKE_context.h" | |||||
| #include "BKE_unit.h" | |||||
| #include "ED_screen.h" | |||||
| #include "WM_types.h" | |||||
| #include "WM_api.h" | |||||
| #include "UI_interface.h" | |||||
| #include "BLT_translation.h" | |||||
| #include "transform.h" | |||||
| #include "transform_snap.h" | |||||
| #include "transform_mode.h" | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /* Transform (Bend) */ | |||||
| /** \name Transform Bend | |||||
| * \{ */ | |||||
| struct BendCustomData { | |||||
| /* All values are in global space. */ | |||||
| float warp_sta[3]; | |||||
| float warp_end[3]; | |||||
| float warp_nor[3]; | |||||
| float warp_tan[3]; | |||||
| /* for applying the mouse distance */ | |||||
| float warp_init_dist; | |||||
| }; | |||||
| static eRedrawFlag handleEventBend(TransInfo *UNUSED(t), const wmEvent *event) | |||||
| { | |||||
| eRedrawFlag status = TREDRAW_NOTHING; | |||||
| if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) { | |||||
| status = TREDRAW_HARD; | |||||
| } | |||||
| return status; | |||||
| } | |||||
| static void Bend(TransInfo *t, const int UNUSED(mval[2])) | |||||
| { | |||||
| float vec[3]; | |||||
| float pivot_global[3]; | |||||
| float warp_end_radius_global[3]; | |||||
| int i; | |||||
| char str[UI_MAX_DRAW_STR]; | |||||
| const struct BendCustomData *data = t->custom.mode.data; | |||||
| const bool is_clamp = (t->flag & T_ALT_TRANSFORM) == 0; | |||||
| union { | |||||
| struct { | |||||
| float angle, scale; | |||||
| }; | |||||
| float vector[2]; | |||||
| } values; | |||||
| /* amount of radians for bend */ | |||||
| copy_v2_v2(values.vector, t->values); | |||||
| #if 0 | |||||
| snapGrid(t, angle_rad); | |||||
| #else | |||||
| /* hrmf, snapping radius is using 'angle' steps, need to convert to something else | |||||
| * this isnt essential but nicer to give reasonable snapping values for radius */ | |||||
| if (t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) { | |||||
| const float radius_snap = 0.1f; | |||||
| const float snap_hack = (t->snap[1] * data->warp_init_dist) / radius_snap; | |||||
| values.scale *= snap_hack; | |||||
| snapGridIncrement(t, values.vector); | |||||
| values.scale /= snap_hack; | |||||
| } | |||||
| #endif | |||||
| if (applyNumInput(&t->num, values.vector)) { | |||||
| values.scale = values.scale / data->warp_init_dist; | |||||
| } | |||||
| copy_v2_v2(t->values_final, values.vector); | |||||
| /* header print for NumInput */ | |||||
| if (hasNumInput(&t->num)) { | |||||
| char c[NUM_STR_REP_LEN * 2]; | |||||
| outputNumInput(&(t->num), c, &t->scene->unit); | |||||
| BLI_snprintf(str, | |||||
| sizeof(str), | |||||
| TIP_("Bend Angle: %s Radius: %s Alt, Clamp %s"), | |||||
| &c[0], | |||||
| &c[NUM_STR_REP_LEN], | |||||
| WM_bool_as_string(is_clamp)); | |||||
| } | |||||
| else { | |||||
| /* default header print */ | |||||
| BLI_snprintf(str, | |||||
| sizeof(str), | |||||
| TIP_("Bend Angle: %.3f Radius: %.4f, Alt, Clamp %s"), | |||||
| RAD2DEGF(values.angle), | |||||
| values.scale * data->warp_init_dist, | |||||
| WM_bool_as_string(is_clamp)); | |||||
| } | |||||
| values.angle *= -1.0f; | |||||
| values.scale *= data->warp_init_dist; | |||||
| /* calc 'data->warp_end' from 'data->warp_end_init' */ | |||||
| copy_v3_v3(warp_end_radius_global, data->warp_end); | |||||
| dist_ensure_v3_v3fl(warp_end_radius_global, data->warp_sta, values.scale); | |||||
| /* done */ | |||||
| /* calculate pivot */ | |||||
| copy_v3_v3(pivot_global, data->warp_sta); | |||||
| if (values.angle > 0.0f) { | |||||
| madd_v3_v3fl(pivot_global, | |||||
| data->warp_tan, | |||||
| -values.scale * shell_angle_to_dist((float)M_PI_2 - values.angle)); | |||||
| } | |||||
| else { | |||||
| madd_v3_v3fl(pivot_global, | |||||
| data->warp_tan, | |||||
| +values.scale * shell_angle_to_dist((float)M_PI_2 + values.angle)); | |||||
| } | |||||
| /* TODO(campbell): xform, compensate object center. */ | |||||
| FOREACH_TRANS_DATA_CONTAINER (t, tc) { | |||||
| TransData *td = tc->data; | |||||
| float warp_sta_local[3]; | |||||
| float warp_end_local[3]; | |||||
| float warp_end_radius_local[3]; | |||||
| float pivot_local[3]; | |||||
| if (tc->use_local_mat) { | |||||
