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source/blender/blenkernel/intern/lib_id.c
| Show All 37 Lines | |||||
| /* all types are needed here, in order to do memory operations */ | /* all types are needed here, in order to do memory operations */ | ||||
| #include "DNA_anim_types.h" | #include "DNA_anim_types.h" | ||||
| #include "DNA_armature_types.h" | #include "DNA_armature_types.h" | ||||
| #include "DNA_brush_types.h" | #include "DNA_brush_types.h" | ||||
| #include "DNA_cachefile_types.h" | #include "DNA_cachefile_types.h" | ||||
| #include "DNA_camera_types.h" | #include "DNA_camera_types.h" | ||||
| #include "DNA_collection_types.h" | #include "DNA_collection_types.h" | ||||
| #include "DNA_gpencil_types.h" | #include "DNA_gpencil_types.h" | ||||
| #include "DNA_hair_types.h" | |||||
| #include "DNA_ipo_types.h" | #include "DNA_ipo_types.h" | ||||
| #include "DNA_key_types.h" | #include "DNA_key_types.h" | ||||
| #include "DNA_light_types.h" | #include "DNA_light_types.h" | ||||
| #include "DNA_lattice_types.h" | #include "DNA_lattice_types.h" | ||||
| #include "DNA_linestyle_types.h" | #include "DNA_linestyle_types.h" | ||||
| #include "DNA_material_types.h" | #include "DNA_material_types.h" | ||||
| #include "DNA_mesh_types.h" | #include "DNA_mesh_types.h" | ||||
| #include "DNA_meta_types.h" | #include "DNA_meta_types.h" | ||||
| #include "DNA_movieclip_types.h" | #include "DNA_movieclip_types.h" | ||||
| #include "DNA_mask_types.h" | #include "DNA_mask_types.h" | ||||
| #include "DNA_node_types.h" | #include "DNA_node_types.h" | ||||
| #include "DNA_object_types.h" | #include "DNA_object_types.h" | ||||
| #include "DNA_pointcloud_types.h" | |||||
| #include "DNA_lightprobe_types.h" | #include "DNA_lightprobe_types.h" | ||||
| #include "DNA_scene_types.h" | #include "DNA_scene_types.h" | ||||
| #include "DNA_screen_types.h" | #include "DNA_screen_types.h" | ||||
| #include "DNA_speaker_types.h" | #include "DNA_speaker_types.h" | ||||
| #include "DNA_sound_types.h" | #include "DNA_sound_types.h" | ||||
| #include "DNA_text_types.h" | #include "DNA_text_types.h" | ||||
| #include "DNA_vfont_types.h" | #include "DNA_vfont_types.h" | ||||
| #include "DNA_volume_types.h" | |||||
| #include "DNA_windowmanager_types.h" | #include "DNA_windowmanager_types.h" | ||||
| #include "DNA_world_types.h" | #include "DNA_world_types.h" | ||||
| #include "DNA_workspace_types.h" | #include "DNA_workspace_types.h" | ||||
| #include "BLI_utildefines.h" | #include "BLI_utildefines.h" | ||||
| #include "BLI_blenlib.h" | #include "BLI_blenlib.h" | ||||
| #include "BLI_ghash.h" | #include "BLI_ghash.h" | ||||
| Show All 11 Lines | |||||
| #include "BKE_camera.h" | #include "BKE_camera.h" | ||||
| #include "BKE_cachefile.h" | #include "BKE_cachefile.h" | ||||
| #include "BKE_collection.h" | #include "BKE_collection.h" | ||||
| #include "BKE_context.h" | #include "BKE_context.h" | ||||
| #include "BKE_curve.h" | #include "BKE_curve.h" | ||||
| #include "BKE_font.h" | #include "BKE_font.h" | ||||
| #include "BKE_global.h" | #include "BKE_global.h" | ||||
| #include "BKE_gpencil.h" | #include "BKE_gpencil.h" | ||||
| #include "BKE_hair.h" | |||||
| #include "BKE_idcode.h" | #include "BKE_idcode.h" | ||||
| #include "BKE_idprop.h" | #include "BKE_idprop.h" | ||||
| #include "BKE_idtype.h" | #include "BKE_idtype.h" | ||||
| #include "BKE_image.h" | #include "BKE_image.h" | ||||
| #include "BKE_key.h" | #include "BKE_key.h" | ||||
| #include "BKE_light.h" | #include "BKE_light.h" | ||||
| #include "BKE_lattice.h" | #include "BKE_lattice.h" | ||||
| #include "BKE_lib_id.h" | #include "BKE_lib_id.h" | ||||
| #include "BKE_lib_query.h" | #include "BKE_lib_query.h" | ||||
