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source/blender/blenkernel/BKE_fluid.h
| Show First 20 Lines • Show All 56 Lines • ▼ Show 20 Lines | void BKE_fluid_reallocate_copy_fluid(struct FluidDomainSettings *mds, | ||||
| int o_res[3], | int o_res[3], | ||||
| int n_res[3], | int n_res[3], | ||||
| int o_min[3], | int o_min[3], | ||||
| int n_min[3], | int n_min[3], | ||||
| int o_max[3], | int o_max[3], | ||||
| int o_shift[3], | int o_shift[3], | ||||
| int n_shift[3]); | int n_shift[3]); | ||||
| void BKE_fluid_cache_free(struct FluidDomainSettings *mds, struct Object *ob, int cache_map); | void BKE_fluid_cache_free(struct FluidDomainSettings *mds, struct Object *ob, int cache_map); | ||||
| void BKE_fluid_cache_new_name_for_current_session(int maxlen, char *r_name); | |||||
| float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velocity[3]); | float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velocity[3]); | ||||
| int BKE_fluid_get_data_flags(struct FluidDomainSettings *mds); | int BKE_fluid_get_data_flags(struct FluidDomainSettings *mds); | ||||
| void BKE_fluid_particle_system_create(struct Main *bmain, | void BKE_fluid_particle_system_create(struct Main *bmain, | ||||
| struct Object *ob, | struct Object *ob, | ||||
| const char *pset_name, | const char *pset_name, | ||||
| const char *parts_name, | const char *parts_name, | ||||
| Show All 28 Lines | |||||