| sub_v3_v3v3(warp_sta_local, data->warp_sta, tc->mat[3]); | |||||
| sub_v3_v3v3(warp_end_local, data->warp_end, tc->mat[3]); | |||||
| sub_v3_v3v3(warp_end_radius_local, warp_end_radius_global, tc->mat[3]); | |||||
| sub_v3_v3v3(pivot_local, pivot_global, tc->mat[3]); | |||||
| } | |||||
| else { | |||||
| copy_v3_v3(warp_sta_local, data->warp_sta); | |||||
| copy_v3_v3(warp_end_local, data->warp_end); | |||||
| copy_v3_v3(warp_end_radius_local, warp_end_radius_global); | |||||
| copy_v3_v3(pivot_local, pivot_global); | |||||
| } | |||||
| for (i = 0; i < tc->data_len; i++, td++) { | |||||
| float mat[3][3]; | |||||
| float delta[3]; | |||||
| float fac, fac_scaled; | |||||
| if (td->flag & TD_NOACTION) { | |||||
| break; | |||||
| } | |||||
| if (td->flag & TD_SKIP) { | |||||
| continue; | |||||
| } | |||||
| if (UNLIKELY(values.angle == 0.0f)) { | |||||
| copy_v3_v3(td->loc, td->iloc); | |||||
| continue; | |||||
| } | |||||
| copy_v3_v3(vec, td->iloc); | |||||
| mul_m3_v3(td->mtx, vec); | |||||
| fac = line_point_factor_v3(vec, warp_sta_local, warp_end_radius_local); | |||||
| if (is_clamp) { | |||||
| CLAMP(fac, 0.0f, 1.0f); | |||||
| } | |||||
| if (t->options & CTX_GPENCIL_STROKES) { | |||||
| /* grease pencil multiframe falloff */ | |||||
| bGPDstroke *gps = (bGPDstroke *)td->extra; | |||||
| if (gps != NULL) { | |||||
| fac_scaled = fac * td->factor * gps->runtime.multi_frame_falloff; | |||||
| } | |||||
| else { | |||||
| fac_scaled = fac * td->factor; | |||||
| } | |||||
| } | |||||
| else { | |||||
| fac_scaled = fac * td->factor; | |||||
| } | |||||
| axis_angle_normalized_to_mat3(mat, data->warp_nor, values.angle * fac_scaled); | |||||
| interp_v3_v3v3(delta, warp_sta_local, warp_end_radius_local, fac_scaled); | |||||
| sub_v3_v3(delta, warp_sta_local); | |||||
| /* delta is subtracted, rotation adds back this offset */ | |||||
| sub_v3_v3(vec, delta); | |||||
| sub_v3_v3(vec, pivot_local); | |||||
| mul_m3_v3(mat, vec); | |||||
| add_v3_v3(vec, pivot_local); | |||||
| mul_m3_v3(td->smtx, vec); | |||||
| /* rotation */ | |||||
| if ((t->flag & T_POINTS) == 0) { | |||||
| ElementRotation(t, tc, td, mat, V3D_AROUND_LOCAL_ORIGINS); | |||||
| } | |||||
| /* location */ | |||||
| copy_v3_v3(td->loc, vec); | |||||
| } | |||||
| } | |||||
| recalcData(t); | |||||
| ED_area_status_text(t->sa, str); | |||||
| } | |||||
| void initBend(TransInfo *t) | |||||
| { | |||||
| const float mval_fl[2] = {UNPACK2(t->mval)}; | |||||
| const float *curs; | |||||
| float tvec[3]; | |||||
| struct BendCustomData *data; | |||||
| t->mode = TFM_BEND; | |||||
| t->transform = Bend; | |||||
| t->handleEvent = handleEventBend; | |||||
| setInputPostFct(&t->mouse, postInputRotation); | |||||
| initMouseInputMode(t, &t->mouse, INPUT_ANGLE_SPRING); | |||||
| t->idx_max = 1; | |||||
| t->num.idx_max = 1; | |||||
| t->snap[0] = 0.0f; | |||||
| t->snap[1] = SNAP_INCREMENTAL_ANGLE; | |||||
| t->snap[2] = t->snap[1] * 0.2; | |||||
| copy_v3_fl(t->num.val_inc, t->snap[1]); | |||||
| t->num.unit_sys = t->scene->unit.system; | |||||
| t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS); | |||||
| t->num.unit_type[0] = B_UNIT_ROTATION; | |||||
| t->num.unit_type[1] = B_UNIT_LENGTH; | |||||
| t->flag |= T_NO_CONSTRAINT; | |||||
| // copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view)); | |||||
| if ((t->flag & T_OVERRIDE_CENTER) == 0) { | |||||
| calculateCenterCursor(t, t->center_global); | |||||
| } | |||||
| calculateCenterLocal(t, t->center_global); | |||||
| t->val = 0.0f; | |||||
| data = MEM_callocN(sizeof(*data), __func__); | |||||
| curs = t->scene->cursor.location; | |||||
| copy_v3_v3(data->warp_sta, curs); | |||||
| ED_view3d_win_to_3d((View3D *)t->sa->spacedata.first, t->ar, curs, mval_fl, data->warp_end); | |||||
| copy_v3_v3(data->warp_nor, t->viewinv[2]); | |||||
| normalize_v3(data->warp_nor); | |||||
| /* tangent */ | |||||
| sub_v3_v3v3(tvec, data->warp_end, data->warp_sta); | |||||
| cross_v3_v3v3(data->warp_tan, tvec, data->warp_nor); | |||||
| normalize_v3(data->warp_tan); | |||||
| data->warp_init_dist = len_v3v3(data->warp_end, data->warp_sta); | |||||
| t->custom.mode.data = data; | |||||
| t->custom.mode.use_free = true; | |||||
| } | |||||
| /** \} */ | |||||