| #include "BKE_lib_remap.h" | #include "BKE_lib_remap.h" | ||||
| #include "BKE_linestyle.h" | #include "BKE_linestyle.h" | ||||
| #include "BKE_mesh.h" | #include "BKE_mesh.h" | ||||
| #include "BKE_material.h" | #include "BKE_material.h" | ||||
| #include "BKE_main.h" | #include "BKE_main.h" | ||||
| #include "BKE_mball.h" | #include "BKE_mball.h" | ||||
| #include "BKE_mask.h" | #include "BKE_mask.h" | ||||
| #include "BKE_movieclip.h" | #include "BKE_movieclip.h" | ||||
| #include "BKE_node.h" | #include "BKE_node.h" | ||||
| #include "BKE_object.h" | #include "BKE_object.h" | ||||
| #include "BKE_paint.h" | #include "BKE_paint.h" | ||||
| #include "BKE_particle.h" | #include "BKE_particle.h" | ||||
| #include "BKE_pointcloud.h" | |||||
| #include "BKE_lightprobe.h" | #include "BKE_lightprobe.h" | ||||
| #include "BKE_rigidbody.h" | #include "BKE_rigidbody.h" | ||||
| #include "BKE_sound.h" | #include "BKE_sound.h" | ||||
| #include "BKE_speaker.h" | #include "BKE_speaker.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #include "BKE_text.h" | #include "BKE_text.h" | ||||
| #include "BKE_texture.h" | #include "BKE_texture.h" | ||||
| #include "BKE_volume.h" | |||||
| #include "BKE_world.h" | #include "BKE_world.h" | ||||
| #include "DEG_depsgraph.h" | #include "DEG_depsgraph.h" | ||||
| #include "RNA_access.h" | #include "RNA_access.h" | ||||
| #include "atomic_ops.h" | #include "atomic_ops.h" | ||||
| ▲ Show 20 Lines • Show All 512 Lines • ▼ Show 20 Lines | switch ((ID_Type)GS(id_a->name)) { | ||||
| CASE_SWAP(ID_WS, WorkSpace); | CASE_SWAP(ID_WS, WorkSpace); | ||||
| CASE_SWAP(ID_GD, bGPdata); | CASE_SWAP(ID_GD, bGPdata); | ||||
| CASE_SWAP(ID_MC, MovieClip); | CASE_SWAP(ID_MC, MovieClip); | ||||
| CASE_SWAP(ID_MSK, Mask); | CASE_SWAP(ID_MSK, Mask); | ||||
| CASE_SWAP(ID_LS, FreestyleLineStyle); | CASE_SWAP(ID_LS, FreestyleLineStyle); | ||||
| CASE_SWAP(ID_PAL, Palette); | CASE_SWAP(ID_PAL, Palette); | ||||
| CASE_SWAP(ID_PC, PaintCurve); | CASE_SWAP(ID_PC, PaintCurve); | ||||
| CASE_SWAP(ID_CF, CacheFile); | CASE_SWAP(ID_CF, CacheFile); | ||||
| CASE_SWAP(ID_HA, Hair); | |||||
| CASE_SWAP(ID_PT, PointCloud); | |||||
| CASE_SWAP(ID_VO, Volume); | |||||
| case ID_IP: | case ID_IP: | ||||
| break; /* Deprecated. */ | break; /* Deprecated. */ | ||||
| } | } | ||||
| #undef CASE_SWAP | #undef CASE_SWAP | ||||
| /* Restore original ID's internal data. */ | /* Restore original ID's internal data. */ | ||||
| *id_a = id_a_back; | *id_a = id_a_back; | ||||
| ▲ Show 20 Lines • Show All 328 Lines • ▼ Show 20 Lines | switch ((ID_Type)type) { | ||||
| CASE_RETURN(ID_GD, bGPdata); | CASE_RETURN(ID_GD, bGPdata); | ||||
| CASE_RETURN(ID_MC, MovieClip); | CASE_RETURN(ID_MC, MovieClip); | ||||
| CASE_RETURN(ID_MSK, Mask); | CASE_RETURN(ID_MSK, Mask); | ||||
| CASE_RETURN(ID_LS, FreestyleLineStyle); | CASE_RETURN(ID_LS, FreestyleLineStyle); | ||||
| CASE_RETURN(ID_PAL, Palette); | CASE_RETURN(ID_PAL, Palette); | ||||
| CASE_RETURN(ID_PC, PaintCurve); | CASE_RETURN(ID_PC, PaintCurve); | ||||
| CASE_RETURN(ID_CF, CacheFile); | CASE_RETURN(ID_CF, CacheFile); | ||||
| CASE_RETURN(ID_WS, WorkSpace); | CASE_RETURN(ID_WS, WorkSpace); | ||||
| CASE_RETURN(ID_HA, Hair); | |||||
| CASE_RETURN(ID_PT, PointCloud); | |||||
| CASE_RETURN(ID_VO, Volume); | |||||
| } | } | ||||
| return 0; | return 0; | ||||
| #undef CASE_RETURN | #undef CASE_RETURN | ||||
| } | } | ||||
| /** | /** | ||||
| * Allocates and returns memory of the right size for the specified block type, | * Allocates and returns memory of the right size for the specified block type, | ||||
| * initialized to zero. | * initialized to zero. | ||||
| ▲ Show 20 Lines • Show All 1,293 Lines • Show Last 20 Lines | |||||